Player Matchup

Ah Puch
Ah Puch
Barash Vow
Ah Puch
Level 158
God Stats
13W - 12L
1,476 SR
Queue Stats
231W - 237L
1,465 Elo+
Solo
Baron Samedi
Baron Samedi
CANCER_84
Baron Samedi
Level 53
God Stats
3W - 5L
1,261 SR
Queue Stats
66W - 76L
1,407 Elo+
Solo
Bastet
Bastet
Eazy4204378
Bastet
Level 55
God Stats
28W - 31L
1,520 SR
Queue Stats
287W - 330L
1,427 Elo+
Solo
Achilles
Achilles
RhinoS12335
Achilles
Level 125
God Stats
5W - 2L
1,469 SR
Queue Stats
93W - 83L
1,506 Elo+
Solo
Chiron
Chiron
thatprofromtexas
Chiron
Level 126
God Stats
1W - 0L
1,231 SR
Queue Stats
87W - 88L
1,538 Elo+
Solo
Team Averages
Level 103
1,392 SR
1,469 Elo+

VS

Team Averages
Level 108
1,580 SR
1,489 Elo+
Kumbhakarna
Kumbhakarna
KazMuldoone
Kumbhakarna
Level 120
God Stats
2W - 1L
1,617 SR
Queue Stats
136W - 126L
1,469 Elo+
Party 1
Yu Huang
Yu Huang
Manolodiaz1
Yu Huang
Level 160
God Stats
102W - 109L
1,479 SR
Queue Stats
835W - 925L
1,431 Elo+
Solo
Ganesha
Ganesha
SlyShyGuy
Ganesha
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 57L
1,558 Elo+
Solo
Jing Wei
Jing Wei
dtree8
Jing Wei
Level 73
God Stats
3W - 5L
1,750 SR
Queue Stats
49W - 56L
1,434 Elo+
Solo
Bacchus
Bacchus
xV Warden Vx
Bacchus
Level 102
God Stats
15W - 11L
1,553 SR
Queue Stats
83W - 69L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Barash Vow
Ah Puch
20
4 / 0 / 17
13,424
1,033
23,601
9,156
5,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
CANCER_84
Baron Samedi
19
5 / 3 / 6
12,534
964
10,632
11,023
6,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
19
3 / 1 / 16
12,417
955
18,883
21,405
11,607
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
RhinoS12335
Achilles
20
6 / 1 / 18
13,810
1,062
17,484
18,282
31,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
10 / 1 / 12
14,655
1,127
19,571
9,818
4,949
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

253

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
KazMuldoone
Kumbhakarna
17
2 / 6 / 4
12,574
967
13,828
27,715
23,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Yu Huang
Manolodiaz1
Yu Huang
17
0 / 8 / 2
11,624
894
14,498
20,492
9,951
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ganesha
SlyShyGuy
Ganesha
15
0 / 0 / 0
8,672
667
0
0
0
Jing Wei
dtree8
Jing Wei
17
0 / 8 / 3
11,481
883
14,046
21,644
10,680
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
xV Warden Vx
Bacchus
19
4 / 6 / 2
13,474
1,036
23,089
26,067
21,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
17
28
Kills
6
6
Deaths
28
69
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Barash Vow
Ah Puch
4
0
17
12.5
W
Baron Samedi
CANCER_84
Baron Samedi
5
3
6
2.67
W
Bastet
3
1
16
11
L
Kumbhakarna
KazMuldoone
Kumbhakarna
2
6
4
0.67
L
Yu Huang
Manolodiaz1
Yu Huang
0
8
2
0.13
W
Achilles
RhinoS12335
Achilles
6
1
18
15
L
Ganesha
SlyShyGuy
Ganesha
0
0
0
0
L
Jing Wei
dtree8
Jing Wei
0
8
3
0.19
W
10
1
12
16
L
Bacchus
xV Warden Vx
Bacchus
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,171
Damage
65,461
69,684
Taken
95,918
59,065
Mitigated
66,232
18,380
Healing
2,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Barash Vow
Ah Puch
23,601
1,102
480
4,212
9,156
5,084
0
6,712
2,276
69,449
0
W
Baron Samedi
CANCER_84
Baron Samedi
10,632
567
1,972
1,487
11,023
6,270
0
9,536
1,255
21,758
0
W
Bastet
18,883
4,457
0
3,229
21,405
11,607
0
17,065
3,853
0
29,968
L
Kumbhakarna
KazMuldoone
Kumbhakarna
13,828
1,016
0
464
27,715
23,793
0
12,589
14,722
27,793
0
L
Yu Huang
Manolodiaz1
Yu Huang
14,498
562
0
0
20,492
9,951
0
7,381
12,665
48,429
0
W
Achilles
RhinoS12335
Achilles
17,484
4,884
238
2,942
18,282
31,155
0
8,772
9,076
673
25,006
L
Ganesha
SlyShyGuy
Ganesha
0
0
0
0
0
0
0
0
0
0
0
L
Jing Wei
dtree8
Jing Wei
14,046
8,527
0
0
21,644
10,680
0
8,207
13,118
0
35,810
W
19,571
9,052
1,682
2,138
9,818
4,949
0
7,857
1,809
0
47,422
L
Bacchus
xV Warden Vx
Bacchus
23,089
1,271
462
1,805
26,067
21,808
0
6,201
19,206
36,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,840
Gold Earned
57,825
257
Minions Killed
226
12
Camps Cleared
4
1,177,458
Distance Traveled
920,855
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,424
1,033
124
10
0
240,518
2
W
Baron Samedi
12,534
964
28
2
1
209,334
0
W
Bastet
12,417
955
22
2
2
265,492
2
L
Kumbhakarna
12,574
967
30
2
1
236,813
0
L
Yu Huang
11,624
894
87
7
0
212,848
1
W
Achilles
13,810
1,062
9
1
1
244,069
0
L
Ganesha
8,672
667
0
0
0
0
0
L
Jing Wei
11,481
883
70
5
0
206,531
0
W
Chiron
14,655
1,127
74
6
8
218,045
0
L
Bacchus
13,474
1,036
39
3
3
264,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role