Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Lelyalelya97
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 28L
948 Elo+
Party 2
Yu Huang
Yu Huang
MajorSheep
Yu Huang
Level 126
God Stats
6W - 7L
1,584 SR
Queue Stats
61W - 68L
1,424 Elo+
Solo
Team Averages
Level 71
1,528 SR
1,291 Elo+

VS

Team Averages
Level 115
1,523 SR
1,749 Elo+
Chaac
Chaac
Flapneus
Chaac
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 19L
1,759 Elo+
Party 1
Ne Zha
Ne Zha
Optimal
Ne Zha
Level 109
God Stats
1W - 2L
1,373 SR
Queue Stats
51W - 31L
1,736 Elo+
Party 1
Agni
Agni
Visverkoper
Agni
Level 127
God Stats
3W - 1L
1,695 SR
Queue Stats
45W - 21L
1,751 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
0 / 5 / 0
6,063
606
2,303
10,097
3,541
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Lelyalelya97
Cthulhu
10
0 / 5 / 0
6,652
665
2,669
13,011
9,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Yu Huang
MajorSheep
Yu Huang
9
0 / 2 / 0
5,973
597
5,172
6,967
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Flapneus
Chaac
13
3 / 0 / 9
8,044
804
8,160
7,645
5,162
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ne Zha
Optimal
Ne Zha
13
7 / 0 / 4
8,262
826
10,044
6,012
2,762
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 0 / 10
7,721
772
5,992
4,340
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
12
12
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
5
0
0
W
Chaac
Flapneus
Chaac
3
0
9
7.5
L
Cthulhu
Lelyalelya97
Cthulhu
0
5
0
0
L
Yu Huang
MajorSheep
Yu Huang
0
2
0
0
W
Ne Zha
Optimal
Ne Zha
7
0
4
9
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,144
Damage
24,196
30,075
Taken
17,997
15,986
Mitigated
9,589
4,043
Healing
4,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
2,303
342
0
1,680
10,097
3,541
0
2,095
8,002
0
14,670
W
Chaac
Flapneus
Chaac
8,160
1,324
0
3,478
7,645
5,162
1,008
3,583
4,062
0
24,666
L
Cthulhu
Lelyalelya97
Cthulhu
2,669
166
0
1,725
13,011
9,866
0
2,762
10,249
12,706
0
L
Yu Huang
MajorSheep
Yu Huang
5,172
717
0
638
6,967
2,579
0
1,685
5,282
22,269
0
W
Ne Zha
Optimal
Ne Zha
10,044
2,193
0
908
6,012
2,762
0
2,386
3,626
0
25,264
W
5,992
465
0
500
4,340
1,665
883
2,206
2,134
25,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,688
Gold Earned
24,027
82
Minions Killed
131
3
Camps Cleared
7
501,418
Distance Traveled
623,036
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,063
606
30
3
0
161,262
0
W
Chaac
8,044
804
43
4
4
220,614
4
L
Cthulhu
6,652
665
7
1
0
181,463
0
L
Yu Huang
5,973
597
45
5
3
158,693
5
W
Ne Zha
8,262
826
28
3
3
206,583
1
W
Agni
7,721
772
60
6
0
195,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role