Player Matchup

Thanatos
Thanatos
Dark Taquero
Thanatos
Level 49
God Stats
5W - 10L
1,286 SR
Queue Stats
82W - 166L
1,172 Elo+
Party 1
Scylla
Scylla
QuinShiHuang
Scylla
Level 52
God Stats
6W - 6L
1,587 SR
Queue Stats
20W - 24L
1,438 Elo+
Solo
Cthulhu
Cthulhu
Xolo022
Cthulhu
Level 22
God Stats
1W - 11L
1,232 SR
Queue Stats
15W - 69L
1,110 Elo+
Party 1
Team Averages
Level 41
1,368 SR
1,240 Elo+

VS

Team Averages
Level 80
1,471 SR
1,335 Elo+
Skadi
Skadi
ColossusGW
Skadi
Level 89
God Stats
5W - 2L
1,656 SR
Queue Stats
42W - 77L
1,365 Elo+
Party 2
Hercules
Hercules
OctieBear
Hercules
Level 53
God Stats
3W - 4L
1,445 SR
Queue Stats
28W - 54L
1,348 Elo+
Party 2
Ares
Ares
Slagernicus
Ares
Level 97
God Stats
9W - 26L
1,312 SR
Queue Stats
25W - 62L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dark Taquero
Thanatos
10
0 / 5 / 2
6,398
640
3,909
8,958
4,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
10
2 / 5 / 0
6,877
688
7,134
8,652
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Xolo022
Cthulhu
9
0 / 7 / 2
6,709
671
6,183
15,855
12,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
14
11 / 1 / 5
9,373
937
15,037
7,446
3,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hercules
OctieBear
Hercules
12
1 / 1 / 16
8,351
835
7,061
10,102
9,243
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
5 / 0 / 11
9,135
914
8,336
8,800
7,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
2
Kills
17
17
Deaths
2
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Skadi
11
1
5
13.5
L
Thanatos
Dark Taquero
Thanatos
0
5
2
0.2
W
Hercules
OctieBear
Hercules
1
1
16
9
L
Scylla
2
5
0
0.4
W
5
0
11
10.5
L
Cthulhu
Xolo022
Cthulhu
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,226
Damage
30,434
33,465
Taken
26,348
21,007
Mitigated
19,967
5,585
Healing
10,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
15,037
8,580
0
3,251
7,446
3,714
1,344
4,499
2,947
0
46,163
L
Thanatos
Dark Taquero
Thanatos
3,909
415
97
3,871
8,958
4,786
0
2,151
6,807
0
13,683
W
Hercules
OctieBear
Hercules
7,061
3,014
1,034
3,370
10,102
9,243
524
5,895
4,207
0
12,400
L
Scylla
7,134
175
0
0
8,652
3,273
0
1,468
7,184
18,303
0
W
8,336
644
0
3,324
8,800
7,010
967
3,300
5,500
14,458
0
L
Cthulhu
Xolo022
Cthulhu
6,183
1,283
0
1,617
15,855
12,948
92
4,860
10,995
14,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,984
Gold Earned
26,859
67
Minions Killed
74
2
Camps Cleared
3
560,865
Distance Traveled
562,742
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,373
937
61
6
3
188,957
3
L
Thanatos
6,398
640
31
3
1
192,852
2
W
Hercules
8,351
835
8
1
0
193,011
1
L
Scylla
6,877
688
25
3
0
183,610
2
W
Ares
9,135
914
5
1
0
180,774
3
L
Cthulhu
6,709
671
11
1
1
184,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role