Player Matchup

Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
BeastLundy
Mulan
Level 147
God Stats
97W - 61L
1,700 SR
Queue Stats
223W - 195L
1,596 Elo+
Party 1
Shiva
Shiva
LukeTheGreat931
Shiva
Level 49
God Stats
9W - 4L
1,340 SR
Queue Stats
62W - 36L
1,608 Elo+
Party 1
Hercules
Hercules
Mlk Chclate
Hercules
Level 46
God Stats
2W - 1L
1,209 SR
Queue Stats
19W - 6L
1,679 Elo+
Party 1
Merlin
Merlin
NËJÏ
Merlin
Level 123
God Stats
5W - 10L
1,111 SR
Queue Stats
366W - 396L
1,401 Elo+
Solo
Team Averages
Level 105
1,372 SR
1,557 Elo+

VS

Team Averages
Level 59
1,437 SR
1,457 Elo+
Ymir
Ymir
IceBudTheFourth
Ymir
Level 27
God Stats
0W - 2L
1,299 SR
Queue Stats
70W - 69L
1,484 Elo+
Party 2
Hachiman
Hachiman
NurAuslander
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 59L
1,365 Elo+
Party 3
Achilles
Achilles
ThatGuy6754
Achilles
Level 63
God Stats
4W - 6L
1,345 SR
Queue Stats
126W - 150L
1,427 Elo+
Party 3
Scylla
Scylla
Vulir
Scylla
Level 106
God Stats
50W - 33L
1,657 SR
Queue Stats
446W - 419L
1,520 Elo+
Solo
Serqet
Serqet
verracoo
Serqet
Level 71
God Stats
5W - 9L
1,385 SR
Queue Stats
87W - 83L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
0 / 1 / 11
8,164
480
8,371
18,683
13,916
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
17
8 / 2 / 5
10,763
633
11,463
12,590
6,868
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
0 / 4 / 3
8,265
486
8,365
14,675
14,186
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hercules
Mlk Chclate
Hercules
14
7 / 2 / 3
9,430
555
8,775
14,347
9,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
NËJÏ
Merlin
14
1 / 1 / 4
8,694
511
10,906
9,444
3,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
7,377
434
2,978
16,035
15,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hachiman
NurAuslander
Hachiman
10
0 / 5 / 3
6,556
386
5,018
11,037
3,153
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
ThatGuy6754
Achilles
13
3 / 1 / 2
8,684
511
10,774
16,315
20,887
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Scylla
Vulir
Scylla
12
0 / 3 / 1
7,702
453
9,044
8,472
3,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
verracoo
Serqet
14
4 / 4 / 1
8,797
517
5,003
14,014
6,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
16
Kills
9
10
Deaths
16
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
1
11
5.5
W
Mulan
8
2
5
5.25
L
2
3
0
0.67
W
0
4
3
0.38
W
Hercules
Mlk Chclate
Hercules
7
2
3
4.25
L
Hachiman
NurAuslander
Hachiman
0
5
3
0.3
W
Merlin
NËJÏ
Merlin
1
1
4
3
L
Achilles
ThatGuy6754
Achilles
3
1
2
4
L
Scylla
Vulir
Scylla
0
3
1
0.17
L
Serqet
verracoo
Serqet
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,880
Damage
32,817
69,739
Taken
65,873
48,079
Mitigated
49,069
22,692
Healing
13,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,371
1,536
1,027
7,177
18,683
13,916
601
4,381
14,302
0
39,761
W
Mulan
11,463
2,628
0
4,813
12,590
6,868
1,256
1,532
11,058
0
113,051
L
2,978
337
0
3,389
16,035
15,101
0
3,543
12,492
22,674
0
W
8,365
2,094
185
1,730
14,675
14,186
90
702
13,375
0
50,980
W
Hercules
Mlk Chclate
Hercules
8,775
2,324
0
6,520
14,347
9,217
0
2,343
11,446
0
67,446
L
Hachiman
NurAuslander
Hachiman
5,018
3,626
0
923
11,037
3,153
1,197
1,456
9,581
0
24,824
W
Merlin
NËJÏ
Merlin
10,906
492
0
1,240
9,444
3,892
623
4,008
5,436
68,121
0
L
Achilles
ThatGuy6754
Achilles
10,774
3,176
14
3,043
16,315
20,887
838
1,779
14,536
238
47,939
L
Scylla
Vulir
Scylla
9,044
782
0
990
8,472
3,480
553
3,491
4,981
60,049
0
L
Serqet
verracoo
Serqet
5,003
1,030
0
4,952
14,014
6,448
0
637
13,377
0
54,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,316
Gold Earned
39,116
514
Minions Killed
339
0
Camps Cleared
0
1,708,589
Distance Traveled
1,632,157
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,164
480
55
3
0
340,185
2
W
Mulan
10,763
633
182
11
0
368,088
6
L
Ymir
7,377
434
23
1
0
319,428
2
W
Shiva
8,265
486
69
4
0
349,491
4
W
Hercules
9,430
555
99
6
0
341,472
0
L
Hachiman
6,556
386
41
2
0
326,509
1
W
Merlin
8,694
511
109
6
0
309,353
2
L
Achilles
8,684
511
77
5
0
313,122
1
L
Scylla
7,702
453
97
6
0
310,919
3
L
Serqet
8,797
517
101
6
0
362,179
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role