Player Matchup

Ymir
Ymir
EGC11
Ymir
Level 29
God Stats
2W - 2L
1,362 SR
Queue Stats
16W - 31L
1,370 Elo+
Party 2
Ra
Ra
Rama8896
Ra
Level 89
God Stats
2W - 2L
1,463 SR
Queue Stats
92W - 128L
1,415 Elo+
Solo
Skadi
Skadi
ShoooTT
Skadi
Level 113
God Stats
7W - 10L
1,402 SR
Queue Stats
24W - 39L
1,363 Elo+
Party 2
Team Averages
Level 77
1,409 SR
1,383 Elo+

VS

Team Averages
Level 79
1,337 SR
1,299 Elo+
Medusa
Medusa
Bloodmarie7
Medusa
Level 11
God Stats
2W - 11L
1,276 SR
Queue Stats
3W - 17L
1,055 Elo+
Party 1
Sol
Sol
P4JC
Sol
Level 120
God Stats
1W - 4L
1,236 SR
Queue Stats
78W - 102L
1,393 Elo+
Solo
Chaac
Chaac
SuperHugoBr64
Chaac
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 13L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
EGC11
Ymir
18
0 / 5 / 15
13,201
660
8,944
23,182
31,062
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
2 / 1 / 3
12,003
600
10,270
12,603
5,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Skadi
ShoooTT
Skadi
20
13 / 1 / 2
15,668
783
35,376
19,483
9,636
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
1 / 7 / 4
11,693
585
3,075
18,119
5,839
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
P4JC
Sol
17
2 / 3 / 4
13,050
653
24,622
19,571
7,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 5 / 2
12,718
636
20,107
36,191
18,406
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
15
Kills
7
7
Deaths
15
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
7
4
0.43
W
Ymir
EGC11
Ymir
0
5
15
1.5
L
Sol
P4JC
Sol
2
3
4
1.33
W
2
1
3
3.5
W
Skadi
ShoooTT
Skadi
13
1
2
14
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,590
Damage
47,804
55,268
Taken
73,881
45,979
Mitigated
32,159
17,978
Healing
22,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
3,075
1,859
0
2,362
18,119
5,839
350
6,371
11,748
0
23,514
W
Ymir
EGC11
Ymir
8,944
1,733
387
3,918
23,182
31,062
220
9,780
13,402
17,366
0
L
Sol
P4JC
Sol
24,622
7,138
0
8,236
19,571
7,914
1,979
5,803
13,768
68,165
6,637
W
10,270
922
2,099
3,262
12,603
5,281
205
4,761
7,842
49,711
0
W
Skadi
ShoooTT
Skadi
35,376
18,056
396
7,916
19,483
9,636
2,880
8,554
10,929
0
105,629
L
20,107
4,029
0
12,208
36,191
18,406
326
7,979
28,212
373
67,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,872
Gold Earned
37,461
207
Minions Killed
201
7
Camps Cleared
8
1,001,601
Distance Traveled
1,013,800
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,693
585
37
2
1
304,379
0
W
Ymir
13,201
660
15
1
0
328,174
3
L
Sol
13,050
653
99
5
6
352,783
3
W
Ra
12,003
600
84
4
5
312,760
3
W
Skadi
15,668
783
108
5
2
360,667
3
L
Chaac
12,718
636
65
3
1
356,638
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role