Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Loiem
Chaac
Level 157
God Stats
9W - 6L
1,584 SR
Queue Stats
26W - 19L
1,715 Elo+
Party 2
Vulcan
Vulcan
WoliamTheMaster
Vulcan
Level 155
God Stats
50W - 32L
1,602 SR
Queue Stats
83W - 60L
1,686 Elo+
Party 2
Team Averages
Level 151
1,562 SR
1,634 Elo+

VS

Team Averages
Level 131
1,633 SR
1,747 Elo+
Ishtar
Ishtar
GIint
Ishtar
Level 103
God Stats
6W - 6L
1,536 SR
Queue Stats
55W - 48L
1,658 Elo+
Party 1
Eset
Eset
Ronnocneab
Eset
Level 148
God Stats
17W - 6L
1,884 SR
Queue Stats
850W - 265L
1,944 Elo+
Solo
Osiris
Osiris
SuperPupi
Osiris
Level 142
God Stats
3W - 3L
1,480 SR
Queue Stats
101W - 86L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
10 / 1 / 5
9,972
997
13,785
7,973
5,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chaac
Loiem
Chaac
13
4 / 0 / 8
8,867
887
9,608
11,180
13,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 1 / 10
8,042
804
8,945
5,473
2,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
GIint
Ishtar
12
2 / 5 / 0
7,565
757
7,610
13,972
5,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 7 / 2
6,622
662
4,226
11,188
3,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
SuperPupi
Osiris
10
0 / 4 / 1
6,197
620
6,199
12,503
10,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
16
Kills
2
2
Deaths
16
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
10
1
5
12.5
L
Ishtar
GIint
Ishtar
2
5
0
0.4
W
Chaac
Loiem
Chaac
4
0
8
8
L
0
7
2
0.14
L
Osiris
SuperPupi
Osiris
0
4
1
0.13
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,338
Damage
18,035
24,626
Taken
37,663
22,023
Mitigated
18,960
8,788
Healing
6,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
13,785
3,169
0
2,796
7,973
5,571
353
2,901
5,072
0
47,898
L
Ishtar
GIint
Ishtar
7,610
5,130
0
2,292
13,972
5,118
0
2,847
11,125
0
28,274
W
Chaac
Loiem
Chaac
9,608
1,483
0
5,992
11,180
13,798
336
1,285
9,895
0
21,477
L
4,226
970
603
1,284
11,188
3,199
0
2,894
8,294
21,849
0
L
Osiris
SuperPupi
Osiris
6,199
1,557
0
1,956
12,503
10,643
0
3,457
9,046
0
13,416
W
8,945
4,536
0
0
5,473
2,654
2,140
681
4,792
30,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,881
Gold Earned
20,384
140
Minions Killed
87
9
Camps Cleared
1
643,205
Distance Traveled
520,283
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,972
997
69
7
6
214,540
2
L
Ishtar
7,565
757
42
4
0
159,295
2
W
Chaac
8,867
887
21
2
0
226,197
1
L
Eset
6,622
662
35
4
1
153,629
2
L
Osiris
6,197
620
10
1
0
207,359
1
W
Vulcan
8,042
804
50
5
3
202,468
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role