Player Matchup

Cernunnos
Cernunnos
Charles444
Cernunnos
Level 88
God Stats
14W - 15L
1,452 SR
Queue Stats
149W - 192L
1,296 Elo+
Solo
Hades
Hades
DeicideAce
Hades
Level 62
God Stats
3W - 0L
1,500 SR
Queue Stats
75W - 64L
1,495 Elo+
Solo
Scylla
Scylla
Dynamtyerookie
Scylla
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 68L
1,507 Elo+
Solo
Xing Tian
Xing Tian
Frettin
Xing Tian
Level 81
God Stats
2W - 0L
1,716 SR
Queue Stats
33W - 21L
1,547 Elo+
Solo
Thanatos
Thanatos
SaintTEK
Thanatos
Level 64
God Stats
35W - 36L
1,329 SR
Queue Stats
300W - 360L
1,410 Elo+
Solo
Team Averages
Level 86
1,499 SR
1,451 Elo+

VS

Team Averages
Level 55
1,257 SR
1,430 Elo+
The Morrigan
The Morrigan
LordDuxer
The Morrigan
Level 68
God Stats
0W - 3L
1,167 SR
Queue Stats
99W - 96L
1,489 Elo+
Solo
King Arthur
King Arthur
T4wpy
King Arthur
Level 41
God Stats
64W - 54L
1,467 SR
Queue Stats
151W - 172L
1,386 Elo+
Solo
Cthulhu
Cthulhu
Xxibo08
Cthulhu
Level 44
God Stats
4W - 7L
1,221 SR
Queue Stats
159W - 194L
1,333 Elo+
Party 1
Apollo
Apollo
denizinano
Apollo
Level 58
God Stats
1W - 6L
1,173 SR
Queue Stats
81W - 117L
1,384 Elo+
Party 1
Nemesis
Nemesis
xLordpredator
Nemesis
Level 63
God Stats
0W - 2L
1,257 SR
Queue Stats
67W - 69L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Charles444
Cernunnos
14
2 / 6 / 10
9,000
429
9,970
13,708
5,887
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hades
15
7 / 4 / 12
10,984
523
22,201
20,356
10,331
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
8 / 4 / 6
11,472
546
15,936
11,341
5,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
Frettin
Xing Tian
14
3 / 0 / 12
9,995
476
9,654
17,350
17,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
SaintTEK
Thanatos
17
15 / 3 / 8
12,090
576
18,459
24,346
13,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
LordDuxer
The Morrigan
14
5 / 8 / 2
9,610
458
18,442
15,178
7,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

King Arthur
T4wpy
King Arthur
15
3 / 6 / 1
10,079
480
13,192
25,504
29,299
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
Xxibo08
Cthulhu
12
1 / 6 / 5
8,771
418
8,291
24,292
25,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
denizinano
Apollo
12
2 / 7 / 5
8,760
417
9,721
14,709
5,407
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
15
6 / 8 / 3
10,028
478
9,203
20,556
10,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
33
35
Kills
17
17
Deaths
35
48
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Charles444
Cernunnos
2
6
10
1.17
W
Hades
7
4
12
3.25
W
8
4
6
2.75
W
Xing Tian
Frettin
Xing Tian
3
0
12
9
L
The Morrigan
LordDuxer
The Morrigan
5
8
2
0.75
W
Thanatos
SaintTEK
Thanatos
15
3
8
6.33
L
King Arthur
T4wpy
King Arthur
3
6
1
0.58
L
Cthulhu
Xxibo08
Cthulhu
1
6
5
0.58
L
Apollo
denizinano
Apollo
2
7
5
0.64
L
Nemesis
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,220
Damage
58,849
87,101
Taken
100,239
52,670
Mitigated
77,092
45,067
Healing
6,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Charles444
Cernunnos
9,970
4,204
408
3,150
13,708
5,887
2,766
4,152
9,556
0
45,940
W
Hades
22,201
3,157
1,884
7,897
20,356
10,331
940
3,657
16,699
76,242
0
W
15,936
1,893
0
1,202
11,341
5,026
140
3,950
7,391
91,188
0
W
Xing Tian
Frettin
Xing Tian
9,654
1,016
555
5,830
17,350
17,957
492
5,370
11,980
34,267
0
L
The Morrigan
LordDuxer
The Morrigan
18,442
2,145
0
1,092
15,178
7,012
0
8,479
6,699
70,334
2,712
W
Thanatos
SaintTEK
Thanatos
18,459
4,327
0
24,141
24,346
13,469
0
8,022
16,324
0
84,657
L
King Arthur
T4wpy
King Arthur
13,192
1,320
0
490
25,504
29,299
0
14,537
10,967
0
68,293
L
Cthulhu
Xxibo08
Cthulhu
8,291
941
96
1,115
24,292
25,367
24
11,811
12,481
36,783
0
L
Apollo
denizinano
Apollo
9,721
4,425
0
717
14,709
5,407
1,152
8,273
6,436
0
35,540
L
Nemesis
9,203
4,119
0
2,749
20,556
10,007
0
4,691
15,865
0
63,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,541
Gold Earned
47,248
433
Minions Killed
409
0
Camps Cleared
0
1,898,497
Distance Traveled
1,818,299
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,000
429
63
3
0
300,863
0
W
Hades
10,984
523
107
5
0
386,807
2
W
Scylla
11,472
546
131
6
0
409,417
3
W
Xing Tian
9,995
476
34
2
0
346,578
1
L
The Morrigan
9,610
458
99
5
0
328,982
5
W
Thanatos
12,090
576
98
5
0
454,832
2
L
King Arthur
10,079
480
117
6
0
352,784
1
L
Cthulhu
8,771
418
46
2
0
384,243
0
L
Apollo
8,760
417
52
2
0
355,879
0
L
Nemesis
10,028
478
95
5
0
396,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role