Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Azymuth
Chaac
Level 142
God Stats
6W - 1L
1,871 SR
Queue Stats
101W - 100L
1,522 Elo+
Party 1
Eset
Eset
Davyoscare1
Eset
Level 155
God Stats
5W - 3L
1,867 SR
Queue Stats
220W - 253L
1,504 Elo+
Solo
Khepri
Khepri
Zabici
Khepri
Level 147
God Stats
4W - 0L
1,688 SR
Queue Stats
101W - 101L
1,506 Elo+
Party 1
Xing Tian
Xing Tian
gercius
Xing Tian
Level 117
God Stats
13W - 8L
1,586 SR
Queue Stats
335W - 390L
1,484 Elo+
Party 2
Team Averages
Level 134
1,702 SR
1,503 Elo+

VS

Team Averages
Level 99
1,346 SR
1,510 Elo+
Ymir
Ymir
Craftex101
Ymir
Level 44
God Stats
0W - 2L
1,301 SR
Queue Stats
58W - 54L
1,503 Elo+
Party 3
Hel
Hel
Inkoks92
Hel
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 80L
1,508 Elo+
Solo
Vulcan
Vulcan
RedScares
Vulcan
Level 154
God Stats
3W - 6L
1,173 SR
Queue Stats
529W - 536L
1,479 Elo+
Solo
Da Ji
Da Ji
SageAndy
Da Ji
Level 145
God Stats
0W - 1L
1,256 SR
Queue Stats
223W - 178L
1,561 Elo+
Party 3
Kumbhakarna
Kumbhakarna
fledermausmann18
Kumbhakarna
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
20
7 / 4 / 18
12,243
765
18,734
16,816
12,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Azymuth
Chaac
19
9 / 6 / 15
12,002
750
28,971
28,874
25,163
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
7 / 1 / 18
11,675
730
18,812
17,049
8,454
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Zabici
Khepri
20
5 / 1 / 25
12,877
805
13,710
18,221
25,229
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xing Tian
gercius
Xing Tian
19
4 / 1 / 26
12,659
791
16,091
34,444
47,273
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 4
11,320
708
10,004
29,415
38,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 6 / 5
9,980
624
10,804
21,746
11,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vulcan
RedScares
Vulcan
17
2 / 5 / 7
10,662
666
24,521
13,474
6,552
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
SageAndy
Da Ji
18
6 / 8 / 3
11,015
688
21,253
20,012
11,722
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
fledermausmann18
Kumbhakarna
17
0 / 5 / 5
9,368
586
8,196
20,472
26,275
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
37
32
Kills
13
13
Deaths
32
102
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
7
4
18
4
W
Chaac
Azymuth
Chaac
9
6
15
2.75
L
4
8
4
0.75
W
7
1
18
16
L
1
6
5
0.58
L
Vulcan
RedScares
Vulcan
2
5
7
1.1
L
Da Ji
SageAndy
Da Ji
6
8
3
0.94
W
Khepri
Zabici
Khepri
5
1
25
17.5
L
Kumbhakarna
fledermausmann18
Kumbhakarna
0
5
5
0.5
W
Xing Tian
gercius
Xing Tian
4
1
26
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,318
Damage
74,778
115,404
Taken
105,119
118,145
Mitigated
94,666
60,437
Healing
36,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
18,734
3,318
19,515
8,573
16,816
12,026
1,279
8,157
8,659
46,425
0
W
Chaac
Azymuth
Chaac
28,971
5,618
1,603
9,521
28,874
25,163
1,800
12,046
16,828
0
45,964
L
10,004
1,699
1,687
3,468
29,415
38,143
0
19,718
9,697
16,840
0
W
18,812
644
4,113
3,423
17,049
8,454
814
9,848
7,201
42,358
0
L
10,804
1,349
12,257
9,645
21,746
11,974
0
14,457
7,289
25,771
0
L
Vulcan
RedScares
Vulcan
24,521
7,862
2,472
1,685
13,474
6,552
0
7,182
6,292
43,844
0
L
Da Ji
SageAndy
Da Ji
21,253
5,285
1,361
1,573
20,012
11,722
0
12,967
7,045
0
29,354
W
Khepri
Zabici
Khepri
13,710
1,597
4,725
5,263
18,221
25,229
943
8,103
10,118
24,489
0
L
Kumbhakarna
fledermausmann18
Kumbhakarna
8,196
762
1,141
1,347
20,472
26,275
0
13,023
7,449
21,533
0
W
Xing Tian
gercius
Xing Tian
16,091
1,508
485
3,216
34,444
47,273
1,134
15,371
19,073
28,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,456
Gold Earned
52,345
188
Minions Killed
131
0
Camps Cleared
0
1,621,554
Distance Traveled
1,422,005
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,243
765
58
4
0
306,129
0
W
Chaac
12,002
750
39
2
0
318,515
1
L
Ymir
11,320
708
9
1
0
248,523
0
W
Eset
11,675
730
45
3
0
311,355
1
L
Hel
9,980
624
28
2
0
279,110
0
L
Vulcan
10,662
666
58
4
0
324,341
1
L
Da Ji
11,015
688
12
1
0
267,736
1
W
Khepri
12,877
805
25
2
0
328,402
0
L
Kumbhakarna
9,368
586
24
2
0
302,295
0
W
Xing Tian
12,659
791
21
1
0
357,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role