Player Matchup

Cernunnos
Cernunnos
Alig96
Cernunnos
Level 35
God Stats
0W - 3L
1,238 SR
Queue Stats
1W - 4L
1,226 Elo+
Party 2
Chronos
Chronos
Damianekx
Chronos
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,599 Elo+
Party 1
Lancelot
Lancelot
ROADMANTM
Lancelot
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,296 Elo+
Party 2
Tiamat
Tiamat
Sevenfolder27
Tiamat
Level 48
God Stats
0W - 1L
1,293 SR
Queue Stats
2W - 4L
1,375 Elo+
Party 2
Jing Wei
Jing Wei
ToxicAcorn
Jing Wei
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,650 Elo+
Party 1
Team Averages
Level 34
1,406 SR
1,429 Elo+

VS

Team Averages
Level 107
1,658 SR
1,636 Elo+
Chiron
Chiron
Acetykoala
Chiron
Level 78
God Stats
3W - 1L
1,678 SR
Queue Stats
66W - 65L
1,507 Elo+
Solo
Khepri
Khepri
ChocolateSpood
Khepri
Level 14
God Stats
1W - 0L
1,733 SR
Queue Stats
8W - 1L
1,744 Elo+
Party 3
Vulcan
Vulcan
SillyButtOMG
Vulcan
Level 140
God Stats
23W - 15L
1,566 SR
Queue Stats
204W - 212L
1,493 Elo+
Solo
Ratatoskr
Ratatoskr
alfiezeroone
Ratatoskr
Level 148
God Stats
1W - 0L
1,536 SR
Queue Stats
48W - 27L
1,711 Elo+
Party 3
Shiva
Shiva
spooderphat
Shiva
Level 155
God Stats
1W - 0L
1,777 SR
Queue Stats
60W - 22L
1,727 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Alig96
Cernunnos
15
0 / 5 / 5
10,017
911
11,818
29,346
10,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
Damianekx
Chronos
15
0 / 9 / 5
10,009
910
8,331
19,514
7,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
ROADMANTM
Lancelot
15
2 / 8 / 2
10,491
954
13,996
26,015
10,577
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 9 / 5
9,741
886
11,805
23,793
14,849
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
ToxicAcorn
Jing Wei
15
3 / 6 / 2
10,848
986
16,018
26,338
8,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

26

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Acetykoala
Chiron
18
6 / 0 / 19
11,781
1,071
26,795
9,655
5,574
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
2 / 0 / 29
12,435
1,130
10,141
12,057
18,542
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
19
10 / 0 / 16
12,232
1,112
34,088
6,274
4,073
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
alfiezeroone
Ratatoskr
18
11 / 1 / 12
13,452
1,223
27,463
21,499
23,287
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
8 / 4 / 18
12,103
1,100
23,481
21,561
23,673
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
131
5
Kills
37
37
Deaths
5
19
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Chiron
Acetykoala
Chiron
6
0
19
15.5
L
Cernunnos
Alig96
Cernunnos
0
5
5
0.5
W
2
0
29
16.5
L
Chronos
Damianekx
Chronos
0
9
5
0.28
L
Lancelot
ROADMANTM
Lancelot
2
8
2
0.38
L
0
9
5
0.28
W
Vulcan
10
0
16
18
L
Jing Wei
ToxicAcorn
Jing Wei
3
6
2
0.67
W
Ratatoskr
alfiezeroone
Ratatoskr
11
1
12
17
W
8
4
18
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,968
Damage
121,968
125,006
Taken
71,046
51,761
Mitigated
75,149
12,102
Healing
20,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Acetykoala
Chiron
26,795
9,561
1,424
3,032
9,655
5,574
0
3,838
5,817
0
50,288
L
Cernunnos
Alig96
Cernunnos
11,818
6,874
0
4,919
29,346
10,430
0
11,483
17,863
0
35,886
W
10,141
735
2,262
1,224
12,057
18,542
0
3,326
8,731
16,656
0
L
Chronos
Damianekx
Chronos
8,331
1,366
0
938
19,514
7,270
0
7,651
11,863
22,743
0
L
Lancelot
ROADMANTM
Lancelot
13,996
2,568
0
2,329
26,015
10,577
0
6,579
19,436
0
28,985
L
11,805
1,257
231
1,920
23,793
14,849
0
8,140
15,653
19,421
0
W
Vulcan
34,088
9,405
0
708
6,274
4,073
0
2,470
3,804
51,170
0
L
Jing Wei
ToxicAcorn
Jing Wei
16,018
11,711
0
1,765
26,338
8,635
0
11,179
15,159
0
31,862
W
Ratatoskr
alfiezeroone
Ratatoskr
27,463
7,492
0
6,985
21,499
23,287
0
5,967
14,322
0
44,017
W
23,481
4,656
736
4,244
21,561
23,673
0
4,535
16,723
803
40,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,106
Gold Earned
62,003
190
Minions Killed
191
5
Camps Cleared
10
1,033,295
Distance Traveled
1,218,540
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,781
1,071
59
5
2
232,287
0
L
Cernunnos
10,017
911
47
4
2
172,005
0
W
Khepri
12,435
1,130
11
1
1
247,407
0
L
Chronos
10,009
910
40
4
1
208,896
0
L
Lancelot
10,491
954
46
4
1
223,102
0
L
Tiamat
9,741
886
20
2
0
196,900
0
W
Vulcan
12,232
1,112
38
3
3
262,863
3
L
Jing Wei
10,848
986
37
3
1
232,392
0
W
Ratatoskr
13,452
1,223
45
4
4
257,999
0
W
Shiva
12,103
1,100
38
3
0
217,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role