Player Matchup

Nu Wa
Nu Wa
Swordstripe
Nu Wa
Level 159
God Stats
12W - 4L
1,830 SR
Queue Stats
413W - 223L
1,708 Elo+
Party 2
Neith
Neith
caustiq
Neith
Level 152
God Stats
4W - 1L
1,577 SR
Queue Stats
202W - 116L
1,644 Elo+
Party 2
Terra
Terra
killzone1422
Terra
Level 153
God Stats
5W - 1L
1,605 SR
Queue Stats
291W - 160L
1,716 Elo+
Party 2
Team Averages
Level 155
1,671 SR
1,689 Elo+

VS

Team Averages
Level 42
1,489 SR
1,520 Elo+
Hercules
Hercules
 
Hercules
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
GG_Emela_GG
Chronos
Level 16
God Stats
0W - 1L
1,289 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chiron
Chiron
Kakwinadoeli
Chiron
Level 69
God Stats
35W - 8L
1,677 SR
Queue Stats
289W - 185L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 8
8,616
862
12,766
6,687
2,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
caustiq
Neith
13
6 / 0 / 12
8,505
851
13,639
8,292
3,794
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 0 / 11
8,832
883
9,276
15,274
17,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 6 / 1
6,121
612
5,086
16,433
9,941
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
GG_Emela_GG
Chronos
7
0 / 10 / 0
5,635
564
2,806
11,789
3,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
11
1 / 2 / 0
6,761
676
6,525
10,714
3,663
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
2
18
Kills
1
1
Deaths
18
31
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
6
1
0.08
L
Chronos
GG_Emela_GG
Chronos
0
10
0
0
L
Chiron
1
2
0
0.5
W
7
1
8
11
W
Neith
caustiq
Neith
6
0
12
12
W
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,681
Damage
14,417
30,253
Taken
38,936
23,462
Mitigated
17,590
10,707
Healing
7,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,086
1,524
0
2,949
16,433
9,941
0
7,439
8,594
0
14,350
L
Chronos
GG_Emela_GG
Chronos
2,806
695
0
172
11,789
3,986
0
7,748
3,794
7,889
684
L
Chiron
6,525
1,609
400
3,774
10,714
3,663
0
6,272
4,354
0
33,032
W
12,766
4,310
0
500
6,687
2,508
948
737
5,950
33,528
0
W
Neith
caustiq
Neith
13,639
3,658
0
2,921
8,292
3,794
966
786
7,506
0
36,306
W
9,276
1,101
1,486
5,800
15,274
17,160
76
1,269
13,474
23,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,953
Gold Earned
18,517
131
Minions Killed
84
7
Camps Cleared
2
593,804
Distance Traveled
480,392
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,121
612
15
2
0
169,533
2
L
Chronos
5,635
564
13
1
0
139,071
1
L
Chiron
6,761
676
56
6
2
171,788
2
W
Nu Wa
8,616
862
56
6
5
172,649
1
W
Neith
8,505
851
50
5
2
197,600
2
W
Terra
8,832
883
25
3
0
223,555
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role