Player Matchup

Artemis
Artemis
Cbass2424
Artemis
Level 87
God Stats
1W - 3L
1,293 SR
Queue Stats
94W - 106L
1,482 Elo+
Solo
Sun Wukong
Sun Wukong
HeyAlexa28
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,555 Elo+
Party 2
Baba Yaga
Baba Yaga
JediChugger
Baba Yaga
Level 148
God Stats
0W - 3L
1,358 SR
Queue Stats
44W - 41L
1,521 Elo+
Party 2
Gilgamesh
Gilgamesh
Ray Reagan
Gilgamesh
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 117L
1,431 Elo+
Solo
Danzaburou
Danzaburou
luckycharms596
Danzaburou
Level 118
God Stats
0W - 2L
1,370 SR
Queue Stats
50W - 35L
1,558 Elo+
Party 2
Team Averages
Level 97
1,404 SR
1,509 Elo+

VS

Team Averages
Level 86
1,598 SR
1,552 Elo+
Sol
Sol
DWFaith
Sol
Level 155
God Stats
1W - 2L
1,713 SR
Queue Stats
85W - 52L
1,658 Elo+
Party 1
Artio
Artio
KickButtDaily
Artio
Level 157
God Stats
3W - 0L
1,691 SR
Queue Stats
81W - 57L
1,670 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Rayelee
Morgan Le Fay
Level 27
God Stats
5W - 5L
1,585 SR
Queue Stats
63W - 41L
1,664 Elo+
Party 1
Baba Yaga
Baba Yaga
TrinityReeper
Baba Yaga
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,463 Elo+
Solo
Lancelot
Lancelot
abriggs5
Lancelot
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 41L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cbass2424
Artemis
17
0 / 9 / 15
10,934
607
20,915
21,252
11,099
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
HeyAlexa28
Sun Wukong
20
9 / 8 / 8
12,889
716
18,390
33,969
42,893
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
JediChugger
Baba Yaga
20
7 / 6 / 18
13,743
764
39,811
23,087
18,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Ray Reagan
Gilgamesh
18
4 / 8 / 14
12,648
703
13,582
27,771
29,149
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
luckycharms596
Danzaburou
19
7 / 7 / 11
13,164
731
19,832
24,795
13,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
24 / 4 / 9
16,682
927
51,042
33,514
17,243
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
1 / 5 / 26
12,753
709
15,074
33,223
54,108
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Morgan Le Fay
Rayelee
Morgan Le Fay
19
5 / 5 / 20
12,691
705
19,298
17,044
9,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
TrinityReeper
Baba Yaga
20
6 / 3 / 26
13,066
726
17,868
22,186
18,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lancelot
abriggs5
Lancelot
18
2 / 10 / 22
11,686
649
9,524
26,285
22,813
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
141
27
Kills
38
38
Deaths
27
66
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Artemis
Cbass2424
Artemis
0
9
15
0.83
W
Sol
24
4
9
7.13
L
Sun Wukong
HeyAlexa28
Sun Wukong
9
8
8
1.63
L
Baba Yaga
JediChugger
Baba Yaga
7
6
18
2.67
W
1
5
26
2.8
L
Gilgamesh
Ray Reagan
Gilgamesh
4
8
14
1.38
W
Morgan Le Fay
Rayelee
Morgan Le Fay
5
5
20
3
W
Baba Yaga
TrinityReeper
Baba Yaga
6
3
26
6.33
W
Lancelot
abriggs5
Lancelot
2
10
22
1.3
L
Danzaburou
luckycharms596
Danzaburou
7
7
11
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,530
Damage
112,806
130,874
Taken
132,252
114,414
Mitigated
121,544
44,665
Healing
66,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Cbass2424
Artemis
20,915
9,605
945
3,424
21,252
11,099
516
16,631
4,621
0
34,103
W
Sol
51,042
25,032
1,308
21,785
33,514
17,243
3,832
12,577
20,347
90,415
0
L
Sun Wukong
HeyAlexa28
Sun Wukong
18,390
3,526
720
10,688
33,969
42,893
27
25,810
8,159
0
31,733
L
Baba Yaga
JediChugger
Baba Yaga
39,811
1,609
1,428
8,366
23,087
18,001
640
19,612
3,475
62,404
0
W
15,074
721
8,873
16,575
33,223
54,108
325
5,879
26,816
25,837
0
L
Gilgamesh
Ray Reagan
Gilgamesh
13,582
1,035
2,865
2,964
27,771
29,149
490
20,214
7,557
0
21,029
W
Morgan Le Fay
Rayelee
Morgan Le Fay
19,298
744
1,418
2,671
17,044
9,031
1,420
6,871
9,803
32,223
0
W
Baba Yaga
TrinityReeper
Baba Yaga
17,868
1,736
1,680
9,561
22,186
18,349
1,317
8,102
13,603
39,162
0
W
Lancelot
abriggs5
Lancelot
9,524
1,268
1,034
1,865
26,285
22,813
832
4,041
21,872
0
20,677
L
Danzaburou
luckycharms596
Danzaburou
19,832
7,506
4,751
8,514
24,795
13,272
2,479
21,015
3,780
0
39,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,378
Gold Earned
66,878
187
Minions Killed
198
0
Camps Cleared
0
1,476,035
Distance Traveled
1,599,033
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,934
607
37
2
0
256,558
0
W
Sol
16,682
927
91
5
0
284,635
0
L
Sun Wukong
12,889
716
38
2
0
298,255
3
L
Baba Yaga
13,743
764
52
3
0
315,303
3
W
Artio
12,753
709
9
1
0
329,943
0
L
Gilgamesh
12,648
703
16
1
0
329,622
3
W
Morgan Le Fay
12,691
705
21
1
0
313,534
0
W
Baba Yaga
13,066
726
52
3
0
338,055
0
W
Lancelot
11,686
649
25
1
0
332,866
1
L
Danzaburou
13,164
731
44
2
0
276,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role