Player Matchup

Thoth
Thoth
Platinum IV
GαmeSucks
Thoth
Platinum IV
Level 83
God Stats
11W - 0L
1,749 SR
Queue Stats
23W - 2L
2,022 MMR
Party 2
Gilgamesh
Gilgamesh
Gold II
IronParadise282
Gilgamesh
Gold II
Level 83
God Stats
6W - 2L
1,828 SR
Queue Stats
38W - 34L
1,799 MMR
Party 2
Bacchus
Bacchus
Platinum III
NedZeroTTV
Bacchus
Platinum III
Level 126
God Stats
16W - 2L
2,045 SR
Queue Stats
49W - 47L
2,008 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 97
1,874 SR
1,943 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 94
1,606 SR
1,833 MMR
Amaterasu
Amaterasu
Gold II
Akuma Asu
Amaterasu
Gold II
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 151L
1,662 MMR
Party 1
Persephone
Persephone
Platinum V
GutsShinei
Persephone
Platinum V
Level 86
God Stats
0W - 1L
1,872 SR
Queue Stats
127W - 155L
1,840 MMR
Party 1
Chiron
Chiron
Masters
Theolmai
Chiron
Masters
Level 89
God Stats
42W - 39L
1,446 SR
Queue Stats
320W - 303L
1,998 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
19
13 / 3 / 7
13,846
865
30,212
12,444
4,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
IronParadise282
Gilgamesh
15
3 / 2 / 13
12,122
758
14,438
21,502
17,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
NedZeroTTV
Bacchus
17
7 / 0 / 9
12,955
810
12,508
15,645
22,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
AtlasAchillesAh Muzen CabFenrirCabrakan

VS

Bans
SobekAresHou YiCthulhuOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Akuma Asu
Amaterasu
15
3 / 8 / 2
11,284
705
10,974
24,628
21,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
GutsShinei
Persephone
14
1 / 9 / 3
10,489
656
11,489
18,155
5,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Theolmai
Chiron
15
1 / 6 / 3
10,720
670
14,326
20,768
7,076
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
23
Kills
5
5
Deaths
23
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Akuma Asu
Amaterasu
3
8
2
0.5
L
Persephone
GutsShinei
Persephone
1
9
3
0.28
W
Thoth
13
3
7
5.5
W
Gilgamesh
IronParadise282
Gilgamesh
3
2
13
4.75
W
Bacchus
NedZeroTTV
Bacchus
7
0
9
11.5
L
Chiron
Theolmai
Chiron
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,158
Damage
36,789
49,591
Taken
63,551
44,793
Mitigated
33,426
10,990
Healing
7,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Akuma Asu
Amaterasu
10,974
6,088
1,391
2,652
24,628
21,183
0
13,872
10,756
0
27,354
L
Persephone
GutsShinei
Persephone
11,489
790
0
626
18,155
5,167
0
13,870
4,276
35,969
0
W
Thoth
30,212
677
0
288
12,444
4,786
1,687
2,685
9,759
76,376
0
W
Gilgamesh
IronParadise282
Gilgamesh
14,438
4,406
2,837
3,657
21,502
17,910
14
4,978
16,524
465
31,054
W
Bacchus
NedZeroTTV
Bacchus
12,508
1,881
135
4,073
15,645
22,097
489
4,147
11,498
34,107
0
L
Chiron
Theolmai
Chiron
14,326
3,740
859
2,102
20,768
7,076
0
15,702
5,066
0
48,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,923
Gold Earned
32,493
172
Minions Killed
153
11
Camps Cleared
3
940,312
Distance Traveled
849,214
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,284
705
21
1
2
269,590
0
L
Persephone
10,489
656
36
2
1
285,351
0
W
Thoth
13,846
865
104
7
3
299,943
3
W
Gilgamesh
12,122
758
36
2
4
295,012
2
W
Bacchus
12,955
810
32
2
4
345,357
2
L
Chiron
10,720
670
96
6
0
294,273
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role