Player Matchup

Jing Wei
Jing Wei
Silver I
GuardiaoDOabismo
Jing Wei
Silver I
Level 89
God Stats
3W - 5L
1,436 SR
Queue Stats
279W - 273L
1,117 MMR
Solo
Bastet
Bastet
Silver III
MonarchLeylo
Bastet
Silver III
Level 146
God Stats
27W - 14L
1,622 SR
Queue Stats
364W - 379L
1,005 MMR
Solo
Nu Wa
Nu Wa
Silver II
Pivo_Felipin-BR
Nu Wa
Silver II
Level 137
God Stats
41W - 28L
1,616 SR
Queue Stats
234W - 247L
928 MMR
Solo
Xing Tian
Xing Tian
Silver II
aggusthe2nd
Xing Tian
Silver II
Level 81
God Stats
17W - 15L
1,594 SR
Queue Stats
272W - 292L
997 MMR
Solo
King Arthur
King Arthur
Silver II
imperailpaladin
King Arthur
Silver II
Level 149
God Stats
17W - 21L
1,640 SR
Queue Stats
196W - 191L
1,073 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,582 SR
1,024 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,574 SR
1,104 MMR
Sylvanus
Sylvanus
Silver I
 
Sylvanus
Silver I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Silver II
NazBollah Gang
Chiron
Silver II
Level 142
God Stats
15W - 6L
1,708 SR
Queue Stats
198W - 196L
1,059 MMR
Solo
Tyr
Tyr
Silver III
OvO-xBlacKzFi7
Tyr
Silver III
Level 115
God Stats
7W - 8L
1,460 SR
Queue Stats
32W - 41L
1,030 MMR
Solo
Set
Set
Silver II
TTOKhalo
Set
Silver II
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 89L
874 MMR
Solo
Anubis
Anubis
Silver II
smkg3245
Anubis
Silver II
Level 84
God Stats
7W - 0L
1,701 SR
Queue Stats
70W - 72L
1,058 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 8 / 4
11,995
444
10,182
22,824
8,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
19
6 / 7 / 0
12,832
475
17,028
28,211
11,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 6 / 3
10,366
384
14,016
14,780
4,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
aggusthe2nd
Xing Tian
17
1 / 1 / 5
11,111
412
11,197
20,759
25,052
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
imperailpaladin
King Arthur
18
3 / 3 / 2
11,407
422
19,614
31,253
28,655
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
HadesHeraAwilixShiva

VS

Bans
GilgameshLancelotAtlasVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
20
3 / 2 / 13
12,650
469
16,318
24,006
31,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
10 / 3 / 2
13,863
513
18,390
20,828
9,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
3 / 3 / 7
13,677
507
25,151
27,407
32,890
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
0 / 2 / 2
12,957
480
5,127
26,280
17,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
smkg3245
Anubis
20
9 / 2 / 9
13,690
507
24,525
25,071
14,153
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
58
12
Kills
25
25
Deaths
12
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
2
13
4.75
L
1
8
4
0.38
L
Bastet
6
7
0
0.86
W
10
3
2
3.67
W
3
3
7
2.17
L
1
6
3
0.42
W
0
2
2
0.5
L
Xing Tian
aggusthe2nd
Xing Tian
1
1
5
3.5
L
King Arthur
imperailpaladin
King Arthur
3
3
2
1.33
W
Anubis
smkg3245
Anubis
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,037
Damage
89,511
117,827
Taken
123,592
79,005
Mitigated
105,017
27,409
Healing
60,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
16,318
3,121
2,344
8,381
24,006
31,353
726
8,533
15,473
66,549
20,109
L
10,182
6,311
641
3,653
22,824
8,949
1,710
8,142
14,682
0
120,800
L
Bastet
17,028
5,542
0
8,022
28,211
11,815
0
9,480
18,731
0
104,307
W
18,390
5,735
1,081
5,988
20,828
9,313
1,569
4,998
15,830
0
119,319
W
25,151
1,198
0
11,955
27,407
32,890
279
1,582
25,825
0
115,382
L
14,016
4,162
0
2,495
14,780
4,534
824
4,403
10,377
81,730
0
W
5,127
2,357
0
15,227
26,280
17,308
190
4,064
22,216
0
134,407
L
Xing Tian
aggusthe2nd
Xing Tian
11,197
1,178
0
1,939
20,759
25,052
0
8,916
11,843
44,807
0
L
King Arthur
imperailpaladin
King Arthur
19,614
3,203
0
10,659
31,253
28,655
114
7,820
23,433
0
79,956
W
Anubis
smkg3245
Anubis
24,525
821
0
15,813
25,071
14,153
1,400
6,036
19,035
117,700
2,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,711
Gold Earned
66,837
621
Minions Killed
829
0
Camps Cleared
0
2,250,832
Distance Traveled
2,461,867
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,650
469
127
5
0
446,320
1
L
Jing Wei
11,995
444
207
8
0
439,557
2
L
Bastet
12,832
475
121
4
0
511,623
3
W
Chiron
13,863
513
169
6
0
459,022
7
W
Tyr
13,677
507
174
6
0
538,341
6
L
Nu Wa
10,366
384
112
4
0
384,125
4
W
Set
12,957
480
215
8
0
545,967
5
L
Xing Tian
11,111
412
54
2
0
501,597
4
L
King Arthur
11,407
422
127
5
0
413,930
0
W
Anubis
13,690
507
144
5
0
472,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role