Player Matchup

Atlas
Atlas
Asyfxia
Atlas
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,284 Elo+
Solo
Skadi
Skadi
Speedy888171
Skadi
Level 48
God Stats
2W - 6L
1,292 SR
Queue Stats
85W - 128L
1,359 Elo+
Party 2
Thor
Thor
namax_pl
Thor
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,425 Elo+
Party 3
Merlin
Merlin
obcy78
Merlin
Level 98
God Stats
2W - 1L
1,682 SR
Queue Stats
60W - 54L
1,458 Elo+
Party 3
Olorun
Olorun
xXJake77
Olorun
Level 86
God Stats
0W - 7L
1,275 SR
Queue Stats
188W - 189L
1,443 Elo+
Party 2
Team Averages
Level 88
1,450 SR
1,394 Elo+

VS

Team Averages
Level 128
1,483 SR
1,417 Elo+
Artemis
Artemis
 
Artemis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DarthSchweder95
Ymir
Level 102
God Stats
3W - 0L
1,830 SR
Queue Stats
20W - 36L
1,261 Elo+
Party 1
Shiva
Shiva
Felixstar90
Shiva
Level 82
God Stats
1W - 1L
1,273 SR
Queue Stats
144W - 163L
1,387 Elo+
Solo
Eset
Eset
SnoopJaps
Eset
Level 153
God Stats
3W - 1L
1,310 SR
Queue Stats
294W - 330L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Asyfxia
Atlas
16
2 / 4 / 2
9,125
760
11,053
18,388
21,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
0 / 3 / 4
7,425
619
9,595
9,569
5,059
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
13
0 / 7 / 4
7,126
594
6,838
13,796
7,254
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
obcy78
Merlin
17
0 / 2 / 6
8,487
707
22,218
8,682
4,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
xXJake77
Olorun
16
4 / 4 / 1
9,141
762
12,640
11,623
5,934
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
4 / 1 / 13
9,033
753
16,147
10,907
5,173
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
 
Mulan
16
2 / 1 / 11
8,469
706
9,242
15,188
10,396
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
2 / 1 / 15
9,661
805
10,289
24,869
20,940
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 2 / 13
8,865
739
5,466
17,962
16,303
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Eset
17
9 / 1 / 8
9,367
781
14,584
10,230
5,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
80
6
Kills
20
20
Deaths
6
17
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
1
13
10.5
W
Mulan
 
Mulan
2
1
11
7.5
L
Atlas
Asyfxia
Atlas
2
4
2
0.75
W
2
1
15
9.5
W
3
2
13
4.75
W
Eset
9
1
8
13
L
0
3
4
0.67
L
Thor
0
7
4
0.29
L
Merlin
obcy78
Merlin
0
2
6
1.5
L
Olorun
xXJake77
Olorun
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,344
Damage
55,728
62,058
Taken
79,156
44,507
Mitigated
57,902
13,489
Healing
35,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
16,147
6,035
2,185
2,868
10,907
5,173
977
7,373
3,534
0
33,878
W
Mulan
 
Mulan
9,242
542
1,440
3,263
15,188
10,396
136
8,212
6,976
0
11,700
L
Atlas
Asyfxia
Atlas
11,053
3,931
1,260
2,740
18,388
21,333
105
8,113
10,275
21,574
0
W
10,289
1,260
547
10,443
24,869
20,940
0
13,833
11,036
21,394
0
W
5,466
494
4,677
5,057
17,962
16,303
287
10,252
7,710
0
14,713
W
Eset
14,584
493
2,848
1,915
10,230
5,090
33
6,241
3,989
27,686
0
L
9,595
2,448
577
491
9,569
5,059
108
4,158
5,411
0
16,547
L
Thor
6,838
913
330
509
13,796
7,254
0
5,585
8,211
0
13,982
L
Merlin
obcy78
Merlin
22,218
1,396
822
1,064
8,682
4,927
50
3,407
5,275
40,995
0
L
Olorun
xXJake77
Olorun
12,640
5,794
1,852
3,844
11,623
5,934
0
3,610
8,013
18,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,304
Gold Earned
45,395
115
Minions Killed
116
0
Camps Cleared
0
972,124
Distance Traveled
1,151,889
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,033
753
42
4
0
173,071
0
W
Mulan
8,469
706
12
1
0
250,910
3
L
Atlas
9,125
760
17
1
0
193,593
1
W
Ymir
9,661
805
29
2
0
231,933
0
W
Shiva
8,865
739
15
1
0
251,845
3
W
Eset
9,367
781
18
2
0
244,130
0
L
Skadi
7,425
619
16
1
0
197,058
0
L
Thor
7,126
594
16
1
0
178,849
1
L
Merlin
8,487
707
55
5
0
193,956
0
L
Olorun
9,141
762
11
1
0
208,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role