Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
DVD_CRAZZY9080
Chronos
Level 145
God Stats
1W - 0L
1,736 SR
Queue Stats
429W - 322L
1,604 Elo+
Party 1
Danzaburou
Danzaburou
JUNIN93
Danzaburou
Level 127
God Stats
4W - 3L
1,544 SR
Queue Stats
263W - 208L
1,587 Elo+
Party 1
Team Averages
Level 144
1,593 SR
1,564 Elo+

VS

Team Averages
Level 113
1,606 SR
1,438 Elo+
Yu Huang
Yu Huang
SunWolf333
Yu Huang
Level 55
God Stats
3W - 4L
1,410 SR
Queue Stats
91W - 146L
1,286 Elo+
Solo
Amaterasu
Amaterasu
ViolasBlade
Amaterasu
Level 126
God Stats
17W - 15L
1,660 SR
Queue Stats
409W - 491L
1,577 Elo+
Solo
Hachiman
Hachiman
ZIULBOY21
Hachiman
Level 159
God Stats
0W - 1L
1,747 SR
Queue Stats
10W - 24L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
2 / 2 / 8
9,962
712
6,321
14,362
19,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
5 / 0 / 6
9,960
711
13,339
13,842
5,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
JUNIN93
Danzaburou
15
4 / 1 / 7
10,033
717
15,486
9,968
4,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
SunWolf333
Yu Huang
13
1 / 4 / 1
8,588
613
10,380
10,230
5,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
ViolasBlade
Amaterasu
13
2 / 2 / 1
9,036
645
5,738
18,266
19,076
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
ZIULBOY21
Hachiman
11
0 / 5 / 1
7,718
551
9,909
12,744
5,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
11
Kills
3
3
Deaths
11
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
2
8
3
W
5
0
6
8
W
Danzaburou
JUNIN93
Danzaburou
4
1
7
7.5
L
Yu Huang
SunWolf333
Yu Huang
1
4
1
0.38
L
Amaterasu
ViolasBlade
Amaterasu
2
2
1
1.25
L
Hachiman
ZIULBOY21
Hachiman
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,146
Damage
26,027
38,172
Taken
41,240
29,927
Mitigated
30,410
13,292
Healing
6,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,321
910
0
2,585
14,362
19,430
0
4,484
9,878
15,555
0
W
13,339
8,226
0
6,224
13,842
5,551
1,313
3,045
10,797
37,917
0
W
Danzaburou
JUNIN93
Danzaburou
15,486
6,603
0
4,483
9,968
4,946
1,330
3,152
6,816
0
53,983
L
Yu Huang
SunWolf333
Yu Huang
10,380
826
232
1,116
10,230
5,381
0
5,477
4,753
36,458
0
L
Amaterasu
ViolasBlade
Amaterasu
5,738
2,210
0
2,906
18,266
19,076
0
9,299
8,967
0
21,476
L
Hachiman
ZIULBOY21
Hachiman
9,909
5,690
0
2,270
12,744
5,953
0
5,535
7,209
0
30,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,955
Gold Earned
25,342
155
Minions Killed
135
9
Camps Cleared
3
771,517
Distance Traveled
705,204
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,962
712
8
1
0
249,885
8
W
Chronos
9,960
711
59
4
6
274,450
0
W
Danzaburou
10,033
717
88
6
3
247,182
5
L
Yu Huang
8,588
613
54
4
2
228,531
0
L
Amaterasu
9,036
645
32
2
1
274,964
0
L
Hachiman
7,718
551
49
4
0
201,709
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role