Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Badpingo
Janus
Level 99
God Stats
1W - 3L
1,117 SR
Queue Stats
53W - 64L
1,472 Elo+
Solo
Neith
Neith
Shah___G
Neith
Level 86
God Stats
3W - 1L
1,458 SR
Queue Stats
119W - 155L
1,414 Elo+
Solo
Chaac
Chaac
Spardа
Chaac
Level 128
God Stats
1W - 2L
1,446 SR
Queue Stats
40W - 37L
1,488 Elo+
Solo
Team Averages
Level 111
1,404 SR
1,475 Elo+

VS

Team Averages
Level 129
1,600 SR
1,439 Elo+
Kumbhakarna
Kumbhakarna
ArtemisaLaLisa
Kumbhakarna
Level 100
God Stats
4W - 1L
1,822 SR
Queue Stats
53W - 56L
1,449 Elo+
Party 1
Ne Zha
Ne Zha
ChrisundKira
Ne Zha
Level 157
God Stats
26W - 21L
1,520 SR
Queue Stats
885W - 945L
1,423 Elo+
Solo
Agni
Agni
Xv CaReLeSs vX
Agni
Level 149
God Stats
4W - 9L
1,471 SR
Queue Stats
328W - 361L
1,439 Elo+
Party 2
Ao Kuang
Ao Kuang
Xv IRaYleSs vX
Ao Kuang
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
235W - 241L
1,438 Elo+
Party 2
Atlas
Atlas
clouddestructor
Atlas
Level 124
God Stats
0W - 1L
1,685 SR
Queue Stats
53W - 56L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
4 / 3 / 18
12,238
816
19,935
31,439
30,476
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
 
Hou Yi
13
2 / 4 / 5
9,317
621
6,428
11,088
4,571
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Badpingo
Janus
18
4 / 2 / 11
10,805
720
21,694
11,850
5,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Shah___G
Neith
17
6 / 4 / 10
11,202
747
24,660
16,545
7,671
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Spardа
Chaac
20
9 / 2 / 11
11,817
788
23,128
25,080
21,887
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ArtemisaLaLisa
Kumbhakarna
18
1 / 2 / 10
9,997
666
3,420
23,800
31,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
17
6 / 5 / 5
10,198
680
25,418
19,001
12,784
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 6 / 9
9,200
613
17,110
15,616
8,596
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
12
2 / 8 / 3
8,120
541
11,191
20,003
13,002
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
5 / 4 / 8
10,807
720
20,280
27,297
32,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
50
25
Kills
15
15
Deaths
25
55
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
3
18
4.33
W
Hou Yi
 
Hou Yi
2
4
5
1.13
L
Kumbhakarna
ArtemisaLaLisa
Kumbhakarna
1
2
10
3
W
Janus
Badpingo
Janus
4
2
11
4.75
L
Ne Zha
6
5
5
1.7
W
Neith
Shah___G
Neith
6
4
10
2.75
W
Chaac
Spardа
Chaac
9
2
11
7.25
L
1
6
9
0.92
L
Ao Kuang
2
8
3
0.44
L
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,845
Damage
77,419
96,002
Taken
105,717
69,879
Mitigated
99,039
49,483
Healing
36,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
19,935
1,388
5,705
16,028
31,439
30,476
125
13,595
17,844
31,457
0
W
Hou Yi
 
Hou Yi
6,428
2,667
1,595
2,013
11,088
4,571
421
7,115
3,973
0
12,519
L
Kumbhakarna
ArtemisaLaLisa
Kumbhakarna
3,420
165
1,573
3,565
23,800
31,779
125
11,635
12,165
7,470
0
W
Janus
Badpingo
Janus
21,694
1,538
2,462
3,457
11,850
5,274
2,078
5,855
5,995
41,247
0
L
Ne Zha
25,418
4,192
2,789
6,874
19,001
12,784
409
7,258
11,743
0
42,081
W
Neith
Shah___G
Neith
24,660
10,529
921
6,788
16,545
7,671
1,365
10,954
5,591
0
31,354
W
Chaac
Spardа
Chaac
23,128
4,274
1,716
8,798
25,080
21,887
241
14,482
10,598
254
43,157
L
17,110
877
2,281
2,244
15,616
8,596
0
6,780
8,836
30,914
0
L
Ao Kuang
11,191
2,566
1,902
4,974
20,003
13,002
351
6,910
13,093
14,337
0
L
20,280
6,884
2,624
8,061
27,297
32,878
0
9,290
18,007
41,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,379
Gold Earned
48,322
149
Minions Killed
115
0
Camps Cleared
0
1,323,370
Distance Traveled
1,397,195
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,238
816
27
2
0
302,698
0
W
Hou Yi
9,317
621
12
1
0
160,081
1
L
Kumbhakarna
9,997
666
6
0
0
328,117
0
W
Janus
10,805
720
47
3
0
276,830
1
L
Ne Zha
10,198
680
29
2
0
272,200
1
W
Neith
11,202
747
24
2
0
264,053
0
W
Chaac
11,817
788
39
3
0
319,708
0
L
Agni
9,200
613
40
3
0
261,692
1
L
Ao Kuang
8,120
541
7
0
0
258,796
4
L
Atlas
10,807
720
33
2
0
276,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role