Player Matchup

Neith
Neith
Bedieux_78
Neith
Level 58
God Stats
1W - 4L
1,274 SR
Queue Stats
2W - 30L
899 Elo+
Party 2
Poseidon
Poseidon
Hemlax
Poseidon
Level 98
God Stats
1W - 2L
1,340 SR
Queue Stats
139W - 206L
1,331 Elo+
Solo
Cerberus
Cerberus
SalTanger
Cerberus
Level 27
God Stats
1W - 6L
1,011 SR
Queue Stats
1W - 22L
810 Elo+
Party 2
Team Averages
Level 61
1,208 SR
1,013 Elo+

VS

Team Averages
Level 54
1,409 SR
1,555 Elo+
Chernobog
Chernobog
Crimson-_-guy
Chernobog
Level 67
God Stats
7W - 8L
1,451 SR
Queue Stats
67W - 65L
1,461 Elo+
Solo
Zeus
Zeus
i_BoscO_i
Zeus
Level 43
God Stats
0W - 1L
1,233 SR
Queue Stats
1W - 2L
1,601 Elo+
Party 1
Hel
Hel
peka_1990_HUN
Hel
Level 51
God Stats
0W - 1L
1,543 SR
Queue Stats
1W - 2L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
7 / 2 / 12
12,493
735
19,665
19,146
8,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Hemlax
Poseidon
18
7 / 2 / 11
12,423
731
13,259
10,627
4,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
SalTanger
Cerberus
18
9 / 0 / 14
12,917
760
18,554
17,471
12,683
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Crimson-_-guy
Chernobog
14
1 / 5 / 1
9,758
574
10,113
20,500
6,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zeus
14
2 / 11 / 2
9,904
583
15,663
22,833
6,454
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 7 / 3
9,321
548
4,587
14,179
5,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
9
23
Kills
3
4
Deaths
23
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
7
2
12
6.5
L
Chernobog
Crimson-_-guy
Chernobog
1
5
1
0.3
W
Poseidon
Hemlax
Poseidon
7
2
11
6.25
W
Cerberus
SalTanger
Cerberus
9
0
14
16
L
Zeus
2
11
2
0.27
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,478
Damage
30,363
47,244
Taken
57,512
25,600
Mitigated
17,629
15,781
Healing
14,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
19,665
10,500
661
8,308
19,146
8,792
1,284
10,828
8,026
0
52,614
L
Chernobog
Crimson-_-guy
Chernobog
10,113
6,708
0
2,881
20,500
6,163
0
10,419
10,081
0
31,019
W
Poseidon
Hemlax
Poseidon
13,259
523
653
1,575
10,627
4,125
313
3,087
7,496
65,246
0
W
Cerberus
SalTanger
Cerberus
18,554
642
0
4,584
17,471
12,683
658
6,320
10,993
44,421
0
L
Zeus
15,663
3,341
0
2,399
22,833
6,454
0
11,609
11,224
37,620
0
L
4,587
303
5,243
3,848
14,179
5,012
0
9,785
4,394
22,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,833
Gold Earned
28,983
254
Minions Killed
145
12
Camps Cleared
0
901,608
Distance Traveled
784,094
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,493
735
72
4
1
285,668
0
L
Chernobog
9,758
574
60
4
0
287,190
0
W
Poseidon
12,423
731
92
5
7
291,430
0
W
Cerberus
12,917
760
90
5
4
324,510
4
L
Zeus
9,904
583
45
3
0
220,234
1
L
Hel
9,321
548
40
2
0
276,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role