Player Matchup

Eset
Eset
Gojson
Eset
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 45L
1,398 Elo+
Party 1
Fenrir
Fenrir
Poko0rnik
Fenrir
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 15L
1,478 Elo+
Party 1
Athena
Athena
Toffek
Athena
Level 10
God Stats
2W - 2L
1,777 SR
Queue Stats
6W - 3L
1,633 Elo+
Party 1
Neith
Neith
WhiteOokami
Neith
Level 45
God Stats
2W - 0L
1,775 SR
Queue Stats
14W - 14L
1,473 Elo+
Party 1
Cthulhu
Cthulhu
dumara31
Cthulhu
Level 22
God Stats
6W - 3L
1,698 SR
Queue Stats
31W - 29L
1,449 Elo+
Party 1
Team Averages
Level 47
1,650 SR
1,486 Elo+

VS

Team Averages
Level 44
1,534 SR
1,441 Elo+
Zeus
Zeus
 
Zeus
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
GanGsteraq
Izanami
Level 28
God Stats
3W - 4L
1,553 SR
Queue Stats
41W - 51L
1,381 Elo+
Party 2
Mercury
Mercury
Iamkenshin
Mercury
Level 29
God Stats
19W - 16L
1,565 SR
Queue Stats
297W - 310L
1,443 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Nawmasi
Kumbhakarna
Level 63
God Stats
2W - 5L
1,501 SR
Queue Stats
453W - 497L
1,394 Elo+
Party 2
Tyr
Tyr
PeeJay2107
Tyr
Level 48
God Stats
17W - 16L
1,550 SR
Queue Stats
104W - 99L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Gojson
Eset
13
7 / 3 / 9
8,779
585
11,392
11,298
5,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
Poko0rnik
Fenrir
14
8 / 0 / 8
8,956
597
8,914
11,954
5,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
Toffek
Athena
12
3 / 0 / 10
7,921
528
6,215
11,593
10,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
5 / 3 / 4
7,994
533
12,895
10,834
5,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
dumara31
Cthulhu
12
0 / 1 / 1
7,150
477
4,189
9,018
4,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
3 / 8 / 1
7,533
502
9,840
13,125
4,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
GanGsteraq
Izanami
11
2 / 6 / 1
6,572
438
8,324
11,771
4,376
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
Iamkenshin
Mercury
14
1 / 3 / 2
7,954
530
2,991
10,334
4,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Nawmasi
Kumbhakarna
10
0 / 4 / 3
6,633
442
5,016
15,192
13,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
1 / 2 / 0
7,827
522
6,026
9,677
5,795
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
23
Kills
7
7
Deaths
23
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
8
1
0.44
L
Izanami
GanGsteraq
Izanami
2
6
1
0.42
W
Eset
Gojson
Eset
7
3
9
3.83
L
Mercury
Iamkenshin
Mercury
1
3
2
0.67
L
Kumbhakarna
Nawmasi
Kumbhakarna
0
4
3
0.38
L
1
2
0
0.5
W
Fenrir
Poko0rnik
Fenrir
8
0
8
12
W
Athena
Toffek
Athena
3
0
10
8
W
5
3
4
2.33
W
Cthulhu
dumara31
Cthulhu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,605
Damage
32,197
54,697
Taken
60,099
33,240
Mitigated
32,149
15,316
Healing
10,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
9,840
1,982
0
1,095
13,125
4,837
0
6,566
6,559
45,422
0
L
Izanami
GanGsteraq
Izanami
8,324
6,160
201
1,771
11,771
4,376
0
3,792
7,979
0
45,612
W
Eset
Gojson
Eset
11,392
1,888
491
1,941
11,298
5,480
278
5,818
5,480
55,061
0
L
Mercury
Iamkenshin
Mercury
2,991
1,399
0
864
10,334
4,000
0
2,746
7,588
0
67,037
L
Kumbhakarna
Nawmasi
Kumbhakarna
5,016
459
0
2,300
15,192
13,141
0
4,233
10,959
21,992
4,993
L
6,026
802
0
4,257
9,677
5,795
313
3,891
5,218
0
56,450
W
Fenrir
Poko0rnik
Fenrir
8,914
3,303
0
5,065
11,954
5,973
171
3,313
8,641
0
60,045
W
Athena
Toffek
Athena
6,215
1,828
0
2,483
11,593
10,996
0
3,432
8,161
19,281
0
W
12,895
6,007
0
3,211
10,834
5,933
0
2,983
7,851
0
64,585
W
Cthulhu
dumara31
Cthulhu
4,189
458
0
2,125
9,018
4,858
42
0
9,018
41,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,800
Gold Earned
36,519
382
Minions Killed
398
0
Camps Cleared
0
1,433,486
Distance Traveled
1,420,264
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,533
502
71
5
0
242,083
3
L
Izanami
6,572
438
85
6
0
242,428
0
W
Eset
8,779
585
84
6
0
258,582
3
L
Mercury
7,954
530
119
8
0
347,142
0
L
Kumbhakarna
6,633
442
34
2
0
281,816
0
L
Tyr
7,827
522
89
6
0
306,795
6
W
Fenrir
8,956
597
94
6
0
336,202
4
W
Athena
7,921
528
14
1
0
291,250
5
W
Neith
7,994
533
111
7
0
252,180
2
W
Cthulhu
7,150
477
79
5
0
295,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role