Player Matchup

Anubis
Anubis
ChocListe461
Anubis
Level 62
God Stats
4W - 2L
1,433 SR
Queue Stats
97W - 97L
1,447 Elo+
Party 1
Jormungandr
Jormungandr
GateauxPremiers
Jormungandr
Level 36
God Stats
22W - 24L
1,409 SR
Queue Stats
63W - 60L
1,385 Elo+
Party 1
Izanami
Izanami
PascomaestroTTV
Izanami
Level 160
God Stats
14W - 3L
1,875 SR
Queue Stats
332W - 115L
1,734 Elo+
Party 3
Ne Zha
Ne Zha
cyrax87
Ne Zha
Level 27
God Stats
7W - 1L
1,824 SR
Queue Stats
56W - 13L
1,780 Elo+
Party 3
Mercury
Mercury
korpzzi
Mercury
Level 62
God Stats
31W - 6L
1,805 SR
Queue Stats
221W - 41L
1,807 Elo+
Party 3
Team Averages
Level 69
1,670 SR
1,631 Elo+

VS

Team Averages
Level 56
1,384 SR
1,383 Elo+
Hou Yi
Hou Yi
EmeraldDragons
Hou Yi
Level 35
God Stats
1W - 5L
1,287 SR
Queue Stats
67W - 87L
1,382 Elo+
Party 2
Ganesha
Ganesha
IgorTron
Ganesha
Level 48
God Stats
24W - 26L
1,441 SR
Queue Stats
44W - 52L
1,409 Elo+
Party 2
Lancelot
Lancelot
Tagir2B
Lancelot
Level 10
God Stats
10W - 6L
1,415 SR
Queue Stats
77W - 91L
1,288 Elo+
Party 2
Loki
Loki
janiel-anubor
Loki
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 280L
1,372 Elo+
Solo
Sol
Sol
ssut1973
Sol
Level 77
God Stats
5W - 6L
1,278 SR
Queue Stats
359W - 396L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
2 / 0 / 7
8,182
545
8,082
10,020
5,928
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
GateauxPremiers
Jormungandr
12
3 / 0 / 3
7,948
530
5,979
7,098
8,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
6 / 0 / 0
9,656
644
9,978
5,762
2,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ne Zha
cyrax87
Ne Zha
10
0 / 1 / 4
6,795
453
5,847
8,172
5,470
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
korpzzi
Mercury
17
10 / 1 / 2
10,001
667
9,004
11,584
5,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,853
390
2,192
11,758
3,449
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
IgorTron
Ganesha
9
0 / 3 / 1
6,304
420
1,940
14,156
10,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Lancelot
Tagir2B
Lancelot
11
0 / 5 / 1
6,827
455
4,941
13,388
6,574
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 4 / 1
6,609
441
3,377
10,811
3,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 4 / 1
7,137
476
7,641
9,898
3,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
21
Kills
2
2
Deaths
21
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
2
0
7
5.5
L
0
5
0
0
W
Jormungandr
GateauxPremiers
Jormungandr
3
0
3
4.5
L
Ganesha
IgorTron
Ganesha
0
3
1
0.17
W
6
0
0
6
L
Lancelot
Tagir2B
Lancelot
0
5
1
0.1
W
Ne Zha
cyrax87
Ne Zha
0
1
4
2
L
1
4
1
0.38
W
Mercury
korpzzi
Mercury
10
1
2
11
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,890
Damage
20,091
42,636
Taken
60,011
27,669
Mitigated
28,019
11,934
Healing
16,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
8,082
620
0
6,627
10,020
5,928
49
4,737
5,283
53,437
0
L
2,192
1,118
250
3,167
11,758
3,449
0
218
11,492
0
37,228
W
Jormungandr
GateauxPremiers
Jormungandr
5,979
2,244
0
1,232
7,098
8,969
533
509
6,589
40,714
0
L
Ganesha
IgorTron
Ganesha
1,940
182
251
2,702
14,156
10,524
0
1,087
13,069
16,076
0
W
9,978
7,499
0
1,700
5,762
2,271
3,963
817
4,945
0
91,579
L
Lancelot
Tagir2B
Lancelot
4,941
868
0
3,383
13,388
6,574
0
6,060
6,779
0
41,124
W
Ne Zha
cyrax87
Ne Zha
5,847
1,087
177
828
8,172
5,470
286
1,906
6,266
0
27,126
L
3,377
1,134
0
3,152
10,811
3,704
0
1,874
8,827
0
38,842
W
Mercury
korpzzi
Mercury
9,004
5,105
0
1,370
11,584
5,031
1,225
1,216
10,368
0
88,271
L
7,641
3,163
0
3,432
9,898
3,768
1,284
4,115
5,783
48,388
6,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,582
Gold Earned
32,730
484
Minions Killed
336
0
Camps Cleared
0
1,441,540
Distance Traveled
1,396,628
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,182
545
85
6
0
274,682
0
L
Hou Yi
5,853
390
78
5
0
272,125
2
W
Jormungandr
7,948
530
61
4
0
241,427
3
L
Ganesha
6,304
420
5
0
0
285,807
5
W
Izanami
9,656
644
147
10
0
270,211
1
L
Lancelot
6,827
455
92
6
0
309,010
1
W
Ne Zha
6,795
453
50
3
0
309,153
2
L
Loki
6,609
441
70
5
0
283,235
1
W
Mercury
10,001
667
141
9
0
346,067
7
L
Sol
7,137
476
91
6
0
246,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role