Player Matchup

Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Zakila
Ra
Level 158
God Stats
2W - 4L
1,500 SR
Queue Stats
268W - 149L
1,733 Elo+
Party 2
Team Averages
Level 157
1,500 SR
1,578 Elo+

VS

Team Averages
Level 69
1,483 SR
1,641 Elo+
Zeus
Zeus
AbdulGoatLover
Zeus
Level 17
God Stats
0W - 2L
1,264 SR
Queue Stats
9W - 7L
1,634 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Matthew0312
Ah Muzen Cab
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 7L
1,708 Elo+
Party 1
Kumbhakarna
Kumbhakarna
WinnieThePIo
Kumbhakarna
Level 63
God Stats
7W - 4L
1,685 SR
Queue Stats
8W - 7L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
3 / 1 / 8
9,600
738
9,890
12,587
12,561
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
 
Chaac
13
3 / 2 / 8
9,270
713
10,381
13,325
13,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
15
5 / 0 / 6
9,611
739
9,475
6,860
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
7,725
594
11,344
7,969
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Matthew0312
Ah Muzen Cab
12
3 / 4 / 0
8,155
627
6,223
10,613
5,045
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
WinnieThePIo
Kumbhakarna
11
0 / 4 / 1
7,781
599
1,094
15,797
14,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
11
Kills
3
3
Deaths
11
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
1
8
7
W
Chaac
 
Chaac
3
2
8
3.5
L
0
3
3
0.5
L
Ah Muzen Cab
Matthew0312
Ah Muzen Cab
3
4
0
0.75
L
Kumbhakarna
WinnieThePIo
Kumbhakarna
0
4
1
0.13
W
Ra
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,746
Damage
18,661
32,772
Taken
34,379
29,308
Mitigated
22,608
15,589
Healing
6,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,890
2,126
716
4,043
12,587
12,561
651
4,566
8,021
0
16,429
W
Chaac
 
Chaac
10,381
1,353
0
3,754
13,325
13,495
0
4,625
8,700
1,930
30,250
L
11,344
708
0
1,854
7,969
3,349
0
2,919
4,799
36,799
0
L
Ah Muzen Cab
Matthew0312
Ah Muzen Cab
6,223
2,507
0
1,535
10,613
5,045
0
3,324
7,085
0
18,942
L
Kumbhakarna
WinnieThePIo
Kumbhakarna
1,094
27
291
2,941
15,797
14,214
0
3,982
11,220
7,014
0
W
Ra
9,475
759
3,605
3,471
6,860
3,252
1,135
3,615
3,245
53,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,481
Gold Earned
23,661
164
Minions Killed
100
9
Camps Cleared
2
766,220
Distance Traveled
683,706
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,600
738
16
1
0
273,223
1
W
Chaac
9,270
713
47
4
5
234,092
4
L
Zeus
7,725
594
63
5
2
218,341
5
L
Ah Muzen Cab
8,155
627
30
2
0
208,262
3
L
Kumbhakarna
7,781
599
7
1
0
257,103
9
W
Ra
9,611
739
101
8
4
258,905
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role