Player Matchup

The Morrigan
The Morrigan
Masters
 
The Morrigan
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Diamond II
BlueHydra965
Geb
Diamond II
Level 127
God Stats
4W - 4L
1,648 SR
Queue Stats
94W - 80L
2,416 MMR
Solo
Cupid
Cupid
Diamond I
BrokenHandBart
Cupid
Diamond I
Level 160
God Stats
6W - 7L
1,682 SR
Queue Stats
246W - 209L
2,529 MMR
Solo
Susano
Susano
Masters
Gimless
Susano
Masters
Level 124
God Stats
12W - 7L
1,903 SR
Queue Stats
149W - 127L
2,471 MMR
Solo
Ne Zha
Ne Zha
Diamond II
MrKill500
Ne Zha
Diamond II
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 57L
2,388 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 143
1,647 SR
2,261 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 152
1,593 SR
2,021 MMR
Rama
Rama
Diamond II
 
Rama
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond III
 
Sobek
Diamond III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Masters
 
Vulcan
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Masters
BevyMonstaa
Hades
Masters
Level 132
God Stats
12W - 8L
1,692 SR
Queue Stats
170W - 150L
3,094 MMR
Solo
Awilix
Awilix
Masters
Hestia1
Awilix
Masters
Level 159
God Stats
4W - 2L
1,772 SR
Queue Stats
188W - 162L
2,512 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
8
0 / 1 / 0
5,233
403
4,278
4,333
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 5 / 0
6,084
468
4,865
16,314
11,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
0 / 5 / 0
5,603
431
7,503
12,039
3,897
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Gimless
Susano
13
2 / 1 / 0
7,820
602
7,281
14,402
5,930
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
MrKill500
Ne Zha
9
0 / 5 / 0
5,659
435
6,138
12,691
5,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
UllrRatatoskrAh Muzen CabKhepri

VS

Bans
CabrakanAresKing ArthurLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
8 / 0 / 2
8,927
687
14,886
11,419
4,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
 
Sobek
12
2 / 0 / 7
7,546
580
5,349
12,059
12,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
 
Vulcan
12
1 / 1 / 2
7,193
553
8,365
7,104
3,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 1 / 1
8,315
640
8,877
10,979
5,192
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Awilix
Hestia1
Awilix
13
6 / 1 / 3
7,830
602
7,138
8,877
3,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
3
Kills
17
17
Deaths
3
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
1
0
0
W
Rama
 
Rama
8
0
2
9
W
Sobek
 
Sobek
2
0
7
5.5
W
Vulcan
 
Vulcan
1
1
2
2
W
0
1
1
0.5
L
1
5
0
0.2
L
0
5
0
0
L
Susano
Gimless
Susano
2
1
0
2
W
Awilix
Hestia1
Awilix
6
1
3
7.5
L
Ne Zha
MrKill500
Ne Zha
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,065
Damage
44,615
59,779
Taken
50,438
28,313
Mitigated
29,001
17,495
Healing
22,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
4,278
756
0
750
4,333
1,561
0
2,277
2,056
35,911
2,802
W
Rama
 
Rama
14,886
10,929
0
5,531
11,419
4,864
2,766
1,781
9,638
0
82,996
W
Sobek
 
Sobek
5,349
529
0
6,326
12,059
12,244
85
2,438
9,621
22,161
0
W
Vulcan
 
Vulcan
8,365
3,310
0
2,475
7,104
3,092
0
1,590
5,514
70,302
0
W
8,877
3,017
55
7,594
10,979
5,192
0
0
10,979
73,048
0
L
4,865
558
0
3,676
16,314
11,693
0
4,910
11,404
23,462
753
L
7,503
5,107
467
3,661
12,039
3,897
0
2,116
9,923
0
39,416
L
Susano
Gimless
Susano
7,281
1,350
0
7,595
14,402
5,930
0
8,756
5,646
0
66,208
W
Awilix
Hestia1
Awilix
7,138
2,837
0
942
8,877
3,609
0
1,272
7,605
0
54,022
L
Ne Zha
MrKill500
Ne Zha
6,138
2,268
0
1,346
12,691
5,232
0
4,532
8,159
0
40,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,399
Gold Earned
39,811
338
Minions Killed
521
0
Camps Cleared
0
1,244,501
Distance Traveled
1,318,579
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,233
403
66
5
0
186,999
4
W
Rama
8,927
687
137
11
0
218,572
1
W
Sobek
7,546
580
29
2
0
260,520
6
W
Vulcan
7,193
553
123
9
0
289,017
4
W
Hades
8,315
640
154
12
0
246,084
4
L
Geb
6,084
468
26
2
0
262,284
4
L
Cupid
5,603
431
65
5
0
227,529
2
L
Susano
7,820
602
114
9
0
285,818
2
W
Awilix
7,830
602
78
6
0
304,386
2
L
Ne Zha
5,659
435
67
5
0
281,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role