Player Matchup

Chaac
Chaac
Atompilz88
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,051 Elo+
Party 1
Loki
Loki
BlackKiIIer95
Loki
Level 104
God Stats
38W - 40L
1,555 SR
Queue Stats
267W - 293L
1,378 Elo+
Party 1
Bacchus
Bacchus
Dudakater
Bacchus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,134 Elo+
Party 1
Zeus
Zeus
IBeATzZ97
Zeus
Level 4
God Stats
0W - 2L
1,317 SR
Queue Stats
0W - 4L
1,051 Elo+
Party 1
Neith
Neith
MaxderMörder
Neith
Level 25
God Stats
9W - 13L
1,377 SR
Queue Stats
9W - 15L
1,268 Elo+
Party 1
Team Averages
Level 31
1,450 SR
1,176 Elo+

VS

Team Averages
Level 75
1,430 SR
1,387 Elo+
Agni
Agni
JULILOKA06
Agni
Level 66
God Stats
66W - 74L
1,485 SR
Queue Stats
334W - 372L
1,388 Elo+
Solo
Xing Tian
Xing Tian
LordKanashibari
Xing Tian
Level 87
God Stats
13W - 9L
1,521 SR
Queue Stats
336W - 342L
1,414 Elo+
Solo
Da Ji
Da Ji
MoonlitGarbage
Da Ji
Level 84
God Stats
3W - 5L
1,191 SR
Queue Stats
85W - 93L
1,376 Elo+
Solo
Ishtar
Ishtar
THElibris
Ishtar
Level 49
God Stats
22W - 32L
1,427 SR
Queue Stats
135W - 170L
1,372 Elo+
Solo
Sol
Sol
itchyfoal800799
Sol
Level 87
God Stats
3W - 6L
1,526 SR
Queue Stats
92W - 104L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
9
0 / 4 / 2
5,690
356
2,721
9,559
5,810
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 4 / 0
6,722
420
7,095
13,383
5,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Dudakater
Bacchus
9
1 / 4 / 2
6,782
424
2,577
12,172
11,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zeus
12
1 / 4 / 2
7,103
444
8,654
8,412
3,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 3 / 2
6,555
410
6,996
10,378
4,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 8
9,143
571
11,207
9,814
3,976
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
LordKanashibari
Xing Tian
12
1 / 3 / 8
8,761
548
4,292
16,850
13,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 2 / 3
8,917
557
4,385
13,682
5,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
THElibris
Ishtar
12
2 / 0 / 10
8,393
525
6,335
10,959
4,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
7 / 0 / 6
10,108
632
12,919
12,197
6,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
4
Kills
19
19
Deaths
6
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
4
2
0.25
L
1
4
0
0.25
L
Bacchus
Dudakater
Bacchus
1
4
2
0.5
L
Zeus
1
4
2
0.5
W
3
1
8
7
W
Xing Tian
LordKanashibari
Xing Tian
1
3
8
1.67
L
1
3
2
0.67
W
6
2
3
3.75
W
Ishtar
THElibris
Ishtar
2
0
10
7
W
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,043
Damage
39,138
53,904
Taken
63,502
30,620
Mitigated
35,258
10,671
Healing
28,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
2,721
456
0
2,052
9,559
5,810
0
4,455
5,104
0
15,223
L
7,095
1,694
0
4,500
13,383
5,243
0
5,970
7,413
0
50,534
L
Bacchus
Dudakater
Bacchus
2,577
312
0
1,497
12,172
11,660
0
6,346
5,826
12,984
0
L
Zeus
8,654
578
13
795
8,412
3,628
0
6,059
2,353
40,168
0
W
11,207
1,085
391
4,444
9,814
3,976
1,289
4,288
4,948
59,180
0
W
Xing Tian
LordKanashibari
Xing Tian
4,292
244
0
3,725
16,850
13,858
140
3,223
13,441
20,478
2,509
L
6,996
2,327
0
1,814
10,378
4,279
102
5,497
4,881
0
42,649
W
4,385
1,270
0
6,447
13,682
5,990
0
888
12,722
0
57,281
W
Ishtar
THElibris
Ishtar
6,335
3,076
0
4,861
10,959
4,645
1,706
2,302
8,603
0
48,536
W
12,919
4,715
0
8,787
12,197
6,789
4,132
1,856
10,231
78,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,852
Gold Earned
45,322
272
Minions Killed
405
0
Camps Cleared
0
1,501,511
Distance Traveled
1,487,849
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,690
356
27
2
0
286,806
4
L
Loki
6,722
420
80
5
0
333,080
5
L
Bacchus
6,782
424
11
1
0
309,929
0
L
Zeus
7,103
444
74
5
0
265,040
2
W
Agni
9,143
571
106
7
0
275,709
0
W
Xing Tian
8,761
548
28
2
0
307,923
4
L
Neith
6,555
410
80
5
0
306,656
0
W
Da Ji
8,917
557
84
5
0
345,948
7
W
Ishtar
8,393
525
81
5
0
293,011
4
W
Sol
10,108
632
106
7
0
265,258
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role