Player Matchup

Fenrir
Fenrir
Axdix
Fenrir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 179L
1,418 Elo+
Party 4
Medusa
Medusa
DocD_7z7
Medusa
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,171 Elo+
Party 2
Baron Samedi
Baron Samedi
Kawashy_
Baron Samedi
Level 29
God Stats
0W - 6L
1,186 SR
Queue Stats
75W - 91L
1,377 Elo+
Party 4
Ganesha
Ganesha
doedelmw
Ganesha
Level 44
God Stats
0W - 3L
1,205 SR
Queue Stats
11W - 19L
1,283 Elo+
Party 2
Vamana
Vamana
xxRuki66xx
Vamana
Level 153
God Stats
1W - 4L
1,263 SR
Queue Stats
490W - 566L
1,353 Elo+
Solo
Team Averages
Level 67
1,331 SR
1,320 Elo+

VS

Team Averages
Level 81
1,337 SR
1,318 Elo+
Sylvanus
Sylvanus
CriticalAcee
Sylvanus
Level 156
God Stats
10W - 10L
1,418 SR
Queue Stats
324W - 346L
1,368 Elo+
Solo
Yu Huang
Yu Huang
Dennis1299
Yu Huang
Level 106
God Stats
5W - 1L
1,695 SR
Queue Stats
268W - 311L
1,282 Elo+
Party 3
Tyr
Tyr
Swaagsalat
Tyr
Level 54
God Stats
5W - 17L
1,135 SR
Queue Stats
182W - 233L
1,220 Elo+
Party 3
Awilix
Awilix
felixlorente23
Awilix
Level 56
God Stats
1W - 4L
1,193 SR
Queue Stats
107W - 161L
1,360 Elo+
Party 1
Apollo
Apollo
skatediabloooo
Apollo
Level 33
God Stats
2W - 2L
1,244 SR
Queue Stats
31W - 47L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Axdix
Fenrir
12
3 / 4 / 1
7,592
475
7,607
17,513
7,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
DocD_7z7
Medusa
11
2 / 7 / 1
6,647
415
7,981
13,404
4,699
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Kawashy_
Baron Samedi
11
1 / 3 / 3
7,002
438
9,434
12,870
5,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
doedelmw
Ganesha
10
0 / 4 / 5
7,163
448
3,660
14,829
14,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Vamana
xxRuki66xx
Vamana
6
0 / 2 / 0
5,294
331
1,700
4,217
1,541
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CriticalAcee
Sylvanus
15
5 / 1 / 6
9,329
583
11,142
13,251
8,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Yu Huang
Dennis1299
Yu Huang
13
2 / 0 / 6
7,800
488
8,391
6,817
3,399
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 2 / 8
8,816
551
7,961
12,250
7,275
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 4 / 2
8,276
517
8,320
12,804
5,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
7 / 0 / 4
9,796
612
10,681
12,129
5,255
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
6
Kills
20
20
Deaths
7
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Axdix
Fenrir
3
4
1
0.88
W
Sylvanus
CriticalAcee
Sylvanus
5
1
6
8
W
Yu Huang
Dennis1299
Yu Huang
2
0
6
5
L
Medusa
DocD_7z7
Medusa
2
7
1
0.36
L
Baron Samedi
Kawashy_
Baron Samedi
1
3
3
0.83
W
4
2
8
4
L
Ganesha
doedelmw
Ganesha
0
4
5
0.63
W
2
4
2
0.75
W
7
0
4
9
L
Vamana
xxRuki66xx
Vamana
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,382
Damage
46,495
62,833
Taken
57,251
33,114
Mitigated
29,835
17,456
Healing
17,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Axdix
Fenrir
7,607
2,781
0
7,612
17,513
7,190
0
4,972
12,541
0
47,959
W
Sylvanus
CriticalAcee
Sylvanus
11,142
3,273
1,076
5,539
13,251
8,414
2,491
3,329
9,922
43,114
10,019
W
Yu Huang
Dennis1299
Yu Huang
8,391
696
0
1,650
6,817
3,399
1,717
2,170
4,647
44,949
0
L
Medusa
DocD_7z7
Medusa
7,981
4,186
0
1,748
13,404
4,699
0
1,776
11,628
0
36,797
L
Baron Samedi
Kawashy_
Baron Samedi
9,434
887
1,379
3,995
12,870
5,674
657
4,953
7,917
47,308
0
W
7,961
821
0
3,542
12,250
7,275
616
3,258
8,992
0
42,643
L
Ganesha
doedelmw
Ganesha
3,660
634
0
1,741
14,829
14,010
0
4,451
10,378
17,950
0
W
8,320
4,034
0
117
12,804
5,492
50
2,090
10,714
0
59,595
W
10,681
7,105
0
5,579
12,129
5,255
4,031
2,247
9,882
0
69,585
L
Vamana
xxRuki66xx
Vamana
1,700
855
0
981
4,217
1,541
0
2,105
2,112
0
10,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,698
Gold Earned
44,017
247
Minions Killed
435
0
Camps Cleared
0
1,280,377
Distance Traveled
1,515,162
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,592
475
89
6
0
318,616
3
W
Sylvanus
9,329
583
83
5
0
239,490
4
W
Yu Huang
7,800
488
68
4
0
280,609
4
L
Medusa
6,647
415
67
4
0
268,750
2
L
Baron Samedi
7,002
438
61
4
0
281,771
3
W
Tyr
8,816
551
67
4
0
340,858
4
L
Ganesha
7,163
448
10
1
0
280,387
3
W
Awilix
8,276
517
85
5
0
329,670
0
W
Apollo
9,796
612
132
8
0
324,535
3
L
Vamana
5,294
331
20
1
0
130,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role