Player Matchup

Chaac
Chaac
ISHIPLOUDPAX
Chaac
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Yemoja
Yemoja
RydeM
Yemoja
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
SmurffandTurff
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,177 Elo+
Party 2
Zeus
Zeus
Top_OPP_Trey
Zeus
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
30W - 36L
1,431 Elo+
Solo
Janus
Janus
UnspokenNest
Janus
Level 27
God Stats
1W - 4L
1,517 SR
Queue Stats
41W - 58L
1,395 Elo+
Solo
Team Averages
Level 18
1,503 SR
1,401 Elo+

VS

Team Averages
Level 116
1,616 SR
1,458 Elo+
Discordia
Discordia
DionBlue
Discordia
Level 109
God Stats
108W - 102L
1,584 SR
Queue Stats
722W - 769L
1,405 Elo+
Solo
Shiva
Shiva
King__Baboon__
Shiva
Level 122
God Stats
13W - 10L
1,614 SR
Queue Stats
214W - 212L
1,402 Elo+
Solo
Danzaburou
Danzaburou
Rajiku--
Danzaburou
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 57L
1,445 Elo+
Party 1
Horus
Horus
TK_WRLD
Horus
Level 116
God Stats
1W - 0L
1,820 SR
Queue Stats
26W - 26L
1,546 Elo+
Party 1
Chang'e
Chang'e
Zarhime
Chang'e
Level 156
God Stats
5W - 4L
1,563 SR
Queue Stats
126W - 115L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 3
8,654
666
5,992
13,633
11,224
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
RydeM
Yemoja
11
0 / 5 / 1
7,613
586
2,549
9,417
4,474
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 2 / 2
8,966
690
9,799
16,727
14,672
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
0 / 4 / 1
7,951
612
9,805
10,413
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
1 / 7 / 0
8,583
660
12,707
15,058
6,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DionBlue
Discordia
16
3 / 1 / 9
9,489
730
11,635
7,568
3,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 0 / 12
9,096
700
11,481
16,598
12,873
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Rajiku--
Danzaburou
18
5 / 1 / 11
10,912
839
17,755
12,850
6,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
TK_WRLD
Horus
18
7 / 1 / 9
10,475
806
8,013
13,701
15,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
Zarhime
Chang'e
17
5 / 1 / 4
10,241
788
10,258
11,826
5,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
66
4
Kills
21
21
Deaths
4
7
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Discordia
DionBlue
Discordia
3
1
9
7.5
L
1
3
3
0.83
W
1
0
12
7
W
Danzaburou
Rajiku--
Danzaburou
5
1
11
10.5
L
Yemoja
RydeM
Yemoja
0
5
1
0.1
L
2
2
2
1.5
W
Horus
TK_WRLD
Horus
7
1
9
11.5
L
0
4
1
0.13
L
1
7
0
0.14
W
Chang'e
Zarhime
Chang'e
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,852
Damage
59,142
65,248
Taken
62,543
40,788
Mitigated
44,976
9,332
Healing
29,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DionBlue
Discordia
11,635
930
564
392
7,568
3,955
776
3,604
3,964
35,584
0
L
5,992
798
0
2,713
13,633
11,224
0
4,688
8,383
0
14,801
W
11,481
2,371
1,389
3,563
16,598
12,873
0
7,408
9,190
0
23,541
W
Danzaburou
Rajiku--
Danzaburou
17,755
8,923
0
3,849
12,850
6,972
467
4,749
8,101
0
58,901
L
Yemoja
RydeM
Yemoja
2,549
297
8
0
9,417
4,474
0
4,247
5,001
9,753
0
L
9,799
936
0
2,070
16,727
14,672
0
4,709
11,357
0
24,392
W
Horus
TK_WRLD
Horus
8,013
3,336
3,946
5,869
13,701
15,215
103
5,001
8,700
0
20,676
L
9,805
307
297
2,404
10,413
3,928
0
2,221
7,949
29,293
0
L
12,707
861
271
1,569
15,058
6,490
0
4,782
9,705
34,500
0
W
Chang'e
Zarhime
Chang'e
10,258
292
4,358
5,902
11,826
5,961
3,070
4,299
7,527
39,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,767
Gold Earned
50,213
142
Minions Killed
272
0
Camps Cleared
0
1,061,658
Distance Traveled
1,399,664
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,489
730
52
4
0
294,487
6
L
Chaac
8,654
666
18
1
0
217,355
2
W
Shiva
9,096
700
27
2
0
292,470
1
W
Danzaburou
10,912
839
97
7
0
269,014
2
L
Yemoja
7,613
586
10
1
0
138,401
2
L
Thor
8,966
690
34
3
0
237,427
0
W
Horus
10,475
806
31
2
0
272,700
1
L
Zeus
7,951
612
32
2
0
243,176
6
L
Janus
8,583
660
48
4
0
225,299
0
W
Chang'e
10,241
788
65
5
0
270,993
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role