Player Matchup

Xing Tian
Xing Tian
XplodingPeanut
Xing Tian
Level 129
God Stats
1W - 1L
1,785 SR
Queue Stats
39W - 53L
1,462 Elo+
Party 1
Neith
Neith
alphastink
Neith
Level 6
God Stats
0W - 3L
1,144 SR
Queue Stats
15W - 23L
1,149 Elo+
Party 1
Merlin
Merlin
skippy4fun
Merlin
Level 57
God Stats
9W - 21L
1,378 SR
Queue Stats
103W - 155L
1,365 Elo+
Party 1
Team Averages
Level 64
1,436 SR
1,325 Elo+

VS

Team Averages
Level 37
1,542 SR
1,363 Elo+
Janus
Janus
GlasSloth
Janus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,393 Elo+
Party 2
Guan Yu
Guan Yu
OunceOfTrim
Guan Yu
Level 38
God Stats
2W - 0L
1,717 SR
Queue Stats
16W - 15L
1,347 Elo+
Solo
Rama
Rama
otebomber
Rama
Level 44
God Stats
10W - 17L
1,410 SR
Queue Stats
19W - 32L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
XplodingPeanut
Xing Tian
12
1 / 0 / 0
7,564
688
6,243
13,427
14,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
11
0 / 3 / 1
6,416
583
4,371
9,337
3,676
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
skippy4fun
Merlin
10
0 / 4 / 1
6,422
584
7,219
6,735
2,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GlasSloth
Janus
13
3 / 1 / 4
8,114
738
12,635
6,804
2,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
OunceOfTrim
Guan Yu
12
1 / 0 / 6
8,190
745
4,412
9,004
8,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rama
13
3 / 0 / 3
7,956
723
6,713
7,065
3,290
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
7
7
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Janus
GlasSloth
Janus
3
1
4
5
W
Guan Yu
OunceOfTrim
Guan Yu
1
0
6
4
L
Xing Tian
XplodingPeanut
Xing Tian
1
0
0
1
L
Neith
0
3
1
0.17
W
Rama
3
0
3
4.5
L
Merlin
skippy4fun
Merlin
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,833
Damage
23,760
29,499
Taken
22,873
20,206
Mitigated
15,250
5,175
Healing
6,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
GlasSloth
Janus
12,635
616
0
660
6,804
2,984
301
3,931
2,659
40,928
0
W
Guan Yu
OunceOfTrim
Guan Yu
4,412
273
1,157
2,984
9,004
8,976
89
4,919
3,727
0
18,435
L
Xing Tian
XplodingPeanut
Xing Tian
6,243
942
0
4,349
13,427
14,237
0
2,678
10,545
16,879
0
L
Neith
4,371
1,759
0
826
9,337
3,676
240
5,860
3,077
0
12,515
W
Rama
6,713
5,900
0
1,247
7,065
3,290
762
4,338
2,405
0
17,600
L
Merlin
skippy4fun
Merlin
7,219
707
0
0
6,735
2,293
99
3,457
3,026
26,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,402
Gold Earned
24,260
100
Minions Killed
132
3
Camps Cleared
7
612,026
Distance Traveled
626,879
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,114
738
70
6
5
208,912
2
W
Guan Yu
8,190
745
22
2
1
232,631
1
L
Xing Tian
7,564
688
16
1
1
232,041
4
L
Neith
6,416
583
32
3
0
199,710
0
W
Rama
7,956
723
40
4
1
185,336
1
L
Merlin
6,422
584
52
5
2
180,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role