Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Czen
Medusa
Level 157
God Stats
6W - 2L
1,524 SR
Queue Stats
458W - 443L
1,461 Elo+
Party 1
Xbalanque
Xbalanque
Rolix99
Xbalanque
Level 127
God Stats
1W - 1L
1,229 SR
Queue Stats
76W - 54L
1,556 Elo+
Party 1
Hercules
Hercules
born2betroll
Hercules
Level 103
God Stats
2W - 0L
1,610 SR
Queue Stats
136W - 130L
1,530 Elo+
Solo
Izanami
Izanami
Кимерис
Izanami
Level 129
God Stats
4W - 7L
1,477 SR
Queue Stats
265W - 270L
1,442 Elo+
Party 1
Team Averages
Level 135
1,468 SR
1,498 Elo+

VS

Team Averages
Level 89
1,504 SR
1,522 Elo+
Bakasura
Bakasura
BblHocM03ra
Bakasura
Level 65
God Stats
2W - 2L
1,454 SR
Queue Stats
146W - 139L
1,548 Elo+
Solo
Thanatos
Thanatos
BlackJake1515
Thanatos
Level 58
God Stats
6W - 9L
1,431 SR
Queue Stats
333W - 332L
1,452 Elo+
Party 2
Janus
Janus
KYBERJU1CE
Janus
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 15L
1,685 Elo+
Solo
Fenrir
Fenrir
PItroi
Fenrir
Level 38
God Stats
1W - 1L
1,686 SR
Queue Stats
97W - 105L
1,505 Elo+
Solo
Thor
Thor
chillomat
Thor
Level 126
God Stats
14W - 19L
1,449 SR
Queue Stats
354W - 358L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 3 / 17
8,893
741
7,429
17,490
18,908
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Medusa
Czen
Medusa
16
3 / 3 / 15
9,660
805
17,259
12,633
6,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xbalanque
Rolix99
Xbalanque
15
3 / 3 / 17
9,412
784
15,461
11,989
6,005
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
born2betroll
Hercules
17
5 / 2 / 13
10,132
844
12,543
22,519
23,747
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
11 / 2 / 9
11,473
956
16,238
11,139
6,108
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BblHocM03ra
Bakasura
17
1 / 3 / 8
9,519
793
4,349
22,396
32,966
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
BlackJake1515
Thanatos
15
5 / 6 / 3
9,025
752
10,756
15,764
9,921
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
17
1 / 2 / 10
9,290
774
16,949
8,956
5,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
PItroi
Fenrir
14
3 / 7 / 4
9,121
760
7,496
16,312
16,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
16
3 / 4 / 9
9,543
795
16,004
14,489
16,171
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
47
22
Kills
13
13
Deaths
22
71
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
3
17
2.83
L
Bakasura
BblHocM03ra
Bakasura
1
3
8
1.67
L
Thanatos
BlackJake1515
Thanatos
5
6
3
1.08
W
Medusa
Czen
Medusa
3
3
15
3.5
L
Janus
1
2
10
3
L
Fenrir
PItroi
Fenrir
3
7
4
0.71
W
Xbalanque
Rolix99
Xbalanque
3
3
17
3.83
W
Hercules
born2betroll
Hercules
5
2
13
5.75
L
Thor
3
4
9
1.88
W
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,930
Damage
55,554
75,770
Taken
77,917
61,192
Mitigated
80,538
29,795
Healing
27,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
7,429
408
1,957
2,234
17,490
18,908
175
4,740
12,632
14,650
0
L
Bakasura
BblHocM03ra
Bakasura
4,349
2,984
2,643
5,831
22,396
32,966
1,020
2,636
19,760
167
4,577
L
Thanatos
BlackJake1515
Thanatos
10,756
1,103
605
7,711
15,764
9,921
78
1,593
14,171
0
13,815
W
Medusa
Czen
Medusa
17,259
6,684
2,014
3,395
12,633
6,424
1,990
2,292
10,212
0
43,714
L
Janus
16,949
215
1,759
1,227
8,956
5,287
911
776
8,180
39,123
0
L
Fenrir
PItroi
Fenrir
7,496
1,593
398
1,610
16,312
16,193
517
1,490
14,822
0
10,318
W
Xbalanque
Rolix99
Xbalanque
15,461
4,724
0
1,544
11,989
6,005
3,632
1,665
10,033
0
24,629
W
Hercules
born2betroll
Hercules
12,543
2,639
1,741
9,337
22,519
23,747
54
5,069
16,797
2,573
19,016
L
Thor
16,004
1,327
3,911
2,046
14,489
16,171
1,433
2,222
12,267
0
30,566
W
16,238
10,349
4,571
3,002
11,139
6,108
2,225
3,350
7,414
0
37,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,570
Gold Earned
46,498
144
Minions Killed
117
0
Camps Cleared
0
1,131,068
Distance Traveled
1,146,124
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,893
741
0
0
0
239,345
1
L
Bakasura
9,519
793
21
2
0
235,164
0
L
Thanatos
9,025
752
10
1
0
216,167
0
W
Medusa
9,660
805
47
4
0
200,218
1
L
Janus
9,290
774
53
4
0
235,054
0
L
Fenrir
9,121
760
7
1
0
237,661
0
W
Xbalanque
9,412
784
21
2
0
242,596
0
W
Hercules
10,132
844
27
2
0
213,396
2
L
Thor
9,543
795
26
2
0
222,078
0
W
Izanami
11,473
956
49
4
0
235,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role