Player Matchup

Ishtar
Ishtar
BADP0P0
Ishtar
Level 105
God Stats
3W - 2L
1,623 SR
Queue Stats
21W - 17L
1,431 Elo+
Party 1
Lancelot
Lancelot
ToxicVoid66
Lancelot
Level 11
God Stats
1W - 1L
1,772 SR
Queue Stats
3W - 5L
1,428 Elo+
Party 1
Thoth
Thoth
gavin1234567893
Thoth
Level 40
God Stats
0W - 1L
1,338 SR
Queue Stats
14W - 16L
1,200 Elo+
Party 1
Team Averages
Level 52
1,578 SR
1,353 Elo+

VS

Team Averages
Level 50
1,550 SR
1,396 Elo+
King Arthur
King Arthur
DigitalxHank
King Arthur
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,359 Elo+
Party 2
Rama
Rama
I Iz A Duck
Rama
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 128L
1,400 Elo+
Party 2
Anubis
Anubis
jugggernaut989
Anubis
Level 68
God Stats
19W - 9L
1,649 SR
Queue Stats
100W - 112L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BADP0P0
Ishtar
12
0 / 5 / 1
7,699
592
13,279
11,948
4,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Lancelot
ToxicVoid66
Lancelot
9
0 / 11 / 1
7,085
545
2,476
15,574
9,609
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mystical Earring

Mystical Earring

+15
Mp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 3 / 0
8,428
648
7,381
8,987
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DigitalxHank
King Arthur
13
2 / 1 / 12
8,941
688
3,632
10,684
9,694
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 0 / 15
9,625
740
14,807
8,871
3,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
14 / 1 / 4
11,465
882
13,641
13,819
8,599
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
50
2
Kills
19
19
Deaths
2
2
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ishtar
BADP0P0
Ishtar
0
5
1
0.1
W
King Arthur
DigitalxHank
King Arthur
2
1
12
8
W
3
0
15
10.5
L
Lancelot
ToxicVoid66
Lancelot
0
11
1
0.05
L
2
3
0
0.67
W
14
1
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,136
Damage
32,080
36,509
Taken
33,374
16,354
Mitigated
22,031
2,357
Healing
10,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
BADP0P0
Ishtar
13,279
7,738
0
2,169
11,948
4,007
0
5,088
6,860
0
32,837
W
King Arthur
DigitalxHank
King Arthur
3,632
518
0
339
10,684
9,694
310
3,899
6,785
0
12,829
W
14,807
12,265
0
649
8,871
3,738
1,989
1,452
7,419
0
37,231
L
Lancelot
ToxicVoid66
Lancelot
2,476
317
0
0
15,574
9,609
0
4,616
10,958
0
7,151
L
7,381
589
0
188
8,987
2,738
0
4,047
4,940
29,467
0
W
13,641
647
0
9,189
13,819
8,599
287
3,399
10,420
62,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,212
Gold Earned
30,031
113
Minions Killed
166
2
Camps Cleared
10
589,113
Distance Traveled
669,080
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,699
592
50
4
0
195,953
2
W
King Arthur
8,941
688
9
1
1
229,881
4
W
Rama
9,625
740
44
3
2
224,939
1
L
Lancelot
7,085
545
5
0
0
176,489
0
L
Thoth
8,428
648
58
4
2
216,671
0
W
Anubis
11,465
882
113
9
7
214,260
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role