Player Matchup

Mercury
Mercury
Diamond IV
 
Mercury
Diamond IV
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Atlas
Atlas
Platinum III
IbukuMioda
Atlas
Platinum III
Level 154
God Stats
1W - 3L
1,666 SR
Queue Stats
78W - 70L
2,063 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
QueOcote
Cu Chulainn
Diamond V
Level 63
God Stats
1W - 1L
1,283 SR
Queue Stats
128W - 123L
2,110 MMR
Solo
Scylla
Scylla
Diamond IV
Sarahen
Scylla
Diamond IV
Level 160
God Stats
1W - 3L
1,636 SR
Queue Stats
236W - 228L
2,140 MMR
Solo
Danzaburou
Danzaburou
Diamond III
robinwithoutbat
Danzaburou
Diamond III
Level 120
God Stats
125W - 105L
1,610 SR
Queue Stats
758W - 748L
2,297 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 122
1,539 SR
2,022 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,611 SR
1,856 MMR
Amaterasu
Amaterasu
Masters
 
Amaterasu
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Diamond V
 
Ares
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Masters
LaTiaMiKu
Sol
Masters
Level 160
God Stats
3W - 2L
1,793 SR
Queue Stats
302W - 300L
2,002 MMR
Solo
Da Ji
Da Ji
Diamond IV
Mєєω
Da Ji
Diamond IV
Level 86
God Stats
1W - 2L
1,614 SR
Queue Stats
43W - 45L
2,068 MMR
Solo
Hades
Hades
Diamond IV
tomas8790
Hades
Diamond IV
Level 158
God Stats
10W - 8L
1,647 SR
Queue Stats
621W - 630L
2,212 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
8 / 0 / 5
9,353
668
8,170
9,765
3,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
12
2 / 3 / 6
7,649
546
7,492
14,926
12,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
QueOcote
Cu Chulainn
15
6 / 0 / 1
9,024
645
11,121
8,851
8,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Scylla
Sarahen
Scylla
11
0 / 2 / 4
6,785
485
5,564
6,775
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
robinwithoutbat
Danzaburou
15
3 / 1 / 6
9,452
675
11,505
8,920
3,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
SusanoRatatoskrKaliSet

VS

Bans
LancelotKing ArthurYu HuangAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
0 / 2 / 1
7,121
509
2,825
12,303
8,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ares
 
Ares
10
1 / 4 / 3
6,567
469
6,503
12,259
13,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 5 / 1
7,430
531
5,855
11,744
4,914
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
Mєєω
Da Ji
11
2 / 5 / 2
6,755
483
3,060
11,726
5,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hades
tomas8790
Hades
12
1 / 3 / 3
7,068
505
8,582
14,019
9,009
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
19
Kills
6
6
Deaths
19
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
8
0
5
10.5
L
Amaterasu
 
Amaterasu
0
2
1
0.25
L
Ares
 
Ares
1
4
3
0.63
W
Atlas
2
3
6
1.67
L
2
5
1
0.5
L
Da Ji
Mєєω
Da Ji
2
5
2
0.6
W
Cu Chulainn
QueOcote
Cu Chulainn
6
0
1
6.5
W
Scylla
Sarahen
Scylla
0
2
4
1
W
Danzaburou
robinwithoutbat
Danzaburou
3
1
6
6
L
Hades
tomas8790
Hades
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,852
Damage
26,825
49,237
Taken
62,051
30,076
Mitigated
41,478
11,513
Healing
16,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,170
4,785
0
647
9,765
3,959
0
4,545
5,220
0
78,983
L
Amaterasu
 
Amaterasu
2,825
1,578
0
4,035
12,303
8,816
1,278
1,535
10,154
0
59,868
L
Ares
 
Ares
6,503
329
0
1,995
12,259
13,380
0
3,544
8,664
15,766
0
W
Atlas
7,492
2,896
0
4,030
14,926
12,153
0
8,005
6,921
24,887
2,487
L
5,855
2,405
0
4,849
11,744
4,914
0
294
11,403
58,007
8,286
L
Da Ji
Mєєω
Da Ji
3,060
556
0
80
11,726
5,359
0
1,328
10,303
0
40,157
W
Cu Chulainn
QueOcote
Cu Chulainn
11,121
3,317
0
1,847
8,851
8,273
0
1,790
7,061
107
60,209
W
Scylla
Sarahen
Scylla
5,564
1,565
0
500
6,775
2,146
1,360
2,380
4,395
53,979
0
W
Danzaburou
robinwithoutbat
Danzaburou
11,505
5,787
0
4,489
8,920
3,545
2,046
3,675
5,245
31
84,147
L
Hades
tomas8790
Hades
8,582
1,110
412
5,385
14,019
9,009
0
6,311
7,623
65,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,263
Gold Earned
34,941
476
Minions Killed
410
0
Camps Cleared
0
1,425,423
Distance Traveled
1,395,815
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,353
668
121
9
0
355,447
3
L
Amaterasu
7,121
509
91
7
0
303,103
13
L
Ares
6,567
469
9
1
0
276,097
6
W
Atlas
7,649
546
37
3
0
256,655
3
L
Sol
7,430
531
98
7
0
274,422
1
L
Da Ji
6,755
483
76
5
0
283,845
0
W
Cu Chulainn
9,024
645
105
8
0
301,729
3
W
Scylla
6,785
485
87
6
0
250,838
3
W
Danzaburou
9,452
675
126
9
0
260,754
5
L
Hades
7,068
505
136
10
0
258,348
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role