Player Matchup

Apollo
Apollo
JusGrimmz
Apollo
Level 160
God Stats
8W - 10L
1,497 SR
Queue Stats
210W - 222L
1,510 Elo+
Solo
Cthulhu
Cthulhu
K1ingJ
Cthulhu
Level 122
God Stats
24W - 27L
1,494 SR
Queue Stats
269W - 259L
1,585 Elo+
Party 1
Sun Wukong
Sun Wukong
Lss Jay
Sun Wukong
Level 153
God Stats
0W - 1L
1,563 SR
Queue Stats
55W - 67L
1,494 Elo+
Party 2
Vulcan
Vulcan
SeanTheDon24
Vulcan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 109L
1,555 Elo+
Party 1
Loki
Loki
XurShmOre
Loki
Level 159
God Stats
52W - 45L
1,598 SR
Queue Stats
320W - 306L
1,534 Elo+
Party 2
Team Averages
Level 144
1,530 SR
1,536 Elo+

VS

Team Averages
Level 124
1,546 SR
1,563 Elo+
Ishtar
Ishtar
DOCRAMEY
Ishtar
Level 158
God Stats
20W - 20L
1,519 SR
Queue Stats
504W - 490L
1,573 Elo+
Solo
Kukulkan
Kukulkan
DirtyDan18675
Kukulkan
Level 80
God Stats
55W - 61L
1,527 SR
Queue Stats
408W - 405L
1,507 Elo+
Solo
Guan Yu
Guan Yu
One Chicken Arm
Guan Yu
Level 120
God Stats
15W - 10L
1,523 SR
Queue Stats
256W - 253L
1,566 Elo+
Solo
Terra
Terra
Theseus-Deus5
Terra
Level 104
God Stats
5W - 3L
1,608 SR
Queue Stats
296W - 256L
1,585 Elo+
Solo
Loki
Loki
rob78405
Loki
Level 156
God Stats
1W - 2L
1,556 SR
Queue Stats
76W - 77L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JusGrimmz
Apollo
15
1 / 0 / 1
8,448
563
6,495
11,391
4,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
K1ingJ
Cthulhu
12
0 / 5 / 0
7,259
484
9,206
14,067
8,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Sun Wukong
Lss Jay
Sun Wukong
11
1 / 1 / 2
6,545
436
10,638
13,301
6,856
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
12
0 / 3 / 2
7,162
477
5,489
8,219
3,854
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Loki
13
2 / 2 / 0
7,549
503
3,067
9,939
3,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DOCRAMEY
Ishtar
13
0 / 2 / 0
7,576
505
5,455
10,993
4,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
DirtyDan18675
Kukulkan
15
1 / 1 / 0
8,504
567
6,980
9,182
4,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 0 / 2
9,274
618
9,522
14,318
15,393
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 1 / 3
7,476
498
4,369
13,167
7,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
13
6 / 0 / 2
8,409
561
8,107
10,509
3,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
4
Kills
11
11
Deaths
4
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ishtar
DOCRAMEY
Ishtar
0
2
0
0
W
Kukulkan
DirtyDan18675
Kukulkan
1
1
0
1
L
Apollo
JusGrimmz
Apollo
1
0
1
1.5
L
Cthulhu
K1ingJ
Cthulhu
0
5
0
0
L
Sun Wukong
Lss Jay
Sun Wukong
1
1
2
2
W
3
0
2
4
L
Vulcan
0
3
2
0.33
W
1
1
3
2.5
L
Loki
2
2
0
1
W
Loki
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,895
Damage
34,433
56,917
Taken
58,169
27,387
Mitigated
35,232
18,496
Healing
30,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
DOCRAMEY
Ishtar
5,455
3,562
151
4,458
10,993
4,003
0
0
10,993
0
63,231
W
Kukulkan
DirtyDan18675
Kukulkan
6,980
680
0
2,543
9,182
4,816
0
2,511
6,671
92,484
0
L
Apollo
JusGrimmz
Apollo
6,495
3,913
0
4,985
11,391
4,646
1,376
837
10,554
0
81,179
L
Cthulhu
K1ingJ
Cthulhu
9,206
1,229
0
3,708
14,067
8,714
0
158
13,909
53,062
0
L
Sun Wukong
Lss Jay
Sun Wukong
10,638
3,242
64
3,398
13,301
6,856
51
4,433
8,810
0
45,124
W
9,522
1,485
1,045
9,512
14,318
15,393
119
7,118
6,460
0
74,086
L
Vulcan
5,489
1,562
0
2,127
8,219
3,854
0
4,396
3,559
56,371
0
W
4,369
1,026
3,444
5,465
13,167
7,147
0
2,055
11,091
16,152
0
L
Loki
3,067
959
0
4,214
9,939
3,317
0
1,155
8,736
0
54,626
W
Loki
8,107
3,089
0
4,205
10,509
3,873
199
2,195
8,259
0
53,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,963
Gold Earned
41,239
506
Minions Killed
521
0
Camps Cleared
0
1,476,372
Distance Traveled
1,496,220
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,576
505
112
7
0
249,538
6
W
Kukulkan
8,504
567
164
11
0
313,447
3
L
Apollo
8,448
563
138
9
0
275,066
2
L
Cthulhu
7,259
484
103
7
0
279,569
1
L
Sun Wukong
6,545
436
55
4
0
310,462
2
W
Guan Yu
9,274
618
135
9
0
314,461
2
L
Vulcan
7,162
477
104
7
0
277,452
1
W
Terra
7,476
498
27
2
0
348,298
4
L
Loki
7,549
503
106
7
0
333,823
2
W
Loki
8,409
561
83
6
0
270,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role