Player Matchup

Persephone
Persephone
Zalinho10
Persephone
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,531 Elo+
Party 1
Fenrir
Fenrir
webe_David
Fenrir
Level 88
God Stats
10W - 11L
1,501 SR
Queue Stats
285W - 329L
1,417 Elo+
Party 1
Artemis
Artemis
xXWIZKHATIFA23Xx
Artemis
Level 34
God Stats
2W - 0L
1,610 SR
Queue Stats
28W - 39L
1,309 Elo+
Party 1
Team Averages
Level 46
1,537 SR
1,419 Elo+

VS

Team Averages
Level 67
1,486 SR
1,533 Elo+
Kali
Kali
Cynical CF
Kali
Level 29
God Stats
4W - 4L
1,462 SR
Queue Stats
90W - 74L
1,568 Elo+
Party 2
Cerberus
Cerberus
ToofToofies
Cerberus
Level 45
God Stats
1W - 2L
1,497 SR
Queue Stats
145W - 122L
1,536 Elo+
Party 2
Baron Samedi
Baron Samedi
hotsauce215
Baron Samedi
Level 126
God Stats
6W - 6L
1,498 SR
Queue Stats
487W - 534L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Zalinho10
Persephone
14
8 / 0 / 3
9,506
864
20,717
6,276
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
webe_David
Fenrir
12
2 / 2 / 9
7,880
716
5,375
10,365
7,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 2 / 9
7,875
716
7,484
5,662
2,168
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 2
7,196
654
5,298
12,531
5,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
ToofToofies
Cerberus
11
0 / 3 / 3
7,390
672
5,915
16,357
13,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
hotsauce215
Baron Samedi
11
2 / 4 / 2
7,365
670
5,703
11,408
4,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
11
Kills
4
4
Deaths
11
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
Cerberus
ToofToofies
Cerberus
0
3
3
0.5
W
Persephone
Zalinho10
Persephone
8
0
3
9.5
L
Baron Samedi
hotsauce215
Baron Samedi
2
4
2
0.75
W
Fenrir
webe_David
Fenrir
2
2
9
3.25
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,576
Damage
16,916
22,303
Taken
40,296
11,993
Mitigated
23,016
3,003
Healing
8,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,298
2,554
0
2,582
12,531
5,313
0
5,865
6,415
0
22,797
L
Cerberus
ToofToofies
Cerberus
5,915
647
0
3,819
16,357
13,264
0
8,179
8,048
13,050
0
W
Persephone
Zalinho10
Persephone
20,717
833
0
853
6,276
2,350
797
3,046
3,230
50,738
0
L
Baron Samedi
hotsauce215
Baron Samedi
5,703
310
629
1,819
11,408
4,439
0
7,045
4,163
22,927
0
W
Fenrir
webe_David
Fenrir
5,375
488
0
709
10,365
7,475
0
5,323
5,042
0
8,641
W
7,484
3,591
510
931
5,662
2,168
1,502
3,395
2,267
0
18,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,261
Gold Earned
21,951
114
Minions Killed
98
7
Camps Cleared
3
625,469
Distance Traveled
592,823
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,196
654
34
3
2
211,503
0
L
Cerberus
7,390
672
26
2
0
185,523
0
W
Persephone
9,506
864
72
7
5
219,509
2
L
Baron Samedi
7,365
670
38
3
1
195,797
2
W
Fenrir
7,880
716
6
1
2
216,552
4
W
Artemis
7,875
716
36
3
0
189,408
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role