Player Matchup

Horus
Horus
Gold II
Meta Bust
Horus
Gold II
Level 53
God Stats
3W - 3L
1,549 SR
Queue Stats
77W - 68L
1,288 MMR
Party 1
Scylla
Scylla
Platinum IV
Scooby Nice
Scylla
Platinum IV
Level 39
God Stats
11W - 10L
1,826 SR
Queue Stats
36W - 25L
1,867 MMR
Party 1
Shiva
Shiva
Platinum III
Very Evil Toad
Shiva
Platinum III
Level 89
God Stats
5W - 2L
1,962 SR
Queue Stats
27W - 14L
2,126 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 60
1,779 SR
1,760 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 141
1,625 SR
1,742 MMR
Persephone
Persephone
Bronze III
EditingRaptor38
Persephone
Bronze III
Level 104
God Stats
0W - 1L
1,562 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Chaac
Chaac
Gold III
MangaCAP
Chaac
Gold III
Level 160
God Stats
5W - 9L
1,558 SR
Queue Stats
37W - 34L
1,790 MMR
Party 2
Camazotz
Camazotz
Platinum V
TheCleese
Camazotz
Platinum V
Level 160
God Stats
1W - 1L
1,755 SR
Queue Stats
41W - 34L
1,935 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Meta Bust
Horus
17
2 / 1 / 6
13,084
623
10,539
20,205
25,326
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Scylla
20
5 / 1 / 7
14,307
681
25,023
13,243
6,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 3 / 7
14,983
713
23,639
32,384
46,817
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
Ah Muzen CabMulanAresAchillesBaba Yaga

VS

Bans
BastetAtlasKaliHadesLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
EditingRaptor38
Persephone
17
1 / 4 / 3
13,049
621
19,157
14,062
5,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chaac
MangaCAP
Chaac
17
3 / 4 / 2
12,450
593
18,861
32,938
38,435
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
TheCleese
Camazotz
16
1 / 4 / 4
11,633
554
10,531
22,094
13,118
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
12
Kills
5
5
Deaths
12
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Persephone
EditingRaptor38
Persephone
1
4
3
0.63
L
Chaac
MangaCAP
Chaac
3
4
2
1
W
Horus
Meta Bust
Horus
2
1
6
5
W
Scylla
5
1
7
8.5
L
Camazotz
TheCleese
Camazotz
1
4
4
0.75
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,201
Damage
48,549
65,832
Taken
69,094
78,516
Mitigated
56,872
13,920
Healing
13,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
EditingRaptor38
Persephone
19,157
543
0
456
14,062
5,319
196
6,114
7,944
61,374
0
L
Chaac
MangaCAP
Chaac
18,861
3,014
212
5,741
32,938
38,435
132
13,983
18,955
0
57,578
W
Horus
Meta Bust
Horus
10,539
3,708
2,494
5,451
20,205
25,326
1,599
6,034
14,171
1,266
28,422
W
Scylla
25,023
1,711
0
500
13,243
6,373
1,268
2,678
10,565
97,862
0
L
Camazotz
TheCleese
Camazotz
10,531
2,158
0
6,691
22,094
13,118
217
6,534
15,560
0
46,130
W
23,639
4,349
1,236
4,239
32,384
46,817
0
10,921
21,463
630
55,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,374
Gold Earned
37,132
251
Minions Killed
240
12
Camps Cleared
7
1,217,559
Distance Traveled
1,166,618
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
13,049
621
94
4
3
371,368
7
L
Chaac
12,450
593
80
4
2
385,206
2
W
Horus
13,084
623
44
2
3
387,318
6
W
Scylla
14,307
681
160
8
7
403,084
5
L
Camazotz
11,633
554
66
3
2
410,044
4
W
Shiva
14,983
713
47
2
2
427,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role