Player Matchup

Zeus
Zeus
 
Zeus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
GTGUYD
Lancelot
Level 35
God Stats
2W - 4L
1,351 SR
Queue Stats
33W - 37L
1,383 Elo+
Party 2
Vulcan
Vulcan
MrThroater
Vulcan
Level 64
God Stats
88W - 103L
1,460 SR
Queue Stats
174W - 197L
1,349 Elo+
Party 2
Danzaburou
Danzaburou
SoullessAC
Danzaburou
Level 15
God Stats
1W - 1L
1,298 SR
Queue Stats
9W - 13L
1,238 Elo+
Party 2
Osiris
Osiris
mrolivemrolive
Osiris
Level 16
God Stats
2W - 2L
1,346 SR
Queue Stats
14W - 13L
1,437 Elo+
Party 2
Team Averages
Level 30
1,391 SR
1,381 Elo+

VS

Team Averages
Level 107
1,494 SR
1,379 Elo+
Shiva
Shiva
AWESOMEWALUIGI
Shiva
Level 146
God Stats
7W - 9L
1,733 SR
Queue Stats
129W - 104L
1,621 Elo+
Party 1
Ullr
Ullr
Digi313
Ullr
Level 49
God Stats
37W - 70L
1,307 SR
Queue Stats
191W - 236L
1,353 Elo+
Solo
Hades
Hades
JediKnight13815
Hades
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Awilix
Awilix
SaintBroseph237
Awilix
Level 145
God Stats
0W - 1L
1,425 SR
Queue Stats
2W - 7L
1,329 Elo+
Party 1
Sylvanus
Sylvanus
THISISTHEWAY128
Sylvanus
Level 160
God Stats
0W - 1L
1,504 SR
Queue Stats
0W - 5L
1,091 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
4 / 2 / 11
8,304
830
11,574
7,197
2,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lancelot
GTGUYD
Lancelot
13
4 / 2 / 5
7,471
747
6,508
8,814
4,042
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
MrThroater
Vulcan
16
2 / 0 / 2
8,273
827
5,568
3,264
1,422
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
SoullessAC
Danzaburou
15
5 / 2 / 10
8,525
853
15,257
9,136
5,019
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
5 / 2 / 12
8,436
844
11,359
10,344
10,773
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
7,179
718
10,985
14,313
11,441
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ullr
Digi313
Ullr
16
2 / 0 / 1
8,158
816
2,637
5,012
2,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 7 / 3
6,778
678
6,695
13,574
7,621
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
4 / 5 / 1
7,630
763
4,623
11,598
5,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
13
0 / 6 / 4
7,109
711
4,756
14,834
13,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
20
Kills
8
8
Deaths
20
40
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
2
11
4.75
L
2
2
3
1.75
L
Ullr
Digi313
Ullr
2
0
1
2.5
W
Lancelot
GTGUYD
Lancelot
4
2
5
3.25
L
0
7
3
0.21
W
Vulcan
MrThroater
Vulcan
2
0
2
3
L
4
5
1
0.9
W
Danzaburou
SoullessAC
Danzaburou
5
2
10
5
L
Sylvanus
0
6
4
0.33
W
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,266
Damage
29,696
38,755
Taken
59,331
23,930
Mitigated
39,385
5,603
Healing
9,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
11,574
2,728
102
720
7,197
2,674
306
1,625
5,572
26,203
0
L
10,985
1,636
112
3,356
14,313
11,441
0
4,294
10,019
0
22,514
L
Ullr
Digi313
Ullr
2,637
647
0
1,019
5,012
2,053
1,073
2,577
2,435
0
36,262
W
Lancelot
GTGUYD
Lancelot
6,508
1,462
0
1,356
8,814
4,042
0
3,652
5,162
0
9,954
L
6,695
246
65
1,514
13,574
7,621
0
2,648
10,926
18,853
0
W
Vulcan
MrThroater
Vulcan
5,568
3,581
0
0
3,264
1,422
282
526
2,738
38,649
0
L
4,623
1,803
0
948
11,598
5,023
0
1,835
9,763
0
13,450
W
Danzaburou
SoullessAC
Danzaburou
15,257
8,686
0
2,103
9,136
5,019
1,486
3,209
5,927
0
37,334
L
Sylvanus
4,756
1,048
1,092
1,600
14,834
13,247
0
6,631
8,203
13,284
0
W
11,359
3,505
204
1,118
10,344
10,773
0
2,439
7,905
1,704
20,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,009
Gold Earned
36,854
206
Minions Killed
183
0
Camps Cleared
0
1,082,097
Distance Traveled
911,877
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,304
830
46
5
0
193,301
0
L
Shiva
7,179
718
34
3
0
214,913
4
L
Ullr
8,158
816
81
8
0
168,961
0
W
Lancelot
7,471
747
11
1
0
229,802
1
L
Hades
6,778
678
31
3
0
171,689
0
W
Vulcan
8,273
827
72
7
0
219,753
0
L
Awilix
7,630
763
25
3
0
192,384
0
W
Danzaburou
8,525
853
52
5
0
208,519
0
L
Sylvanus
7,109
711
12
1
0
163,930
0
W
Osiris
8,436
844
25
3
0
230,722
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role