Player Matchup

Thoth
Thoth
LooksAmazing
Thoth
Level 125
God Stats
1W - 2L
1,319 SR
Queue Stats
135W - 128L
1,545 Elo+
Party 2
Cernunnos
Cernunnos
MikulsFriendHEHE
Cernunnos
Level 28
God Stats
4W - 5L
1,117 SR
Queue Stats
49W - 71L
1,333 Elo+
Party 2
Ravana
Ravana
Thiccnehhs
Ravana
Level 46
God Stats
15W - 10L
1,443 SR
Queue Stats
123W - 113L
1,387 Elo+
Party 2
Geb
Geb
Xcitement
Geb
Level 158
God Stats
1W - 1L
1,803 SR
Queue Stats
112W - 112L
1,539 Elo+
Party 2
Nemesis
Nemesis
landlordmike
Nemesis
Level 132
God Stats
2W - 2L
1,261 SR
Queue Stats
99W - 82L
1,464 Elo+
Party 2
Team Averages
Level 98
1,389 SR
1,454 Elo+

VS

Team Averages
Level 59
1,577 SR
1,528 Elo+
Ishtar
Ishtar
EXISTINGFROZONE
Ishtar
Level 8
God Stats
0W - 1L
1,490 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Lancelot
Lancelot
GyroAtMauntak
Lancelot
Level 50
God Stats
2W - 2L
1,613 SR
Queue Stats
75W - 81L
1,545 Elo+
Party 1
Agni
Agni
Ragnarage
Agni
Level 39
God Stats
4W - 4L
1,675 SR
Queue Stats
68W - 43L
1,556 Elo+
Solo
Mulan
Mulan
TooManyCrits
Mulan
Level 90
God Stats
40W - 22L
1,606 SR
Queue Stats
324W - 300L
1,518 Elo+
Party 1
Atlas
Atlas
iTryNotiSucceed
Atlas
Level 109
God Stats
28W - 27L
1,500 SR
Queue Stats
460W - 421L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 13
13,100
570
19,253
11,697
5,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
18
11 / 1 / 8
12,234
532
20,568
16,249
10,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
Thiccnehhs
Ravana
17
2 / 1 / 11
11,867
516
19,185
12,124
10,894
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
8 / 0 / 16
12,479
543
8,410
20,248
24,702
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
landlordmike
Nemesis
18
6 / 2 / 10
12,115
527
14,174
21,038
11,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 1
8,185
356
6,243
12,044
4,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
GyroAtMauntak
Lancelot
16
3 / 5 / 2
10,696
465
9,813
19,405
8,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Agni
13
0 / 9 / 2
8,642
376
12,945
17,024
5,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 5 / 0
11,553
502
14,995
25,069
27,541
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
0 / 9 / 2
8,892
387
8,205
28,326
27,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
14
35
Kills
7
7
Deaths
35
58
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Lancelot
GyroAtMauntak
Lancelot
3
5
2
0.8
W
8
3
13
4.83
W
Cernunnos
11
1
8
15
L
Agni
0
9
2
0.11
W
Ravana
Thiccnehhs
Ravana
2
1
11
7.5
L
4
5
0
0.8
W
8
0
16
16
L
0
9
2
0.11
W
Nemesis
landlordmike
Nemesis
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,590
Damage
52,201
81,356
Taken
101,868
63,299
Mitigated
73,617
19,806
Healing
15,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,243
2,437
0
494
12,044
4,908
147
2,495
9,549
0
43,795
L
Lancelot
GyroAtMauntak
Lancelot
9,813
2,063
0
1,080
19,405
8,570
0
4,336
15,069
24
82,784
W
19,253
1,961
0
961
11,697
5,478
2,372
3,881
7,816
108,051
0
W
Cernunnos
20,568
11,540
0
5,419
16,249
10,637
1,127
4,844
11,405
51
94,488
L
Agni
12,945
1,394
0
2,427
17,024
5,046
0
9,067
7,957
58,725
0
W
Ravana
Thiccnehhs
Ravana
19,185
3,841
0
5,210
12,124
10,894
1,078
2,358
9,766
977
83,509
L
14,995
1,210
0
8,497
25,069
27,541
0
4,698
20,371
351
82,249
W
8,410
1,834
1,516
3,815
20,248
24,702
191
6,676
13,040
27,700
2,679
L
8,205
3,009
0
3,482
28,326
27,552
0
7,919
20,407
38,593
1,391
W
Nemesis
landlordmike
Nemesis
14,174
7,657
0
2,885
21,038
11,588
1,538
3,892
17,146
0
115,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,795
Gold Earned
47,968
593
Minions Killed
479
0
Camps Cleared
0
2,333,852
Distance Traveled
2,009,158
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,185
356
75
3
0
350,554
3
L
Lancelot
10,696
465
122
5
0
513,905
0
W
Thoth
13,100
570
144
6
0
455,527
3
W
Cernunnos
12,234
532
134
6
0
426,463
3
L
Agni
8,642
376
78
3
0
375,904
0
W
Ravana
11,867
516
142
6
0
446,944
4
L
Mulan
11,553
502
160
7
0
384,750
5
W
Geb
12,479
543
36
2
0
480,258
6
L
Atlas
8,892
387
44
2
0
384,045
2
W
Nemesis
12,115
527
137
6
0
524,660
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role