Player Matchup

Neith
Neith
Brendulls
Neith
Level 155
God Stats
2W - 3L
1,446 SR
Queue Stats
66W - 55L
1,623 Elo+
Party 2
Thoth
Thoth
Loves2Spwg
Thoth
Level 158
God Stats
16W - 6L
1,761 SR
Queue Stats
58W - 45L
1,631 Elo+
Party 2
Bacchus
Bacchus
NiceTB
Bacchus
Level 103
God Stats
2W - 4L
1,454 SR
Queue Stats
27W - 20L
1,648 Elo+
Party 2
Team Averages
Level 139
1,554 SR
1,634 Elo+

VS

Team Averages
Level 124
1,565 SR
1,590 Elo+
Sobek
Sobek
GIint
Sobek
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 48L
1,637 Elo+
Party 1
Ishtar
Ishtar
Popfu3
Ishtar
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 22L
1,515 Elo+
Solo
Scylla
Scylla
SuperPupi
Scylla
Level 142
God Stats
6W - 4L
1,695 SR
Queue Stats
101W - 86L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Brendulls
Neith
17
10 / 0 / 9
12,592
787
17,973
10,414
5,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
18
9 / 1 / 10
12,291
768
22,795
8,478
3,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
NiceTB
Bacchus
15
2 / 2 / 13
10,527
658
7,379
16,168
19,276
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
GIint
Sobek
14
1 / 6 / 1
10,491
656
6,047
23,940
29,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ishtar
Popfu3
Ishtar
12
2 / 8 / 0
9,097
569
8,340
16,241
4,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
SuperPupi
Scylla
14
0 / 7 / 2
9,426
589
6,135
14,063
4,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
21
Kills
3
3
Deaths
21
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
Brendulls
Neith
10
0
9
14.5
L
Sobek
GIint
Sobek
1
6
1
0.25
W
Thoth
9
1
10
14
W
Bacchus
NiceTB
Bacchus
2
2
13
4.25
L
Ishtar
Popfu3
Ishtar
2
8
0
0.25
L
Scylla
SuperPupi
Scylla
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,147
Damage
20,522
35,060
Taken
54,244
28,539
Mitigated
38,819
7,606
Healing
7,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Brendulls
Neith
17,973
8,308
0
3,095
10,414
5,343
2,051
4,346
5,914
0
62,720
L
Sobek
GIint
Sobek
6,047
819
466
3,197
23,940
29,798
0
9,514
14,426
14,724
0
W
Thoth
22,795
911
0
2,872
8,478
3,920
636
3,592
4,804
71,522
0
W
Bacchus
NiceTB
Bacchus
7,379
1,675
0
1,639
16,168
19,276
335
4,397
11,489
18,547
0
L
Ishtar
Popfu3
Ishtar
8,340
4,760
0
840
16,241
4,951
0
9,687
6,554
0
21,864
L
Scylla
SuperPupi
Scylla
6,135
560
0
2,754
14,063
4,070
0
11,286
2,777
39,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,410
Gold Earned
29,014
196
Minions Killed
119
11
Camps Cleared
3
882,467
Distance Traveled
830,628
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,592
787
79
5
6
284,875
1
L
Sobek
10,491
656
11
1
0
298,457
4
W
Thoth
12,291
768
103
6
3
309,113
3
W
Bacchus
10,527
658
14
1
2
288,479
2
L
Ishtar
9,097
569
38
2
1
236,293
6
L
Scylla
9,426
589
70
4
2
295,878
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role