Player Matchup

Thor
Thor
ABSTRACT24
Thor
Level 123
God Stats
2W - 5L
1,487 SR
Queue Stats
167W - 179L
1,550 Elo+
Solo
Raijin
Raijin
BEANCANOPENER
Raijin
Level 85
God Stats
2W - 0L
1,746 SR
Queue Stats
62W - 57L
1,555 Elo+
Solo
Vamana
Vamana
KingPiccoloJr
Vamana
Level 89
God Stats
20W - 5L
1,694 SR
Queue Stats
207W - 186L
1,580 Elo+
Solo
Charybdis
Charybdis
NotCure
Charybdis
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
249W - 65L
1,906 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ohms
Morgan Le Fay
Level 156
God Stats
6W - 2L
1,715 SR
Queue Stats
194W - 47L
1,931 Elo+
Party 1
Team Averages
Level 96
1,628 SR
1,704 Elo+

VS

Team Averages
Level 104
1,510 SR
1,561 Elo+
Lancelot
Lancelot
Dustinsanity_YT
Lancelot
Level 158
God Stats
6W - 14L
1,423 SR
Queue Stats
127W - 117L
1,572 Elo+
Party 2
Hades
Hades
KeepinItRaspi
Hades
Level 119
God Stats
2W - 2L
1,584 SR
Queue Stats
54W - 48L
1,534 Elo+
Party 3
Hachiman
Hachiman
WolverineXx
Hachiman
Level 66
God Stats
1W - 4L
1,360 SR
Queue Stats
143W - 145L
1,545 Elo+
Party 2
Athena
Athena
cuckotron
Athena
Level 129
God Stats
1W - 2L
1,684 SR
Queue Stats
148W - 123L
1,563 Elo+
Party 3
Bakasura
Bakasura
llkevorkianll
Bakasura
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 78L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 5
9,452
556
6,744
11,771
4,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
3 / 0 / 4
9,688
570
7,585
5,249
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
2 / 1 / 1
9,570
563
7,348
15,407
10,434
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
NotCure
Charybdis
17
10 / 0 / 11
11,152
656
19,587
16,261
6,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
Ohms
Morgan Le Fay
17
7 / 1 / 15
11,505
677
14,485
11,233
5,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
14
0 / 3 / 1
8,116
477
6,736
14,527
7,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 5 / 1
7,804
459
5,087
15,660
7,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
WolverineXx
Hachiman
11
0 / 6 / 1
6,327
372
5,033
11,884
3,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
cuckotron
Athena
12
1 / 6 / 1
7,382
434
4,561
17,499
15,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
llkevorkianll
Bakasura
14
2 / 4 / 0
8,346
491
4,405
15,162
6,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
7
24
Kills
3
3
Deaths
24
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
W
3
0
4
5
L
Lancelot
0
3
1
0.17
L
0
5
1
0.1
W
2
1
1
2.5
W
Charybdis
NotCure
Charybdis
10
0
11
15.5
W
Morgan Le Fay
Ohms
Morgan Le Fay
7
1
15
14.5
L
Hachiman
WolverineXx
Hachiman
0
6
1
0.08
L
Athena
cuckotron
Athena
1
6
1
0.25
L
Bakasura
llkevorkianll
Bakasura
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,749
Damage
25,822
59,921
Taken
74,732
28,843
Mitigated
40,069
25,956
Healing
19,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,744
1,152
0
5,692
11,771
4,880
484
1,223
10,387
0
67,196
W
7,585
1,772
0
900
5,249
2,263
877
1,317
3,863
78,084
0
L
Lancelot
6,736
844
0
6,818
14,527
7,266
0
2,422
12,105
0
68,420
L
5,087
478
139
5,602
15,660
7,249
0
6,749
8,911
59,027
0
W
7,348
3,599
0
3,375
15,407
10,434
2,175
2,709
11,434
0
68,560
W
Charybdis
NotCure
Charybdis
19,587
11,070
0
7,982
16,261
6,216
5,624
3,171
12,832
0
99,841
W
Morgan Le Fay
Ohms
Morgan Le Fay
14,485
1,687
2,626
5,381
11,233
5,050
1,619
1,838
9,395
63,741
2,027
L
Hachiman
WolverineXx
Hachiman
5,033
1,497
0
2,794
11,884
3,462
0
3,661
8,223
0
37,364
L
Athena
cuckotron
Athena
4,561
1,992
0
1,959
17,499
15,715
97
5,599
11,900
24,627
0
L
Bakasura
llkevorkianll
Bakasura
4,405
2,783
0
2,301
15,162
6,377
0
3,413
11,749
0
57,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,367
Gold Earned
37,975
600
Minions Killed
479
0
Camps Cleared
0
1,674,791
Distance Traveled
1,525,690
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,452
556
108
6
0
370,659
9
W
Raijin
9,688
570
139
8
0
306,523
4
L
Lancelot
8,116
477
139
8
0
323,250
1
L
Hades
7,804
459
119
7
0
282,017
5
W
Vamana
9,570
563
129
8
0
338,862
3
W
Charybdis
11,152
656
157
9
0
318,029
1
W
Morgan Le Fay
11,505
677
67
4
0
340,718
6
L
Hachiman
6,327
372
55
3
0
250,383
3
L
Athena
7,382
434
28
2
0
329,794
2
L
Bakasura
8,346
491
138
8
0
340,246
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role