Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
JMiah20
Khepri
Level 157
God Stats
14W - 11L
1,532 SR
Queue Stats
164W - 100L
1,570 Elo+
Party 1
Chaac
Chaac
MrMiah97
Chaac
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 75L
1,570 Elo+
Party 1
Freya
Freya
Mvkoh
Freya
Level 28
God Stats
5W - 7L
1,529 SR
Queue Stats
136W - 89L
1,548 Elo+
Party 1
Neith
Neith
katiiaazx
Neith
Level 7
God Stats
12W - 7L
1,732 SR
Queue Stats
79W - 43L
1,751 Elo+
Party 1
Team Averages
Level 75
1,559 SR
1,588 Elo+

VS

Team Averages
Level 103
1,599 SR
1,552 Elo+
Anubis
Anubis
Feral Fluffy
Anubis
Level 145
God Stats
1W - 2L
1,592 SR
Queue Stats
611W - 539L
1,531 Elo+
Party 2
Medusa
Medusa
LithiumJuice
Medusa
Level 129
God Stats
10W - 7L
1,721 SR
Queue Stats
520W - 454L
1,579 Elo+
Party 2
Pele
Pele
RustCapybara762
Pele
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,737 Elo+
Party 2
Ymir
Ymir
Toetergammon
Ymir
Level 160
God Stats
52W - 51L
1,655 SR
Queue Stats
529W - 418L
1,545 Elo+
Party 2
Chaac
Chaac
Yung Swuggo
Chaac
Level 69
God Stats
9W - 4L
1,527 SR
Queue Stats
98W - 106L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
19
12 / 4 / 6
12,182
580
24,097
26,622
14,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
JMiah20
Khepri
13
0 / 3 / 4
8,992
428
3,820
18,575
17,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
MrMiah97
Chaac
19
11 / 1 / 3
12,934
616
26,201
21,372
22,155
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Freya
Mvkoh
Freya
18
8 / 1 / 5
11,161
531
11,849
12,411
5,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
katiiaazx
Neith
12
0 / 3 / 1
7,590
361
2,409
9,236
4,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
1 / 6 / 4
9,466
451
9,299
16,456
8,452
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
17
4 / 3 / 5
10,704
510
23,975
18,353
7,609
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 12 / 1
7,554
360
3,057
20,473
8,176
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 4 / 6
10,503
500
16,000
18,024
10,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
2 / 6 / 0
9,978
475
8,981
19,294
15,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
31
Kills
12
12
Deaths
31
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
12
4
6
3.75
L
Anubis
1
6
4
0.5
W
Khepri
JMiah20
Khepri
0
3
4
0.67
L
Medusa
4
3
5
2.17
W
Chaac
MrMiah97
Chaac
11
1
3
12.5
W
Freya
Mvkoh
Freya
8
1
5
10.5
L
0
12
1
0.04
L
5
4
6
2
L
2
6
0
0.33
W
Neith
katiiaazx
Neith
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,376
Damage
61,312
88,216
Taken
92,600
64,122
Mitigated
50,573
43,063
Healing
19,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
24,097
9,116
0
25,653
26,622
14,900
0
6,438
19,741
0
127,081
L
Anubis
9,299
962
0
5,838
16,456
8,452
0
4,436
12,020
73,109
0
W
Khepri
JMiah20
Khepri
3,820
303
223
3,391
18,575
17,792
168
5,642
12,704
20,491
0
L
Medusa
23,975
11,924
0
4,172
18,353
7,609
1,255
3,808
14,545
0
114,223
W
Chaac
MrMiah97
Chaac
26,201
6,089
0
6,114
21,372
22,155
1,280
5,279
15,846
0
115,972
W
Freya
Mvkoh
Freya
11,849
3,789
0
7,050
12,411
5,149
894
4,119
8,164
79,211
0
L
3,057
1,815
0
1,858
20,473
8,176
29
2,456
18,017
0
40,432
L
16,000
1,862
0
4,093
18,024
10,942
0
3,991
14,033
64,531
4,020
L
8,981
2,356
0
3,931
19,294
15,394
300
978
18,316
0
68,580
W
Neith
katiiaazx
Neith
2,409
810
0
632
9,236
4,126
594
2,455
6,575
0
39,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,859
Gold Earned
48,205
563
Minions Killed
533
0
Camps Cleared
0
1,963,834
Distance Traveled
1,909,569
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,182
580
152
7
0
407,798
0
L
Anubis
9,466
451
123
6
0
350,505
4
W
Khepri
8,992
428
19
1
0
375,478
10
L
Medusa
10,704
510
165
8
0
372,149
4
W
Chaac
12,934
616
206
10
0
423,341
1
W
Freya
11,161
531
117
6
0
401,203
0
L
Pele
7,554
360
58
3
0
385,803
1
L
Ymir
10,503
500
79
4
0
375,843
5
L
Chaac
9,978
475
108
5
0
425,269
1
W
Neith
7,590
361
69
3
0
356,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role