Player Matchup

Xbalanque
Xbalanque
Silver I
BetweenTheShades
Xbalanque
Silver I
Level 149
God Stats
1W - 1L
1,726 SR
Queue Stats
51W - 31L
1,571 MMR
Solo
Janus
Janus
Gold IV
PonyRosadito
Janus
Gold IV
Level 126
God Stats
4W - 6L
1,868 SR
Queue Stats
286W - 280L
1,575 MMR
Solo
Cliodhna
Cliodhna
Silver II
TacticalNuke1357
Cliodhna
Silver II
Level 69
God Stats
0W - 1L
1,397 SR
Queue Stats
4W - 3L
1,500 MMR
Solo
Fafnir
Fafnir
Bronze III
TypeR750LI
Fafnir
Bronze III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,530 MMR
Solo
Achilles
Achilles
Silver II
alichaouki
Achilles
Silver II
Level 80
God Stats
2W - 2L
1,488 SR
Queue Stats
10W - 11L
1,553 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,596 SR
1,546 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 122
1,629 SR
1,545 MMR
Cerberus
Cerberus
Platinum III
Cod3Kiehl
Cerberus
Platinum III
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 136L
1,578 MMR
Solo
Camazotz
Camazotz
Gold II
Harkeu
Camazotz
Gold II
Level 101
God Stats
4W - 2L
1,613 SR
Queue Stats
58W - 57L
1,560 MMR
Solo
Yu Huang
Yu Huang
Gold V
Seanacey
Yu Huang
Gold V
Level 60
God Stats
4W - 3L
1,801 SR
Queue Stats
37W - 38L
1,479 MMR
Solo
Thanatos
Thanatos
Gold V
SuperNovaJason
Thanatos
Gold V
Level 153
God Stats
26W - 28L
1,567 SR
Queue Stats
312W - 304L
1,357 MMR
Party 1
Heimdallr
Heimdallr
Platinum IV
TwoFatLips
Heimdallr
Platinum IV
Level 138
God Stats
13W - 5L
1,664 SR
Queue Stats
529W - 516L
1,750 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
14
1 / 4 / 2
8,308
489
13,544
13,882
4,609
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 0
6,879
405
6,100
9,456
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 6 / 3
7,238
426
7,987
16,772
5,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Fafnir
TypeR750LI
Fafnir
10
0 / 4 / 2
7,231
425
3,555
15,248
17,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
alichaouki
Achilles
13
2 / 5 / 0
7,778
458
6,505
14,340
10,468
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
LancelotArachneThe MorriganRavanaCabrakan

VS

Bans
ShivaMercuryKhepriIshtarGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cod3Kiehl
Cerberus
15
2 / 0 / 9
9,524
560
9,311
14,002
14,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
Harkeu
Camazotz
16
4 / 1 / 3
10,600
624
14,292
19,751
11,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
Seanacey
Yu Huang
14
0 / 0 / 13
9,386
552
8,149
8,286
3,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
16
16 / 1 / 3
11,282
664
12,127
16,084
7,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
TwoFatLips
Heimdallr
16
2 / 2 / 2
9,986
587
9,048
13,475
6,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
4
Kills
24
24
Deaths
4
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
1
4
2
0.5
W
Cerberus
Cod3Kiehl
Cerberus
2
0
9
6.5
W
Camazotz
Harkeu
Camazotz
4
1
3
5.5
L
1
5
0
0.2
W
Yu Huang
Seanacey
Yu Huang
0
0
13
6.5
W
Thanatos
16
1
3
17.5
L
0
6
3
0.25
W
Heimdallr
TwoFatLips
Heimdallr
2
2
2
1.5
L
Fafnir
TypeR750LI
Fafnir
0
4
2
0.25
L
Achilles
alichaouki
Achilles
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,691
Damage
52,927
69,698
Taken
71,598
40,522
Mitigated
43,541
13,479
Healing
39,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
13,544
7,045
0
3,813
13,882
4,609
0
1,129
12,753
0
78,897
W
Cerberus
Cod3Kiehl
Cerberus
9,311
877
0
4,018
14,002
14,175
0
3,029
10,973
31,366
2,510
W
Camazotz
Harkeu
Camazotz
14,292
5,026
0
12,405
19,751
11,222
18
2,436
17,315
0
82,514
L
6,100
432
0
110
9,456
2,533
0
4,626
4,642
55,681
0
W
Yu Huang
Seanacey
Yu Huang
8,149
1,260
0
1,149
8,286
3,630
548
3,150
5,136
73,767
0
W
Thanatos
12,127
4,394
0
17,127
16,084
7,790
382
1,129
14,955
0
91,657
L
7,987
2,725
0
4,165
16,772
5,840
0
3,110
13,380
0
60,230
W
Heimdallr
TwoFatLips
Heimdallr
9,048
5,411
0
4,683
13,475
6,724
601
690
12,785
0
90,910
L
Fafnir
TypeR750LI
Fafnir
3,555
662
0
3,027
15,248
17,072
0
6,425
8,400
13,981
0
L
Achilles
alichaouki
Achilles
6,505
1,421
0
2,364
14,340
10,468
0
1,096
12,317
0
36,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,434
Gold Earned
50,778
399
Minions Killed
609
0
Camps Cleared
0
1,781,549
Distance Traveled
1,729,682
27
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,308
489
121
7
0
346,057
3
W
Cerberus
9,524
560
33
2
0
360,583
3
W
Camazotz
10,600
624
150
9
0
317,761
1
L
Janus
6,879
405
107
6
0
347,964
3
W
Yu Huang
9,386
552
159
9
0
336,404
3
W
Thanatos
11,282
664
115
7
0
389,988
4
L
Cliodhna
7,238
426
98
6
0
385,802
5
W
Heimdallr
9,986
587
152
9
0
324,946
1
L
Fafnir
7,231
425
14
1
0
370,463
15
L
Achilles
7,778
458
59
3
0
331,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role