Player Matchup

Danzaburou
Danzaburou
Danza2B
Danzaburou
Level 125
God Stats
175W - 117L
1,598 SR
Queue Stats
356W - 284L
1,590 Elo+
Party 1
Ganesha
Ganesha
OutroLex
Ganesha
Level 133
God Stats
39W - 26L
1,614 SR
Queue Stats
338W - 272L
1,580 Elo+
Party 1
Ah Puch
Ah Puch
TheSaltyLokiMain
Ah Puch
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,962 Elo+
Solo
Team Averages
Level 131
1,571 SR
1,711 Elo+

VS

Team Averages
Level 42
1,567 SR
1,405 Elo+
Ratatoskr
Ratatoskr
JonBeeee
Ratatoskr
Level 85
God Stats
0W - 1L
1,574 SR
Queue Stats
8W - 17L
1,357 Elo+
Party 2
Cthulhu
Cthulhu
SSPZ
Cthulhu
Level 24
God Stats
3W - 3L
1,663 SR
Queue Stats
5W - 12L
1,503 Elo+
Party 2
Ra
Ra
papuapu
Ra
Level 17
God Stats
1W - 1L
1,464 SR
Queue Stats
8W - 17L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Danza2B
Danzaburou
12
12 / 2 / 3
9,892
1,099
13,616
8,649
3,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
OutroLex
Ganesha
11
0 / 3 / 17
8,004
889
3,102
10,491
8,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
7 / 1 / 9
8,702
967
17,104
5,967
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
JonBeeee
Ratatoskr
11
6 / 5 / 0
8,059
895
7,912
11,787
6,110
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
SSPZ
Cthulhu
9
0 / 6 / 5
6,587
732
3,857
16,724
12,794
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 8 / 4
6,252
695
4,366
9,407
3,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
19
Kills
6
6
Deaths
19
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Danza2B
Danzaburou
12
2
3
6.75
L
Ratatoskr
JonBeeee
Ratatoskr
6
5
0
1.2
W
Ganesha
OutroLex
Ganesha
0
3
17
2.83
L
Cthulhu
SSPZ
Cthulhu
0
6
5
0.42
W
7
1
9
11.5
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,822
Damage
16,135
25,107
Taken
37,918
14,758
Mitigated
22,475
6,672
Healing
1,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Danza2B
Danzaburou
13,616
7,993
0
2,194
8,649
3,634
2,085
3,141
5,508
0
33,647
L
Ratatoskr
JonBeeee
Ratatoskr
7,912
1,740
0
967
11,787
6,110
0
6,099
5,688
0
18,132
W
Ganesha
OutroLex
Ganesha
3,102
327
229
2,012
10,491
8,616
286
3,347
7,144
11,459
0
L
Cthulhu
SSPZ
Cthulhu
3,857
918
0
529
16,724
12,794
0
9,171
7,553
7,238
0
W
17,104
1,544
0
2,237
5,967
2,508
125
2,081
3,886
36,551
0
L
4,366
901
95
100
9,407
3,571
0
5,102
4,305
23,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,598
Gold Earned
20,898
103
Minions Killed
84
5
Camps Cleared
2
487,045
Distance Traveled
475,685
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,892
1,099
44
5
5
150,863
1
L
Ratatoskr
8,059
895
35
4
1
179,702
4
W
Ganesha
8,004
889
0
0
0
162,935
2
L
Cthulhu
6,587
732
15
2
0
157,023
0
W
Ah Puch
8,702
967
59
7
0
173,247
1
L
Ra
6,252
695
34
4
1
138,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role