Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BurstTech
Ah Muzen Cab
Level 22
God Stats
4W - 0L
1,944 SR
Queue Stats
63W - 12L
1,990 Elo+
Party 2
Jormungandr
Jormungandr
CheapNEazy
Jormungandr
Level 155
God Stats
3W - 2L
1,452 SR
Queue Stats
421W - 374L
1,670 Elo+
Party 2
Loki
Loki
DauthiInConquest
Loki
Level 24
God Stats
20W - 5L
1,981 SR
Queue Stats
159W - 29L
1,927 Elo+
Party 2
Olorun
Olorun
Sparkman_190
Olorun
Level 154
God Stats
6W - 2L
1,632 SR
Queue Stats
951W - 703L
1,670 Elo+
Party 2
Ymir
Ymir
Thekoooz
Ymir
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 52L
1,630 Elo+
Party 2
Team Averages
Level 88
1,702 SR
1,778 Elo+

VS

Team Averages
Level 75
1,618 SR
1,579 Elo+
Ares
Ares
DudeImaDawg
Ares
Level 67
God Stats
22W - 13L
1,751 SR
Queue Stats
124W - 88L
1,658 Elo+
Party 1
Cernunnos
Cernunnos
Kayd3
Cernunnos
Level 85
God Stats
15W - 12L
1,628 SR
Queue Stats
126W - 107L
1,628 Elo+
Party 1
Ne Zha
Ne Zha
Lizardfule
Ne Zha
Level 156
God Stats
5W - 4L
1,713 SR
Queue Stats
227W - 195L
1,692 Elo+
Party 1
Hun Batz
Hun Batz
TheXayTv
Hun Batz
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 92L
1,431 Elo+
Solo
Chaac
Chaac
bigsis
Chaac
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BurstTech
Ah Muzen Cab
11
3 / 1 / 1
6,895
690
7,790
6,004
2,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Jormungandr
CheapNEazy
Jormungandr
12
1 / 0 / 4
7,418
742
4,681
6,561
5,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
7 / 1 / 5
6,858
686
8,924
7,216
2,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Olorun
10
4 / 2 / 5
6,759
676
6,900
9,345
4,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
9
2 / 0 / 12
6,484
648
3,977
8,994
6,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
5,634
563
3,675
10,959
6,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
Kayd3
Cernunnos
9
0 / 2 / 1
5,045
505
4,178
6,891
2,262
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Lizardfule
Ne Zha
9
0 / 5 / 3
5,209
521
7,722
9,208
5,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hun Batz
TheXayTv
Hun Batz
8
1 / 5 / 0
5,056
506
3,989
9,278
2,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chaac
bigsis
Chaac
9
1 / 2 / 0
5,078
508
3,773
8,643
4,440
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
17
Kills
4
4
Deaths
17
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BurstTech
Ah Muzen Cab
3
1
1
3.5
W
Jormungandr
CheapNEazy
Jormungandr
1
0
4
3
W
7
1
5
9.5
L
2
3
1
0.83
L
Cernunnos
Kayd3
Cernunnos
0
2
1
0.25
L
Ne Zha
Lizardfule
Ne Zha
0
5
3
0.3
W
Olorun
4
2
5
3.25
L
Hun Batz
TheXayTv
Hun Batz
1
5
0
0.2
W
Ymir
2
0
12
8
L
Chaac
bigsis
Chaac
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,272
Damage
23,337
38,120
Taken
44,979
21,283
Mitigated
21,845
14,983
Healing
7,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BurstTech
Ah Muzen Cab
7,790
2,812
0
1,588
6,004
2,280
476
580
5,424
0
58,039
W
Jormungandr
CheapNEazy
Jormungandr
4,681
2,368
0
1,940
6,561
5,632
0
311
6,250
60,380
0
W
8,924
3,127
0
3,129
7,216
2,551
0
515
6,571
0
41,470
L
3,675
178
0
732
10,959
6,985
0
4,750
6,209
17,599
0
L
Cernunnos
Kayd3
Cernunnos
4,178
1,728
0
1,782
6,891
2,262
0
132
6,759
0
36,571
L
Ne Zha
Lizardfule
Ne Zha
7,722
1,396
0
2,959
9,208
5,190
0
4,510
4,698
0
30,104
W
Olorun
6,900
3,907
716
4,317
9,345
4,330
0
1,190
7,678
35,425
6,441
L
Hun Batz
TheXayTv
Hun Batz
3,989
1,129
0
190
9,278
2,968
0
921
8,357
0
32,428
W
Ymir
3,977
1,727
513
2,780
8,994
6,490
0
1,571
7,268
16,651
2,609
L
Chaac
bigsis
Chaac
3,773
628
0
1,397
8,643
4,440
0
3,953
4,690
0
26,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,414
Gold Earned
26,022
402
Minions Killed
257
0
Camps Cleared
0
985,726
Distance Traveled
978,396
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,895
690
110
11
0
197,216
2
W
Jormungandr
7,418
742
123
12
0
185,370
1
W
Loki
6,858
686
72
7
0
236,921
2
L
Ares
5,634
563
39
4
0
182,799
2
L
Cernunnos
5,045
505
72
7
0
189,968
1
L
Ne Zha
5,209
521
42
4
0
195,212
2
W
Olorun
6,759
676
71
7
0
171,174
0
L
Hun Batz
5,056
506
59
6
0
197,439
1
W
Ymir
6,484
648
26
3
0
195,045
6
L
Chaac
5,078
508
45
5
0
212,978
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role