Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Dream_team_cat1
Anubis
Level 40
God Stats
2W - 7L
1,500 SR
Queue Stats
184W - 255L
1,177 Elo+
Party 2
Skadi
Skadi
ExWi_banan4ik228
Skadi
Level 41
God Stats
5W - 6L
1,222 SR
Queue Stats
169W - 232L
1,205 Elo+
Party 2
Lancelot
Lancelot
SOVDovahkiin
Lancelot
Level 99
God Stats
9W - 4L
1,335 SR
Queue Stats
399W - 422L
1,278 Elo+
Solo
King Arthur
King Arthur
only_1wayoutflex
King Arthur
Level 108
God Stats
7W - 14L
1,270 SR
Queue Stats
441W - 458L
1,321 Elo+
Party 3
Team Averages
Level 89
1,365 SR
1,296 Elo+

VS

Team Averages
Level 86
1,424 SR
1,284 Elo+
Janus
Janus
XxMitoAngeloxX
Janus
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 164L
1,305 Elo+
Party 1
Jing Wei
Jing Wei
boss9game
Jing Wei
Level 106
God Stats
0W - 2L
1,223 SR
Queue Stats
510W - 502L
1,316 Elo+
Solo
Neith
Neith
czarb23
Neith
Level 109
God Stats
121W - 109L
1,432 SR
Queue Stats
557W - 554L
1,247 Elo+
Solo
Discordia
Discordia
d87fresh
Discordia
Level 104
God Stats
22W - 22L
1,467 SR
Queue Stats
383W - 391L
1,284 Elo+
Solo
Ao Kuang
Ao Kuang
familiakichese
Ao Kuang
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 77L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
18
4 / 2 / 6
13,359
495
7,303
27,842
27,892
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
2 / 4 / 2
13,498
500
10,250
17,657
11,004
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
4 / 4 / 6
12,910
478
20,407
27,304
12,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Lancelot
SOVDovahkiin
Lancelot
19
3 / 2 / 6
13,074
484
15,080
18,615
9,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
only_1wayoutflex
King Arthur
18
3 / 2 / 1
13,259
491
8,912
24,950
30,974
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
8,233
305
3,753
3,947
1,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
boss9game
Jing Wei
18
5 / 7 / 6
12,712
471
25,698
36,874
29,039
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Neith
czarb23
Neith
18
6 / 4 / 0
11,636
431
15,829
20,145
10,394
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
d87fresh
Discordia
20
3 / 3 / 5
12,665
469
19,851
16,189
6,453
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ao Kuang
4
0 / 0 / 0
7,125
264
1,416
3,990
1,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
25
16
Kills
14
14
Deaths
16
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
4
2
6
3.5
W
2
4
2
0.75
W
4
4
6
1.75
W
Lancelot
SOVDovahkiin
Lancelot
3
2
6
3
L
0
2
0
0
L
Jing Wei
boss9game
Jing Wei
5
7
6
1.14
L
Neith
czarb23
Neith
6
4
0
1.5
L
Discordia
d87fresh
Discordia
3
3
5
1.83
L
Ao Kuang
0
0
0
0
W
King Arthur
only_1wayoutflex
King Arthur
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,952
Damage
66,547
116,368
Taken
81,145
91,909
Mitigated
48,148
35,245
Healing
21,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
7,303
1,762
8,061
4,875
27,842
27,892
1,311
6,088
21,754
48,391
0
W
10,250
369
0
7,243
17,657
11,004
3,665
6,362
11,295
113,137
0
W
20,407
13,007
0
12,268
27,304
12,275
2,217
2,004
25,300
0
145,692
W
Lancelot
SOVDovahkiin
Lancelot
15,080
3,978
71
1,061
18,615
9,764
2,031
5,259
13,316
0
104,070
L
3,753
345
0
115
3,947
1,224
0
0
3,947
22,694
0
L
Jing Wei
boss9game
Jing Wei
25,698
16,718
3,694
7,549
36,874
29,039
333
9,680
27,194
2,446
74,473
L
Neith
czarb23
Neith
15,829
8,637
332
7,315
20,145
10,394
1,793
2,725
17,420
0
82,992
L
Discordia
d87fresh
Discordia
19,851
1,485
0
1,276
16,189
6,453
0
4,997
11,192
138,943
0
L
Ao Kuang
1,416
420
0
1,025
3,990
1,038
0
151
3,839
9,587
0
W
King Arthur
only_1wayoutflex
King Arthur
8,912
1,372
0
1,666
24,950
30,974
713
6,655
17,899
0
77,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,100
Gold Earned
52,371
626
Minions Killed
482
0
Camps Cleared
0
2,386,272
Distance Traveled
1,626,423
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,359
495
61
2
0
442,628
1
W
Anubis
13,498
500
155
6
0
405,129
2
W
Skadi
12,910
478
138
5
0
489,253
1
W
Lancelot
13,074
484
139
5
0
572,422
0
L
Janus
8,233
305
49
2
0
184,482
2
L
Jing Wei
12,712
471
97
4
0
439,536
2
L
Neith
11,636
431
124
5
0
418,822
2
L
Discordia
12,665
469
188
7
0
471,539
10
L
Ao Kuang
7,125
264
24
1
0
112,044
0
W
King Arthur
13,259
491
133
5
0
476,840
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role