Player Matchup

Neith
Neith
 
Neith
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
HaamrigaPähe69
Zhong Kui
Level 84
God Stats
3W - 0L
1,676 SR
Queue Stats
47W - 55L
1,380 Elo+
Party 1
Khepri
Khepri
Jregh2021
Khepri
Level 79
God Stats
3W - 1L
1,569 SR
Queue Stats
100W - 101L
1,387 Elo+
Party 2
Bastet
Bastet
OliverOnLahe
Bastet
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 40L
1,405 Elo+
Party 1
Team Averages
Level 90
1,549 SR
1,434 Elo+

VS

Team Averages
Level 90
1,470 SR
1,405 Elo+
Susano
Susano
 
Susano
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
JahHSoLdier
Zeus
Level 55
God Stats
1W - 2L
1,454 SR
Queue Stats
21W - 27L
1,392 Elo+
Solo
Fafnir
Fafnir
LucretiaBateman
Fafnir
Level 124
God Stats
3W - 2L
1,636 SR
Queue Stats
154W - 145L
1,373 Elo+
Solo
Artio
Artio
psilouris
Artio
Level 128
God Stats
0W - 2L
1,281 SR
Queue Stats
17W - 13L
1,501 Elo+
Solo
Merlin
Merlin
tarelfe
Merlin
Level 69
God Stats
12W - 18L
1,481 SR
Queue Stats
629W - 855L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
3 / 2 / 13
9,836
894
9,706
10,573
5,906
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
 
Tsukuyomi
15
4 / 5 / 8
9,303
846
14,601
14,040
7,066
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
HaamrigaPähe69
Zhong Kui
17
7 / 2 / 10
9,894
899
14,100
9,605
7,793
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Khepri
Jregh2021
Khepri
15
1 / 2 / 11
9,393
854
5,538
9,567
11,410
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
16
7 / 4 / 6
9,528
866
10,697
13,037
6,646
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
4 / 6 / 8
8,427
766
12,662
13,093
6,154
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 7 / 5
8,158
742
14,705
10,875
4,239
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 3 / 12
8,130
739
3,290
13,237
17,434
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artio
psilouris
Artio
15
2 / 4 / 9
7,898
718
2,884
14,534
15,829
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Merlin
tarelfe
Merlin
16
3 / 2 / 7
8,743
795
10,225
6,540
2,858
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
56
22
Kills
15
15
Deaths
22
48
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
2
13
4.75
W
Tsukuyomi
 
Tsukuyomi
4
5
8
1.6
L
Susano
 
Susano
4
6
8
1.33
W
Zhong Kui
HaamrigaPähe69
Zhong Kui
7
2
10
6
L
5
7
5
1.07
W
Khepri
Jregh2021
Khepri
1
2
11
3.25
L
1
3
12
2.33
W
Bastet
7
4
6
2.5
L
Artio
psilouris
Artio
2
4
9
1.63
L
Merlin
tarelfe
Merlin
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,642
Damage
43,766
56,822
Taken
58,279
38,821
Mitigated
46,514
24,674
Healing
17,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,706
2,565
362
6,416
10,573
5,906
1,266
5,002
5,571
0
26,264
W
Tsukuyomi
 
Tsukuyomi
14,601
3,773
661
3,989
14,040
7,066
0
9,039
5,001
0
22,371
L
Susano
 
Susano
12,662
2,844
1,339
1,488
13,093
6,154
0
5,039
8,054
0
22,673
W
Zhong Kui
HaamrigaPähe69
Zhong Kui
14,100
3,189
1,097
4,284
9,605
7,793
2,829
5,823
3,782
21,561
0
L
14,705
2,827
274
744
10,875
4,239
0
2,558
8,317
23,122
0
W
Khepri
Jregh2021
Khepri
5,538
439
893
3,086
9,567
11,410
282
5,390
4,177
13,311
0
L
3,290
1,432
951
4,695
13,237
17,434
0
6,699
6,538
5,466
0
W
Bastet
10,697
3,238
223
3,663
13,037
6,646
109
5,850
7,187
0
18,903
L
Artio
psilouris
Artio
2,884
178
2,163
3,386
14,534
15,829
0
4,746
9,788
7,511
0
L
Merlin
tarelfe
Merlin
10,225
261
837
1,592
6,540
2,858
0
596
5,944
25,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,954
Gold Earned
41,356
104
Minions Killed
107
0
Camps Cleared
0
1,096,307
Distance Traveled
915,420
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,836
894
36
3
0
219,098
0
W
Tsukuyomi
9,303
846
13
1
0
238,435
0
L
Susano
8,427
766
20
2
0
187,024
0
W
Zhong Kui
9,894
899
24
2
0
200,598
0
L
Zeus
8,158
742
30
3
0
163,431
0
W
Khepri
9,393
854
8
1
0
203,679
0
L
Fafnir
8,130
739
6
1
0
174,087
0
W
Bastet
9,528
866
23
2
0
234,497
1
L
Artio
7,898
718
4
0
0
209,055
3
L
Merlin
8,743
795
47
4
0
181,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role