Player Matchup

Osiris
Osiris
Chidwick100
Osiris
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
139W - 181L
1,251 Elo+
Party 1
Discordia
Discordia
How You Doin150
Discordia
Level 25
God Stats
2W - 4L
1,500 SR
Queue Stats
42W - 72L
1,203 Elo+
Party 1
Loki
Loki
IGL B3AMS
Loki
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 79L
1,391 Elo+
Party 1
Team Averages
Level 70
1,500 SR
1,282 Elo+

VS

Team Averages
Level 49
1,488 SR
1,259 Elo+
Chaac
Chaac
ISK-_V3
Chaac
Level 24
God Stats
1W - 10L
1,101 SR
Queue Stats
42W - 64L
1,130 Elo+
Party 2
Loki
Loki
NotFzde
Loki
Level 86
God Stats
6W - 10L
1,547 SR
Queue Stats
115W - 123L
1,490 Elo+
Solo
Vulcan
Vulcan
ZenitsU-_-Demon
Vulcan
Level 36
God Stats
1W - 2L
1,815 SR
Queue Stats
29W - 39L
1,155 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
18
11 / 1 / 7
13,447
791
19,917
19,277
21,827
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Discordia
How You Doin150
Discordia
16
4 / 3 / 8
11,748
691
6,531
9,165
3,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
16
3 / 3 / 14
11,542
679
11,103
12,764
5,212
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ISK-_V3
Chaac
16
1 / 5 / 5
10,919
642
11,572
15,766
9,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Loki
NotFzde
Loki
16
4 / 5 / 1
11,792
694
7,680
13,177
7,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 8 / 3
10,286
605
11,549
12,184
7,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
18
Kills
7
7
Deaths
18
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Osiris
11
1
7
14.5
W
Discordia
How You Doin150
Discordia
4
3
8
2.67
W
Loki
3
3
14
3.33
L
Chaac
ISK-_V3
Chaac
1
5
5
0.7
L
Loki
NotFzde
Loki
4
5
1
0.9
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,551
Damage
30,801
41,206
Taken
41,127
30,365
Mitigated
24,534
5,642
Healing
6,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
19,917
7,108
2,399
2,533
19,277
21,827
1,515
6,342
12,935
3,263
43,863
W
Discordia
How You Doin150
Discordia
6,531
1,274
0
0
9,165
3,326
824
2,790
6,375
41,408
0
W
Loki
11,103
2,822
0
710
12,764
5,212
0
3,096
9,668
0
39,949
L
Chaac
ISK-_V3
Chaac
11,572
2,312
363
4,019
15,766
9,960
0
4,162
11,604
0
33,250
L
Loki
NotFzde
Loki
7,680
1,989
244
1,208
13,177
7,107
0
2,032
11,145
0
50,892
L
11,549
2,936
0
250
12,184
7,467
0
1,475
10,709
29,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,737
Gold Earned
32,997
201
Minions Killed
181
6
Camps Cleared
9
863,489
Distance Traveled
863,012
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,447
791
68
4
0
314,270
3
W
Discordia
11,748
691
75
4
0
246,547
0
W
Loki
11,542
679
58
3
6
302,672
2
L
Chaac
10,919
642
54
3
2
293,943
1
L
Loki
11,792
694
71
4
7
305,301
2
L
Vulcan
10,286
605
56
3
0
263,768
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role