Player Matchup

Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Ikomeda
Gilgamesh
Level 135
God Stats
3W - 4L
1,661 SR
Queue Stats
64W - 65L
1,532 Elo+
Solo
Baron Samedi
Baron Samedi
jimmyweava23
Baron Samedi
Level 119
God Stats
6W - 8L
1,504 SR
Queue Stats
389W - 355L
1,498 Elo+
Party 1
Vamana
Vamana
mistergoob
Vamana
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,457 Elo+
Party 1
Izanami
Izanami
Ŀove
Izanami
Level 57
God Stats
9W - 5L
1,236 SR
Queue Stats
25W - 19L
1,500 Elo+
Party 2
Team Averages
Level 118
1,480 SR
1,497 Elo+

VS

Team Averages
Level 92
1,551 SR
1,493 Elo+
Neith
Neith
 
Neith
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BigBirdKiller6
Merlin
Level 61
God Stats
14W - 18L
1,325 SR
Queue Stats
300W - 297L
1,507 Elo+
Party 3
Geb
Geb
Bugsby21
Geb
Level 75
God Stats
4W - 4L
1,727 SR
Queue Stats
355W - 361L
1,479 Elo+
Party 3
Arachne
Arachne
GeneKelly52
Arachne
Level 154
God Stats
9W - 6L
1,704 SR
Queue Stats
169W - 173L
1,503 Elo+
Solo
Susano
Susano
jeree_sw
Susano
Level 67
God Stats
6W - 10L
1,500 SR
Queue Stats
374W - 357L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
1 / 7 / 1
6,851
428
6,869
16,123
5,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Ikomeda
Gilgamesh
13
6 / 6 / 0
8,068
504
10,029
18,736
13,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
jimmyweava23
Baron Samedi
13
1 / 2 / 4
7,927
495
9,081
9,412
4,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Vamana
mistergoob
Vamana
16
0 / 0 / 0
8,695
543
8,327
11,871
11,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Ŀove
Izanami
10
0 / 7 / 1
6,429
402
4,767
12,432
3,491
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
7 / 0 / 12
10,926
683
17,308
11,493
5,750
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 3 / 2
8,568
536
5,439
9,587
4,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 3 / 5
7,935
496
8,582
13,564
6,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Arachne
GeneKelly52
Arachne
13
6 / 3 / 6
9,017
564
7,066
15,947
13,092
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Susano
jeree_sw
Susano
15
0 / 0 / 0
8,719
545
7,740
12,338
7,745
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
8
Kills
21
22
Deaths
9
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
7
1
0.21
W
Neith
 
Neith
7
0
12
13
W
5
3
2
2
W
3
3
5
1.83
W
Arachne
GeneKelly52
Arachne
6
3
6
3
L
Gilgamesh
Ikomeda
Gilgamesh
6
6
0
1
W
Susano
jeree_sw
Susano
0
0
0
0
L
Baron Samedi
jimmyweava23
Baron Samedi
1
2
4
1.5
L
Vamana
mistergoob
Vamana
0
0
0
0
L
Izanami
Ŀove
Izanami
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,073
Damage
46,135
68,574
Taken
62,929
38,451
Mitigated
37,284
14,907
Healing
15,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,869
1,053
0
3,588
16,123
5,109
0
2,190
13,884
0
40,530
W
Neith
 
Neith
17,308
7,267
0
5,542
11,493
5,750
2,988
19
11,474
0
110,579
W
5,439
204
0
750
9,587
4,199
0
4,059
5,528
50,993
0
W
8,582
1,864
0
1,000
13,564
6,498
0
1,903
11,626
49,375
2,609
W
Arachne
GeneKelly52
Arachne
7,066
5,850
0
2,813
15,947
13,092
156
3,100
12,803
0
21,631
L
Gilgamesh
Ikomeda
Gilgamesh
10,029
4,803
0
3,155
18,736
13,186
0
5,713
12,741
0
73,904
W
Susano
jeree_sw
Susano
7,740
2,103
0
5,296
12,338
7,745
0
0
11,533
0
71,588
L
Baron Samedi
jimmyweava23
Baron Samedi
9,081
1,091
515
2,425
9,412
4,882
0
3,824
5,428
67,145
0
L
Vamana
mistergoob
Vamana
8,327
3,720
0
4,126
11,871
11,783
0
474
11,285
0
80,050
L
Izanami
Ŀove
Izanami
4,767
3,881
0
1,098
12,432
3,491
0
824
11,548
0
41,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,970
Gold Earned
45,165
501
Minions Killed
522
0
Camps Cleared
0
1,474,556
Distance Traveled
1,586,408
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,851
428
63
4
0
287,881
1
W
Neith
10,926
683
191
12
0
305,287
6
W
Merlin
8,568
536
104
7
0
310,755
1
W
Geb
7,935
496
74
5
0
360,481
2
W
Arachne
9,017
564
20
1
0
317,974
5
L
Gilgamesh
8,068
504
106
7
0
332,272
3
W
Susano
8,719
545
133
8
0
291,911
7
L
Baron Samedi
7,927
495
110
7
0
277,856
6
L
Vamana
8,695
543
149
9
0
307,182
8
L
Izanami
6,429
402
73
5
0
269,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role