Player Matchup

Ravana
Ravana
Berserk__14
Ravana
Level 124
God Stats
11W - 8L
1,656 SR
Queue Stats
594W - 538L
1,481 Elo+
Party 2
Kuzenbo
Kuzenbo
ColeParker-
Kuzenbo
Level 142
God Stats
21W - 19L
1,573 SR
Queue Stats
712W - 655L
1,482 Elo+
Party 2
Janus
Janus
DARTHBTG
Janus
Level 154
God Stats
12W - 22L
1,571 SR
Queue Stats
215W - 243L
1,503 Elo+
Solo
Anhur
Anhur
FaTGladdy
Anhur
Level 105
God Stats
9W - 12L
1,419 SR
Queue Stats
238W - 217L
1,481 Elo+
Party 2
King Arthur
King Arthur
I Ophii I
King Arthur
Level 123
God Stats
12W - 7L
1,517 SR
Queue Stats
634W - 623L
1,468 Elo+
Solo
Team Averages
Level 130
1,547 SR
1,483 Elo+

VS

Team Averages
Level 93
1,503 SR
1,504 Elo+
King Arthur
King Arthur
DiaBadAss21
King Arthur
Level 146
God Stats
3W - 2L
1,500 SR
Queue Stats
143W - 179L
1,448 Elo+
Solo
Geb
Geb
ElGringoGigante
Geb
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 41L
1,514 Elo+
Party 1
Chiron
Chiron
GodOfTheStonks
Chiron
Level 91
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 37L
1,513 Elo+
Party 1
Pele
Pele
IITGrizz20
Pele
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,511 Elo+
Party 1
Ah Puch
Ah Puch
lolxddabmlg
Ah Puch
Level 55
God Stats
20W - 20L
1,516 SR
Queue Stats
105W - 119L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
19
9 / 4 / 7
12,867
536
17,889
19,082
11,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
ColeParker-
Kuzenbo
17
2 / 4 / 14
10,869
453
13,691
29,811
47,001
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
DARTHBTG
Janus
17
2 / 5 / 8
11,443
477
15,580
13,127
6,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
FaTGladdy
Anhur
19
3 / 4 / 1
11,996
500
9,120
16,881
6,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
I Ophii I
King Arthur
20
9 / 1 / 8
14,423
601
29,023
31,742
46,462
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DiaBadAss21
King Arthur
15
2 / 5 / 2
10,423
434
12,923
30,278
37,769
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
0 / 4 / 13
10,827
451
14,203
27,845
36,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
4 / 5 / 8
11,865
494
14,268
19,394
8,446
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
11 / 4 / 1
13,051
544
19,957
24,866
12,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
lolxddabmlg
Ah Puch
15
1 / 7 / 4
10,384
433
16,293
20,192
10,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
46
25
Kills
18
18
Deaths
25
38
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ravana
9
4
7
3.13
W
Kuzenbo
ColeParker-
Kuzenbo
2
4
14
2.25
W
Janus
DARTHBTG
Janus
2
5
8
1.2
L
King Arthur
DiaBadAss21
King Arthur
2
5
2
0.6
L
0
4
13
1.63
W
Anhur
FaTGladdy
Anhur
3
4
1
0.88
L
4
5
8
1.6
W
King Arthur
I Ophii I
King Arthur
9
1
8
13
L
11
4
1
2.88
L
Ah Puch
lolxddabmlg
Ah Puch
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,303
Damage
77,644
110,643
Taken
122,575
118,066
Mitigated
105,746
21,154
Healing
30,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
17,889
6,375
0
5,654
19,082
11,450
0
5,862
13,220
27
101,198
W
Kuzenbo
ColeParker-
Kuzenbo
13,691
4,480
1,459
5,631
29,811
47,001
422
10,119
19,692
42,229
690
W
Janus
DARTHBTG
Janus
15,580
909
0
398
13,127
6,394
1,704
4,754
8,373
90,954
0
L
King Arthur
DiaBadAss21
King Arthur
12,923
1,737
0
4,097
30,278
37,769
156
4,571
25,593
0
71,210
L
14,203
2,869
889
5,828
27,845
36,364
182
6,913
20,624
32,148
0
W
Anhur
FaTGladdy
Anhur
9,120
5,824
0
3,467
16,881
6,759
1,841
3,202
13,679
0
89,031
L
14,268
6,201
1,010
4,533
19,394
8,446
1,390
3,722
15,519
0
88,700
W
King Arthur
I Ophii I
King Arthur
29,023
2,953
0
4,545
31,742
46,462
197
6,559
25,183
200
114,931
L
19,957
6,796
0
10,238
24,866
12,503
1,111
6,168
18,000
0
120,204
L
Ah Puch
lolxddabmlg
Ah Puch
16,293
491
0
4,366
20,192
10,664
929
6,728
13,262
90,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,598
Gold Earned
56,550
678
Minions Killed
567
0
Camps Cleared
0
2,397,480
Distance Traveled
2,166,257
34
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,867
536
137
6
0
496,138
3
W
Kuzenbo
10,869
453
40
2
0
492,030
8
W
Janus
11,443
477
156
7
0
488,119
9
L
King Arthur
10,423
434
111
5
0
426,454
4
L
Geb
10,827
451
19
1
0
468,481
1
W
Anhur
11,996
500
146
6
0
446,957
5
L
Chiron
11,865
494
143
6
0
414,690
2
W
King Arthur
14,423
601
199
8
0
474,236
9
L
Pele
13,051
544
157
7
0
463,869
4
L
Ah Puch
10,384
433
137
6
0
392,763
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role