Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Dark Taquero
Janus
Level 49
God Stats
0W - 3L
1,190 SR
Queue Stats
82W - 166L
1,160 Elo+
Party 1
Cthulhu
Cthulhu
Xolo022
Cthulhu
Level 22
God Stats
1W - 11L
1,149 SR
Queue Stats
15W - 69L
1,098 Elo+
Party 1
Team Averages
Level 75
1,280 SR
1,252 Elo+

VS

Team Averages
Level 109
1,660 SR
1,590 Elo+
Poseidon
Poseidon
FrancescoxX5
Poseidon
Level 115
God Stats
7W - 6L
1,673 SR
Queue Stats
482W - 432L
1,584 Elo+
Party 2
Fafnir
Fafnir
KennedyMCJ7
Fafnir
Level 129
God Stats
32W - 28L
1,565 SR
Queue Stats
470W - 419L
1,588 Elo+
Party 2
Fenrir
Fenrir
SquasherOne
Fenrir
Level 82
God Stats
1W - 0L
1,742 SR
Queue Stats
13W - 11L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
1 / 6 / 0
6,709
671
5,119
12,148
4,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 6 / 0
7,017
702
5,346
7,374
2,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Xolo022
Cthulhu
10
0 / 4 / 0
6,844
684
3,096
9,307
7,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FrancescoxX5
Poseidon
13
7 / 1 / 8
8,643
864
9,258
5,524
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
13
1 / 1 / 15
8,932
893
4,533
12,212
16,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fenrir
13
8 / 0 / 7
9,054
905
10,764
10,915
5,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
46
2
Kills
16
16
Deaths
2
0
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
6
0
0.17
L
1
6
0
0.17
W
Poseidon
FrancescoxX5
Poseidon
7
1
8
11
W
Fafnir
1
1
15
8.5
W
Fenrir
8
0
7
11.5
L
Cthulhu
Xolo022
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,561
Damage
24,555
28,829
Taken
28,651
14,091
Mitigated
23,941
4,452
Healing
8,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
5,119
2,593
0
2,470
12,148
4,224
0
6,282
5,866
0
20,613
L
5,346
252
0
401
7,374
2,538
0
2,724
4,650
20,866
0
W
Poseidon
FrancescoxX5
Poseidon
9,258
1,308
0
1,111
5,524
2,300
702
1,876
3,470
34,599
0
W
Fafnir
4,533
1,178
469
3,396
12,212
16,238
109
2,496
9,512
12,271
0
W
Fenrir
10,764
2,312
0
3,440
10,915
5,403
1,282
3,872
6,813
0
36,367
L
Cthulhu
Xolo022
Cthulhu
3,096
130
0
1,581
9,307
7,329
0
4,877
4,430
11,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,570
Gold Earned
26,629
103
Minions Killed
117
3
Camps Cleared
7
495,328
Distance Traveled
581,367
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,709
671
46
5
3
155,650
4
L
Janus
7,017
702
45
5
0
155,336
0
W
Poseidon
8,643
864
63
6
3
191,512
2
W
Fafnir
8,932
893
13
1
0
195,181
3
W
Fenrir
9,054
905
41
4
4
194,674
3
L
Cthulhu
6,844
684
12
1
0
184,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role