Player Matchup

Anhur
Anhur
Agility
Anhur
Level 149
God Stats
22W - 3L
1,997 SR
Queue Stats
926W - 88L
2,245 Elo+
Party 1
Hercules
Hercules
Beanatopia
Hercules
Level 153
God Stats
959W - 86L
2,179 SR
Queue Stats
963W - 86L
2,241 Elo+
Party 1
Nu Wa
Nu Wa
deejoy
Nu Wa
Level 129
God Stats
30W - 1L
1,932 SR
Queue Stats
919W - 77L
2,240 Elo+
Party 1
Team Averages
Level 144
2,036 SR
2,242 Elo+

VS

Team Averages
Level 143
1,449 SR
1,638 Elo+
Baba Yaga
Baba Yaga
IAwFawkI
Baba Yaga
Level 146
God Stats
0W - 1L
1,456 SR
Queue Stats
70W - 48L
1,591 Elo+
Party 2
Hun Batz
Hun Batz
IBre
Hun Batz
Level 160
God Stats
0W - 1L
1,362 SR
Queue Stats
22W - 19L
1,661 Elo+
Party 2
Terra
Terra
Lucashin300
Terra
Level 122
God Stats
0W - 1L
1,529 SR
Queue Stats
51W - 30L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Agility
Anhur
15
3 / 4 / 13
10,154
781
10,284
11,145
4,803
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
Beanatopia
Hercules
16
14 / 0 / 8
11,574
890
20,321
15,470
19,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nu Wa
deejoy
Nu Wa
15
6 / 1 / 15
10,481
806
17,102
10,346
4,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
IAwFawkI
Baba Yaga
11
0 / 5 / 3
7,945
611
8,427
14,544
5,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hun Batz
IBre
Hun Batz
11
2 / 10 / 3
8,130
625
7,708
19,198
10,265
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 8 / 2
9,501
731
9,675
19,489
8,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
23
Kills
5
5
Deaths
23
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anhur
Agility
Anhur
3
4
13
2.38
W
Hercules
Beanatopia
Hercules
14
0
8
18
L
Baba Yaga
IAwFawkI
Baba Yaga
0
5
3
0.3
L
Hun Batz
IBre
Hun Batz
2
10
3
0.35
L
3
8
2
0.5
W
Nu Wa
deejoy
Nu Wa
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,707
Damage
25,810
36,961
Taken
53,231
29,128
Mitigated
24,110
14,885
Healing
6,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Agility
Anhur
10,284
6,008
0
1,334
11,145
4,803
1,765
5,570
5,575
0
51,080
W
Hercules
Beanatopia
Hercules
20,321
6,963
373
10,049
15,470
19,558
283
7,250
8,220
95
27,948
L
Baba Yaga
IAwFawkI
Baba Yaga
8,427
495
0
1,340
14,544
5,562
0
3,797
10,223
32,845
0
L
Hun Batz
IBre
Hun Batz
7,708
984
0
385
19,198
10,265
0
6,130
12,551
0
21,536
L
9,675
1,315
847
4,238
19,489
8,283
0
7,439
11,575
36,872
0
W
Nu Wa
deejoy
Nu Wa
17,102
8,140
0
3,129
10,346
4,767
697
5,815
4,531
45,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,209
Gold Earned
25,576
160
Minions Killed
128
9
Camps Cleared
2
749,395
Distance Traveled
663,699
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,154
781
86
7
5
225,403
4
W
Hercules
11,574
890
22
2
1
286,354
1
L
Baba Yaga
7,945
611
52
4
1
231,203
2
L
Hun Batz
8,130
625
27
2
1
214,505
3
L
Terra
9,501
731
49
4
0
217,991
0
W
Nu Wa
10,481
806
52
4
3
237,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role