Player Matchup

Bellona
Bellona
Flowz21
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,223 Elo+
Party 2
Merlin
Merlin
MADDOG_42804
Merlin
Level 87
God Stats
2W - 1L
2,104 SR
Queue Stats
4W - 5L
1,365 Elo+
Party 2
Aphrodite
Aphrodite
Wade2
Aphrodite
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,135 Elo+
Party 2
Shiva
Shiva
bearackaflocka
Shiva
Level 16
God Stats
1W - 1L
1,453 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Artemis
Artemis
shamelessplugss
Artemis
Level 12
God Stats
1W - 2L
1,441 SR
Queue Stats
1W - 4L
1,135 Elo+
Party 2
Team Averages
Level 27
1,600 SR
1,272 Elo+

VS

Team Averages
Level 31
1,494 SR
1,286 Elo+
Hou Yi
Hou Yi
Atompilz88
Hou Yi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,122 Elo+
Party 1
Loki
Loki
BlackKiIIer95
Loki
Level 104
God Stats
38W - 40L
1,570 SR
Queue Stats
267W - 293L
1,388 Elo+
Party 1
Ymir
Ymir
Dudakater
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Zeus
Zeus
IBeATzZ97
Zeus
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,122 Elo+
Party 1
Neith
Neith
MaxderMörder
Neith
Level 25
God Stats
9W - 13L
1,398 SR
Queue Stats
9W - 15L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Flowz21
Bellona
11
1 / 1 / 1
6,259
481
1,570
8,093
4,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
15
5 / 0 / 0
8,619
663
6,145
5,276
2,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Wade2
Aphrodite
12
1 / 0 / 7
7,855
604
1,942
4,474
3,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
1 / 2 / 1
6,099
469
3,758
9,223
6,127
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
7 / 0 / 2
7,405
570
11,258
9,857
3,949
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Atompilz88
Hou Yi
8
0 / 4 / 0
5,071
390
1,584
6,676
1,720
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 3 / 2
6,382
491
4,703
10,241
3,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
8
0 / 3 / 0
5,531
425
1,097
7,882
5,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zeus
10
0 / 3 / 0
5,634
433
74
5,127
2,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
2 / 2 / 1
7,111
547
9,369
6,884
3,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
15
Kills
3
3
Deaths
15
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Atompilz88
Hou Yi
0
4
0
0
L
1
3
2
0.67
L
Ymir
0
3
0
0
W
Bellona
Flowz21
Bellona
1
1
1
1.5
L
Zeus
0
3
0
0
W
Merlin
5
0
0
5
L
2
2
1
1.25
W
Aphrodite
Wade2
Aphrodite
1
0
7
4.5
W
1
2
1
0.75
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,673
Damage
16,827
36,923
Taken
36,810
20,329
Mitigated
16,613
14,418
Healing
8,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Atompilz88
Hou Yi
1,584
650
0
1,157
6,676
1,720
0
767
5,898
0
16,424
L
4,703
1,359
0
3,792
10,241
3,339
0
972
9,187
0
44,776
L
Ymir
1,097
193
0
1,217
7,882
5,778
0
1,493
6,364
13,975
0
W
Bellona
Flowz21
Bellona
1,570
742
0
639
8,093
4,683
1,000
0
8,093
0
20,674
L
Zeus
74
0
0
875
5,127
2,561
0
3,394
1,551
28,965
0
W
Merlin
6,145
172
0
3,004
5,276
2,239
0
108
5,168
64,548
0
L
9,369
3,414
0
1,851
6,884
3,215
1,275
1,111
5,723
0
47,659
W
Aphrodite
Wade2
Aphrodite
1,942
909
3,001
2,262
4,474
3,331
774
790
3,684
24,217
0
W
3,758
764
199
1,610
9,223
6,127
518
0
9,223
0
25,236
W
11,258
5,777
0
3,703
9,857
3,949
2,660
273
9,584
0
51,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,237
Gold Earned
29,729
306
Minions Killed
252
0
Camps Cleared
0
1,263,249
Distance Traveled
1,090,878
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,071
390
43
3
0
193,124
3
L
Loki
6,382
491
78
6
0
263,530
3
L
Ymir
5,531
425
21
2
0
220,997
0
W
Bellona
6,259
481
40
3
0
283,213
0
L
Zeus
5,634
433
42
3
0
188,299
3
W
Merlin
8,619
663
110
8
0
261,831
4
L
Neith
7,111
547
68
5
0
224,928
0
W
Aphrodite
7,855
604
42
3
0
244,953
0
W
Shiva
6,099
469
45
3
0
243,307
0
W
Artemis
7,405
570
69
5
0
229,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role