Player Matchup

Neith
Neith
Gold II
PapiTyrel
Neith
Gold II
Level 122
God Stats
3W - 4L
1,606 SR
Queue Stats
141W - 160L
1,563 MMR
Solo
Hera
Hera
Gold IV
ShadtheSouless
Hera
Gold IV
Level 127
God Stats
175W - 123L
1,558 SR
Queue Stats
413W - 485L
1,431 MMR
Solo
Sylvanus
Sylvanus
Bronze IV
Spoiled_Succubus
Sylvanus
Bronze IV
Level 83
God Stats
0W - 1L
1,237 SR
Queue Stats
0W - 2L
1,421 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,467 SR
1,471 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,518 SR
1,477 MMR
Danzaburou
Danzaburou
Silver II
Dizzle_Shmizzle
Danzaburou
Silver II
Level 64
God Stats
2W - 7L
1,500 SR
Queue Stats
20W - 30L
1,516 MMR
Party 1
Fenrir
Fenrir
Silver III
INC_Riley
Fenrir
Silver III
Level 112
God Stats
4W - 3L
1,509 SR
Queue Stats
20W - 30L
1,516 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold I
SilverRyuzen
Morgan Le Fay
Gold I
Level 154
God Stats
3W - 3L
1,546 SR
Queue Stats
327W - 342L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
PapiTyrel
Neith
20
6 / 5 / 5
17,025
681
42,955
28,131
17,025
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
5 / 7 / 5
16,168
647
28,080
19,199
9,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
1 / 3 / 9
15,479
619
11,780
33,890
47,438
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
Baron SamediAh PuchAtlasYmirAh Muzen Cab

VS

Bans
CabrakanGilgameshAresHorusKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dizzle_Shmizzle
Danzaburou
20
5 / 4 / 6
17,249
690
20,679
26,263
9,586
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
INC_Riley
Fenrir
20
2 / 3 / 9
16,726
669
15,201
48,917
68,615
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morgan Le Fay
SilverRyuzen
Morgan Le Fay
20
8 / 5 / 5
17,156
686
37,626
22,836
8,741
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
35
12
Kills
15
15
Deaths
12
19
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Dizzle_Shmizzle
Danzaburou
5
4
6
2
W
Fenrir
INC_Riley
Fenrir
2
3
9
2.17
L
Neith
PapiTyrel
Neith
6
5
5
1.7
L
5
7
5
1.07
W
Morgan Le Fay
SilverRyuzen
Morgan Le Fay
8
5
5
2.1
L
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,815
Damage
73,506
81,220
Taken
98,016
73,884
Mitigated
86,942
25,295
Healing
34,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Dizzle_Shmizzle
Danzaburou
20,679
11,560
215
11,971
26,263
9,586
1,845
12,178
14,085
0
114,931
W
Fenrir
INC_Riley
Fenrir
15,201
2,104
0
17,131
48,917
68,615
191
17,938
30,979
601
43,500
L
Neith
PapiTyrel
Neith
42,955
21,312
0
8,207
28,131
17,025
1,403
12,784
15,347
0
111,367
L
28,080
7,407
0
1,688
19,199
9,421
1,127
8,746
10,453
70,708
0
W
Morgan Le Fay
SilverRyuzen
Morgan Le Fay
37,626
1,967
0
4,809
22,836
8,741
353
10,512
12,324
106,008
0
L
11,780
3,094
3,753
11,647
33,890
47,438
527
16,848
17,042
22,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,672
Gold Earned
51,131
257
Minions Killed
305
11
Camps Cleared
7
1,253,482
Distance Traveled
1,332,510
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
17,249
690
142
6
1
419,201
0
W
Fenrir
16,726
669
44
2
4
499,964
4
L
Neith
17,025
681
146
6
6
412,660
12
L
Hera
16,168
647
97
4
4
420,055
2
W
Morgan Le Fay
17,156
686
119
5
2
413,345
2
L
Sylvanus
15,479
619
14
1
1
420,767
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role