Player Matchup

Ne Zha
Ne Zha
RC C0LA 7
Ne Zha
Level 57
God Stats
5W - 3L
1,371 SR
Queue Stats
32W - 42L
1,357 Elo+
Solo
Da Ji
Da Ji
Sirawesome08
Da Ji
Level 34
God Stats
2W - 1L
1,316 SR
Queue Stats
17W - 17L
1,396 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Xephyricall
Ah Muzen Cab
Level 100
God Stats
3W - 3L
1,726 SR
Queue Stats
105W - 90L
1,572 Elo+
Party 2
Merlin
Merlin
brewedtea77
Merlin
Level 81
God Stats
3W - 5L
1,448 SR
Queue Stats
239W - 252L
1,431 Elo+
Solo
Athena
Athena
ninja-lord558
Athena
Level 62
God Stats
2W - 0L
1,465 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 67
1,465 SR
1,451 Elo+

VS

Team Averages
Level 138
1,527 SR
1,515 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Cannabliss-0
Nu Wa
Level 125
God Stats
0W - 1L
1,705 SR
Queue Stats
5W - 3L
1,629 Elo+
Party 1
Ishtar
Ishtar
Give Up Nerds
Ishtar
Level 160
God Stats
2W - 5L
1,592 SR
Queue Stats
333W - 340L
1,534 Elo+
Solo
Lancelot
Lancelot
GodsOnlySin_93
Lancelot
Level 126
God Stats
3W - 7L
1,338 SR
Queue Stats
527W - 605L
1,465 Elo+
Solo
Terra
Terra
XPootie_JuiceX
Terra
Level 143
God Stats
2W - 3L
1,501 SR
Queue Stats
41W - 62L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
RC C0LA 7
Ne Zha
15
3 / 1 / 4
8,545
855
9,577
10,396
4,755
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 2 / 6
7,489
749
7,196
9,752
4,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Xephyricall
Ah Muzen Cab
16
5 / 1 / 2
8,465
847
10,665
9,524
4,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
14
1 / 1 / 6
7,718
772
9,115
5,711
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 0 / 9
7,961
796
4,541
8,812
6,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
0 / 1 / 0
6,871
687
3,691
5,766
3,397
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
2 / 3 / 2
7,331
733
10,173
7,186
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 2 / 0
7,354
735
5,785
9,981
3,854
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Lancelot
14
1 / 5 / 2
7,123
712
4,244
12,981
5,964
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
1 / 1 / 3
6,974
697
10,464
12,110
11,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
12
Kills
5
5
Deaths
12
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
1
0
0
L
2
3
2
1
L
1
2
0
0.5
L
Lancelot
1
5
2
0.4
W
Ne Zha
RC C0LA 7
Ne Zha
3
1
4
5
W
2
2
6
2.5
L
1
1
3
2.5
W
Ah Muzen Cab
Xephyricall
Ah Muzen Cab
5
1
2
6
W
Merlin
1
1
6
4
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,094
Damage
34,357
44,195
Taken
48,024
22,538
Mitigated
28,021
11,852
Healing
12,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,691
761
72
1,699
5,766
3,397
0
2,057
3,709
0
18,020
L
10,173
2,517
0
740
7,186
2,826
9
1,527
5,659
23,917
0
L
5,785
3,564
0
1,643
9,981
3,854
0
2,522
7,459
0
24,273
L
Lancelot
4,244
933
0
2,990
12,981
5,964
0
3,609
9,372
0
19,480
W
Ne Zha
RC C0LA 7
Ne Zha
9,577
1,520
0
2,300
10,396
4,755
1,130
4,384
5,791
0
39,739
W
7,196
1,981
0
922
9,752
4,296
0
4,415
5,161
0
17,988
L
10,464
747
1,279
3,927
12,110
11,980
0
3,941
8,169
20,360
0
W
Ah Muzen Cab
Xephyricall
Ah Muzen Cab
10,665
4,055
0
3,608
9,524
4,274
1,786
4,582
4,764
0
42,533
W
Merlin
9,115
708
0
1,728
5,711
2,235
176
2,109
3,526
32,017
0
W
4,541
794
636
2,658
8,812
6,978
0
4,297
4,316
13,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,178
Gold Earned
35,653
229
Minions Killed
180
0
Camps Cleared
0
1,087,828
Distance Traveled
985,120
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,871
687
38
4
0
194,044
2
L
Nu Wa
7,331
733
31
3
0
187,594
1
L
Ishtar
7,354
735
40
4
0
184,754
4
L
Lancelot
7,123
712
40
4
0
197,266
3
W
Ne Zha
8,545
855
62
6
0
246,577
0
W
Da Ji
7,489
749
17
2
0
202,635
0
L
Terra
6,974
697
31
3
0
221,462
1
W
Ah Muzen Cab
8,465
847
74
7
0
220,598
1
W
Merlin
7,718
772
57
6
0
186,903
0
W
Athena
7,961
796
19
2
0
231,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role