Player Matchup

Agni
Agni
ARandoms
Agni
Level 123
God Stats
16W - 19L
1,595 SR
Queue Stats
262W - 264L
1,561 Elo+
Solo
Ymir
Ymir
RorschachFail
Ymir
Level 127
God Stats
116W - 110L
1,503 SR
Queue Stats
194W - 194L
1,471 Elo+
Solo
Serqet
Serqet
Shadowfaux93
Serqet
Level 159
God Stats
8W - 8L
1,476 SR
Queue Stats
130W - 107L
1,589 Elo+
Party 2
Ishtar
Ishtar
iceXdemon13
Ishtar
Level 117
God Stats
3W - 5L
1,513 SR
Queue Stats
19W - 25L
1,494 Elo+
Party 2
Chaac
Chaac
letmein1975
Chaac
Level 109
God Stats
25W - 26L
1,638 SR
Queue Stats
152W - 187L
1,434 Elo+
Solo
Team Averages
Level 127
1,545 SR
1,510 Elo+

VS

Team Averages
Level 105
1,483 SR
1,488 Elo+
Atlas
Atlas
 
Atlas
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
ElGringoGigante
Raijin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 41L
1,501 Elo+
Party 1
Bellona
Bellona
GodOfTheStonks
Bellona
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 37L
1,500 Elo+
Party 1
Rama
Rama
IITGrizz20
Rama
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,497 Elo+
Party 1
Erlang Shen
Erlang Shen
MajinVegeta06
Erlang Shen
Level 108
God Stats
1W - 2L
1,415 SR
Queue Stats
493W - 554L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
5 / 2 / 2
8,573
536
11,990
8,286
3,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 1 / 2
8,812
551
4,416
11,714
6,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
15
5 / 1 / 4
9,152
572
11,159
13,023
5,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ishtar
11
0 / 6 / 0
6,302
394
1,792
12,026
4,102
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 2
7,745
484
8,074
16,843
12,287
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
2 / 1 / 1
7,808
488
4,558
9,823
7,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

14
3 / 4 / 3
8,407
525
6,011
11,626
4,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 1 / 2
8,518
532
12,164
15,143
13,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 1 / 1
9,343
584
9,366
8,756
3,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
MajinVegeta06
Erlang Shen
11
1 / 5 / 2
7,284
455
4,592
13,574
6,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
12
Kills
13
13
Deaths
12
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
1
1
2.5
W
Agni
5
2
2
3
L
3
4
3
1.13
L
1
1
2
2
L
6
1
1
6.5
L
Erlang Shen
MajinVegeta06
Erlang Shen
1
5
2
0.4
W
2
1
2
3
W
Serqet
5
1
4
7
W
Ishtar
0
6
0
0
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,431
Damage
36,691
61,892
Taken
58,922
32,481
Mitigated
34,989
21,001
Healing
17,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,558
2,023
197
2,550
9,823
7,234
115
4,985
4,838
21,244
0
W
Agni
11,990
687
0
990
8,286
3,296
252
3,255
5,031
69,153
0
L
6,011
685
0
2,657
11,626
4,588
232
6,372
5,254
57,367
0
L
12,164
5,315
0
6,739
15,143
13,020
0
679
13,987
0
61,351
L
9,366
7,362
0
2,905
8,756
3,669
2,812
790
7,726
0
89,509
L
Erlang Shen
MajinVegeta06
Erlang Shen
4,592
2,104
0
2,773
13,574
6,478
0
3,580
9,384
0
50,942
W
4,416
272
617
4,632
11,714
6,963
0
4,281
7,433
41,253
0
W
Serqet
11,159
3,218
0
4,894
13,023
5,833
0
1,567
11,456
0
72,857
W
Ishtar
1,792
1,157
0
1,404
12,026
4,102
0
1,090
10,936
0
37,811
W
8,074
1,356
0
8,464
16,843
12,287
1,360
376
16,467
0
56,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,584
Gold Earned
41,360
438
Minions Killed
486
0
Camps Cleared
0
1,553,979
Distance Traveled
1,426,084
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,808
488
26
2
0
263,724
2
W
Agni
8,573
536
103
6
0
332,501
4
L
Raijin
8,407
525
109
7
0
275,159
1
L
Bellona
8,518
532
111
7
0
312,014
1
L
Rama
9,343
584
156
10
0
271,777
2
L
Erlang Shen
7,284
455
84
5
0
303,410
3
W
Ymir
8,812
551
74
5
0
293,347
3
W
Serqet
9,152
572
116
7
0
379,495
4
W
Ishtar
6,302
394
55
3
0
242,669
0
W
Chaac
7,745
484
90
6
0
305,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role